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authorsfan5 <sfan5@live.de>2022-04-09 14:47:59 +0200
committersfan5 <sfan5@live.de>2022-05-02 20:54:55 +0200
commit56a558baf8ef43810014347ae624cb4ef70b6aa3 (patch)
tree071640a50dba48bc5a28d07d782b56923aa690c3 /src/server.h
parente6385e2ab74af7b01163ea91d4e3cfd5dfe6552e (diff)
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Refactor some Lua API functions in preparation for async env
Diffstat (limited to 'src/server.h')
-rw-r--r--src/server.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server.h b/src/server.h
index 008213c5d..bd799c313 100644
--- a/src/server.h
+++ b/src/server.h
@@ -292,11 +292,10 @@ public:
virtual const std::vector<ModSpec> &getMods() const;
virtual const ModSpec* getModSpec(const std::string &modname) const;
- void getModNames(std::vector<std::string> &modlist);
std::string getBuiltinLuaPath();
virtual std::string getWorldPath() const { return m_path_world; }
- inline bool isSingleplayer()
+ inline bool isSingleplayer() const
{ return m_simple_singleplayer_mode; }
inline void setAsyncFatalError(const std::string &error)