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authorLoic Blot <loic.blot@unix-experience.fr>2020-04-11 09:59:09 +0200
committerLoïc Blot <nerzhul@users.noreply.github.com>2020-04-11 16:07:17 +0200
commit894a34aef48024a752a1ef151d046955d83858d0 (patch)
treef264d4c1ba7a62fe731255594f592bd78b3e09a5 /src/server/unit_sao.cpp
parentc99e8df07fe88c0b19363beca09e12f151bc13d0 (diff)
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Move PlayerSAO to dedicated files
Diffstat (limited to 'src/server/unit_sao.cpp')
-rw-r--r--src/server/unit_sao.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/server/unit_sao.cpp b/src/server/unit_sao.cpp
index b30b7a76b..74b0508b8 100644
--- a/src/server/unit_sao.cpp
+++ b/src/server/unit_sao.cpp
@@ -22,10 +22,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "scripting_server.h"
#include "serverenvironment.h"
-/*
- UnitSAO
- */
-
UnitSAO::UnitSAO(ServerEnvironment *env, v3f pos) : ServerActiveObject(env, pos)
{
// Initialize something to armor groups