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author | Jordan Snelling <jordach.snelling@gmail.com> | 2020-10-04 14:10:34 +0100 |
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committer | GitHub <noreply@github.com> | 2020-10-04 15:10:34 +0200 |
commit | 3068853e8a58ccc7370a5ce977c08223601c497a (patch) | |
tree | 07463fe9e41197a743bac3a4cea5d63c22402297 /src/server/unit_sao.cpp | |
parent | 0f98b54aa4b2361575002d92b29fe222703ba557 (diff) | |
download | minetest-3068853e8a58ccc7370a5ce977c08223601c497a.tar.gz minetest-3068853e8a58ccc7370a5ce977c08223601c497a.tar.bz2 minetest-3068853e8a58ccc7370a5ce977c08223601c497a.zip |
Add First Person Attachments (#10360)
Fixes some other third person camera specific attachments.
Implements a single new flag for entities to be forced visible in first person mode.
Old mods do not need to be updated to use the new flag and are fully backwards compatible.
Diffstat (limited to 'src/server/unit_sao.cpp')
-rw-r--r-- | src/server/unit_sao.cpp | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/src/server/unit_sao.cpp b/src/server/unit_sao.cpp index d906e885e..2371640ca 100644 --- a/src/server/unit_sao.cpp +++ b/src/server/unit_sao.cpp @@ -121,8 +121,8 @@ void UnitSAO::sendOutdatedData() } // clang-format on -void UnitSAO::setAttachment( - int parent_id, const std::string &bone, v3f position, v3f rotation) +void UnitSAO::setAttachment(int parent_id, const std::string &bone, v3f position, + v3f rotation, bool force_visible) { // Attachments need to be handled on both the server and client. // If we just attach on the server, we can only copy the position of the parent. @@ -137,6 +137,7 @@ void UnitSAO::setAttachment( m_attachment_bone = bone; m_attachment_position = position; m_attachment_rotation = rotation; + m_force_visible = force_visible; m_attachment_sent = false; if (parent_id != old_parent) { @@ -145,13 +146,14 @@ void UnitSAO::setAttachment( } } -void UnitSAO::getAttachment( - int *parent_id, std::string *bone, v3f *position, v3f *rotation) const +void UnitSAO::getAttachment(int *parent_id, std::string *bone, v3f *position, + v3f *rotation, bool *force_visible) const { *parent_id = m_attachment_parent_id; *bone = m_attachment_bone; *position = m_attachment_position; *rotation = m_attachment_rotation; + *force_visible = m_force_visible; } void UnitSAO::clearChildAttachments() @@ -159,7 +161,7 @@ void UnitSAO::clearChildAttachments() for (int child_id : m_attachment_child_ids) { // Child can be NULL if it was deleted earlier if (ServerActiveObject *child = m_env->getActiveObject(child_id)) - child->setAttachment(0, "", v3f(0, 0, 0), v3f(0, 0, 0)); + child->setAttachment(0, "", v3f(0, 0, 0), v3f(0, 0, 0), false); } m_attachment_child_ids.clear(); } @@ -169,9 +171,9 @@ void UnitSAO::clearParentAttachment() ServerActiveObject *parent = nullptr; if (m_attachment_parent_id) { parent = m_env->getActiveObject(m_attachment_parent_id); - setAttachment(0, "", m_attachment_position, m_attachment_rotation); + setAttachment(0, "", m_attachment_position, m_attachment_rotation, false); } else { - setAttachment(0, "", v3f(0, 0, 0), v3f(0, 0, 0)); + setAttachment(0, "", v3f(0, 0, 0), v3f(0, 0, 0), false); } // Do it if (parent) @@ -245,6 +247,7 @@ std::string UnitSAO::generateUpdateAttachmentCommand() const os << serializeString16(m_attachment_bone); writeV3F32(os, m_attachment_position); writeV3F32(os, m_attachment_rotation); + writeU8(os, m_force_visible); return os.str(); } |