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author | Loic Blot <loic.blot@unix-experience.fr> | 2015-03-13 16:35:21 +0100 |
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committer | Loic Blot <loic.blot@unix-experience.fr> | 2015-03-13 20:23:03 +0100 |
commit | 74d34da6cbb06a4d5659eb3287a87239c31da22c (patch) | |
tree | 639e35ad15a662006442431fdcc53b441f415e7f /src/server.h | |
parent | 9f3fc7201beedc66f974d54415b8e3fedb13ccb3 (diff) | |
download | minetest-74d34da6cbb06a4d5659eb3287a87239c31da22c.tar.gz minetest-74d34da6cbb06a4d5659eb3287a87239c31da22c.tar.bz2 minetest-74d34da6cbb06a4d5659eb3287a87239c31da22c.zip |
Prepare Protocol v25 init & authentication.
* TOSERVER_INIT and TOCLIENT_INIT renamed to _LEGACY
* TOSERVER_PASSWORD merged from dev-0.5, can use protocol v24 and v25
* TOCLIENT_ACCESS_DENIED merged from dev-0.5, can use protocol v24 and v25, with normalized strings an a custom id for custom errors
* new TOSERVER_INIT packet only send MT version, supported compressions, protocols and serialization, this permit to rework everything later without break the _INIT packet
* new TOSERVER_AUTH packet which auth the client
* new TOCLIENT_HELLO packet which send server serialization version atm
* new TOCLIENT_AUTH_ACCEPTED which is send when TOCLIENT_AUTH was okay. After this packet, the client load datas from servers, like after TOCLIENT_INIT_LEGACY packet
Diffstat (limited to 'src/server.h')
-rw-r--r-- | src/server.h | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/server.h b/src/server.h index 897841406..546a44a20 100644 --- a/src/server.h +++ b/src/server.h @@ -197,6 +197,8 @@ public: void handleCommand_Null(NetworkPacket* pkt) {}; void handleCommand_Deprecated(NetworkPacket* pkt); + void handleCommand_Init(NetworkPacket* pkt); + void handleCommand_Auth(NetworkPacket* pkt); void handleCommand_Init_Legacy(NetworkPacket* pkt); void handleCommand_Init2(NetworkPacket* pkt); void handleCommand_RequestMedia(NetworkPacket* pkt); @@ -209,7 +211,7 @@ public: void handleCommand_ChatMessage(NetworkPacket* pkt); void handleCommand_Damage(NetworkPacket* pkt); void handleCommand_Breath(NetworkPacket* pkt); - void handleCommand_Password_Legacy(NetworkPacket* pkt); + void handleCommand_Password(NetworkPacket* pkt); void handleCommand_PlayerItem(NetworkPacket* pkt); void handleCommand_Respawn(NetworkPacket* pkt); void handleCommand_Interact(NetworkPacket* pkt); @@ -366,7 +368,8 @@ public: void peerAdded(con::Peer *peer); void deletingPeer(con::Peer *peer, bool timeout); - void DenyAccess(u16 peer_id, const std::wstring &reason); + void DenyAccess(u16 peer_id, AccessDeniedCode reason, const std::wstring &custom_reason=NULL); + void DenyAccess_Legacy(u16 peer_id, const std::wstring &reason); bool getClientConInfo(u16 peer_id, con::rtt_stat_type type,float* retval); bool getClientInfo(u16 peer_id,ClientState* state, u32* uptime, u8* ser_vers, u16* prot_vers, u8* major, u8* minor, u8* patch, @@ -388,7 +391,8 @@ private: void SendMovement(u16 peer_id); void SendHP(u16 peer_id, u8 hp); void SendBreath(u16 peer_id, u16 breath); - void SendAccessDenied(u16 peer_id,const std::wstring &reason); + void SendAccessDenied(u16 peer_id, AccessDeniedCode reason, const std::wstring &custom_reason); + void SendAccessDenied_Legacy(u16 peer_id, const std::wstring &reason); void SendDeathscreen(u16 peer_id,bool set_camera_point_target, v3f camera_point_target); void SendItemDef(u16 peer_id,IItemDefManager *itemdef, u16 protocol_version); void SendNodeDef(u16 peer_id,INodeDefManager *nodedef, u16 protocol_version); |