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author | Perttu Ahola <celeron55@gmail.com> | 2011-05-22 17:00:09 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-05-22 17:00:09 +0300 |
commit | 0af53115384cda1d96337b39c4205cb7a970c069 (patch) | |
tree | e4fa369ece509e685e2ff719b9228492bffc93d8 /src/server.h | |
parent | af7d50e91091b7bec74d94ad61c948062d4c1aab (diff) | |
download | minetest-0af53115384cda1d96337b39c4205cb7a970c069.tar.gz minetest-0af53115384cda1d96337b39c4205cb7a970c069.tar.bz2 minetest-0af53115384cda1d96337b39c4205cb7a970c069.zip |
Preliminary "active block" stuff + set up test code to grow grass.
Diffstat (limited to 'src/server.h')
-rw-r--r-- | src/server.h | 90 |
1 files changed, 59 insertions, 31 deletions
diff --git a/src/server.h b/src/server.h index 289f09618..54330856c 100644 --- a/src/server.h +++ b/src/server.h @@ -382,20 +382,21 @@ public: core::list<PlayerInfo> getPlayerInfo(); - u32 getDayNightRatio() + /*u32 getDayNightRatio() { return time_to_daynight_ratio(m_time_of_day.get()); - } - + }*/ + + // Environment must be locked when called void setTimeOfDay(u32 time) { - m_time_of_day.set(time); + m_env.setTimeOfDay(time); m_time_of_day_send_timer = 0; } bool getShutdownRequested() { - return m_shutdown_requested.get(); + return m_shutdown_requested; } /* @@ -416,7 +417,7 @@ public: void requestShutdown(void) { - m_shutdown_requested.set(true); + m_shutdown_requested = true; } @@ -426,7 +427,8 @@ public: private: - // Virtual methods from con::PeerHandler. + // con::PeerHandler implementation. + // These queue stuff to be processed by handlePeerChanges(). // As of now, these create and remove clients and players. void peerAdded(con::Peer *peer); void deletingPeer(con::Peer *peer, bool timeout); @@ -459,7 +461,7 @@ private: void sendAddNode(v3s16 p, MapNode n, u16 ignore_id=0, core::list<u16> *far_players=NULL, float far_d_nodes=100); - // Environment and Connection must be locked when called + // Environment and Connection must be locked when called void SendBlockNoLock(u16 peer_id, MapBlock *block, u8 ver); // Sends blocks to clients @@ -483,22 +485,17 @@ private: Call with env and con locked. */ Player *emergePlayer(const char *name, const char *password, u16 peer_id); - - /* - Update water pressure. - This also adds suitable nodes to active_nodes. - - environment has to be locked when calling. - */ - /*void UpdateBlockWaterPressure(MapBlock *block, - core::map<v3s16, MapBlock*> &modified_blocks);*/ // Locks environment and connection by its own struct PeerChange; void handlePeerChange(PeerChange &c); void handlePeerChanges(); + + /* + Variables + */ - //float m_flowwater_timer; + // Some timers float m_liquid_transform_timer; float m_print_info_timer; float m_objectdata_timer; @@ -507,52 +504,83 @@ private: // NOTE: If connection and environment are both to be locked, // environment shall be locked first. - JMutex m_env_mutex; - ServerEnvironment m_env; - JMutex m_con_mutex; + // Environment + ServerEnvironment m_env; + JMutex m_env_mutex; + + // Connection con::Connection m_con; - core::map<u16, RemoteClient*> m_clients; // Behind the con mutex - + JMutex m_con_mutex; + // Connected clients (behind the con mutex) + core::map<u16, RemoteClient*> m_clients; + + /* + Threads + */ + + // A buffer for time steps + // step() increments and AsyncRunStep() run by m_thread reads it. float m_step_dtime; JMutex m_step_dtime_mutex; + // The server mainly operates in this thread ServerThread m_thread; + // This thread fetches and generates map EmergeThread m_emergethread; - + // Queue of block coordinates to be processed by the emerge thread BlockEmergeQueue m_emerge_queue; - // Nodes that are destinations of flowing liquid at the moment - //core::map<v3s16, u8> m_flow_active_nodes; + /* + Time related stuff + */ // 0-23999 - MutexedVariable<u32> m_time_of_day; + //MutexedVariable<u32> m_time_of_day; // Used to buffer dtime for adding to m_time_of_day float m_time_counter; + // Timer for sending time of day over network float m_time_of_day_send_timer; - + // Uptime of server in seconds MutexedVariable<double> m_uptime; + /* + Peer change queue. + Queues stuff from peerAdded() and deletingPeer() to + handlePeerChanges() + */ enum PeerChangeType { PEER_ADDED, PEER_REMOVED }; - struct PeerChange { PeerChangeType type; u16 peer_id; bool timeout; }; - Queue<PeerChange> m_peer_change_queue; + /* + Random stuff + */ + + // Map directory std::string m_mapsavedir; - MutexedVariable<bool> m_shutdown_requested; + bool m_shutdown_requested; /* + Map edit event queue. Automatically receives all map edits. + The constructor of this class registers us to receive them through + onMapEditEvent + + NOTE: Should these be moved to actually be members of + ServerEnvironment? + */ + + /* Queue of map edits from the environment for sending to the clients This is behind m_env_mutex */ |