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author | SmallJoker <SmallJoker@users.noreply.github.com> | 2022-07-09 22:32:24 +0200 |
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committer | GitHub <noreply@github.com> | 2022-07-09 22:32:24 +0200 |
commit | e51f474613c5d4bd53a8d213785bcb51f5cf447f (patch) | |
tree | 1278a6dbf5e9507ed97a4ed66afcbcb71da3639d /src/server.h | |
parent | 051181fa6ee00d8379e8a7dc7442b58342d4352b (diff) | |
download | minetest-e51f474613c5d4bd53a8d213785bcb51f5cf447f.tar.gz minetest-e51f474613c5d4bd53a8d213785bcb51f5cf447f.tar.bz2 minetest-e51f474613c5d4bd53a8d213785bcb51f5cf447f.zip |
Sounds: Various little improvements (#12486)
Use SimpleSoundSpec where reasonable (OpenAL)
Ensure the sound IDs do not underflow or get overwritten -> loop in u16
Proper use of an enum.
Diffstat (limited to 'src/server.h')
-rw-r--r-- | src/server.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/server.h b/src/server.h index 00b6f897d..cb7d77067 100644 --- a/src/server.h +++ b/src/server.h @@ -99,11 +99,7 @@ struct MediaInfo // Combines the pure sound (SimpleSoundSpec) with positional information struct ServerPlayingSound { - enum Type { - SSP_LOCAL, - SSP_POSITIONAL, - SSP_OBJECT - } type = SSP_LOCAL; + SoundLocation type = SoundLocation::Local; float gain = 1.0f; // for amplification of the base sound float max_hear_distance = 32 * BS; |