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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-03-16 07:53:39 +0100 |
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committer | GitHub <noreply@github.com> | 2017-03-16 07:53:39 +0100 |
commit | eb88e5dd4b181a90b382c036cf6c4f42e63e8cc2 (patch) | |
tree | 2ba995e0a2f15c0bc50212169f0b5af8addd3f86 /src/server.h | |
parent | 46276414ed51d61dc29879ac85e861dc770d90da (diff) | |
download | minetest-eb88e5dd4b181a90b382c036cf6c4f42e63e8cc2.tar.gz minetest-eb88e5dd4b181a90b382c036cf6c4f42e63e8cc2.tar.bz2 minetest-eb88e5dd4b181a90b382c036cf6c4f42e63e8cc2.zip |
Add ModStorageAPI to client side modding (#5396)
mod storage is located into user_path / client / mod_storage
Diffstat (limited to 'src/server.h')
-rw-r--r-- | src/server.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server.h b/src/server.h index f0bab1bbf..e1e8f84dc 100644 --- a/src/server.h +++ b/src/server.h @@ -299,8 +299,8 @@ public: virtual const ModSpec* getModSpec(const std::string &modname) const; void getModNames(std::vector<std::string> &modlist); std::string getBuiltinLuaPath(); - std::string getWorldPath() const { return m_path_world; } - std::string getModStoragePath() const; + virtual std::string getWorldPath() const { return m_path_world; } + virtual std::string getModStoragePath() const; inline bool isSingleplayer() { return m_simple_singleplayer_mode; } @@ -361,8 +361,8 @@ public: void SendInventory(PlayerSAO* playerSAO); void SendMovePlayer(u16 peer_id); - bool registerModStorage(ModMetadata *storage); - void unregisterModStorage(const std::string &name); + virtual bool registerModStorage(ModMetadata *storage); + virtual void unregisterModStorage(const std::string &name); // Bind address Address m_bind_addr; |