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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-07-16 10:47:31 +0200
committerGitHub <noreply@github.com>2017-07-16 10:47:31 +0200
commit7ddf67aa1478813e12a5fcdfb4986b9e5adfe62f (patch)
tree0bbbee7ed9470e0de149ec9bdaf6a51693ec0e22 /src/server.h
parentecbc972ea6a2371d64b1d9c9576d31be36b8ae6a (diff)
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Chat protocol rewrite (#5117)
* New TOCLIENT_CHAT_MESSAGE packet * Rename old packet to TOCLIENT_CHAT_MESSAGE_OLD for compat * Handle TOCLIENT_CHAT_MESSAGE new structure client side * Client chat queue should use a specific object * SendChatMessage: use the right packet depending on protocol version (not complete yet) * Add chatmessage(type) objects and handle them client side (partially) * Use ChatMessage instead of std::wstring server side * Update with timestamp support
Diffstat (limited to 'src/server.h')
-rw-r--r--src/server.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server.h b/src/server.h
index b60482a75..112a94863 100644
--- a/src/server.h
+++ b/src/server.h
@@ -38,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "clientiface.h"
#include "remoteplayer.h"
#include "network/networkpacket.h"
+#include "chatmessage.h"
#include <string>
#include <list>
#include <map>
@@ -388,7 +389,7 @@ private:
void SetBlocksNotSent(std::map<v3s16, MapBlock *>& block);
- void SendChatMessage(u16 peer_id, const std::wstring &message);
+ void SendChatMessage(u16 peer_id, const ChatMessage &message);
void SendTimeOfDay(u16 peer_id, u16 time, f32 time_speed);
void SendPlayerHP(u16 peer_id);