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authorest31 <MTest31@outlook.com>2015-11-13 01:35:54 +0100
committerest31 <MTest31@outlook.com>2015-11-13 02:35:02 +0100
commit657a16d90c42afc212e70c594296b1e204545a4c (patch)
tree3c244b11f64bddb513a9e13bcce1c84996046811 /src/server.h
parent36855522a5382614c525c69dd884560a197b875d (diff)
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Only allow players with shout to chat
Fix regression of commit 5e507c9829942c434a6f1ae7a4f3a488c7e50bef "Add server side ncurses terminal" which allowed all players, even those without a shout priv, to chat. Fixes #3362.
Diffstat (limited to 'src/server.h')
-rw-r--r--src/server.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server.h b/src/server.h
index 5a19677cd..fd559ba14 100644
--- a/src/server.h
+++ b/src/server.h
@@ -481,6 +481,7 @@ private:
// This returns the answer to the sender of wmessage, or "" if there is none
std::wstring handleChat(const std::string &name, const std::wstring &wname,
const std::wstring &wmessage,
+ bool check_shout_priv = false,
u16 peer_id_to_avoid_sending = PEER_ID_INEXISTENT);
void handleAdminChat(const ChatEventChat *evt);