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authorLoïc Blot <nerzhul@users.noreply.github.com>2019-01-04 12:55:07 +0100
committerGitHub <noreply@github.com>2019-01-04 12:55:07 +0100
commit022b1eca0b553326ffff0dcf2212ec1c2af8b868 (patch)
treed093039e434e2f408ad1c03a3a22d79f800eda89 /src/serverenvironment.cpp
parent4a7c97c5f6f5e110c587de1569c4ffe53f2c2ef4 (diff)
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Make sqlite3 default auth & player backends for new worlds (#8043)
* Make sqlite3 default auth & player backends for new worlds Also notify about auth backend depreciation
Diffstat (limited to 'src/serverenvironment.cpp')
-rw-r--r--src/serverenvironment.cpp72
1 files changed, 49 insertions, 23 deletions
diff --git a/src/serverenvironment.cpp b/src/serverenvironment.cpp
index b25840528..4e75a7c80 100644
--- a/src/serverenvironment.cpp
+++ b/src/serverenvironment.cpp
@@ -396,36 +396,62 @@ ServerEnvironment::ServerEnvironment(ServerMap *map,
// Determine which database backend to use
std::string conf_path = path_world + DIR_DELIM + "world.mt";
Settings conf;
+
+ std::string player_backend_name = "sqlite3";
+ std::string auth_backend_name = "sqlite3";
+
bool succeeded = conf.readConfigFile(conf_path.c_str());
- if (!succeeded || !conf.exists("player_backend")) {
- // fall back to files
- conf.set("player_backend", "files");
- warningstream << "/!\\ You are using old player file backend. "
- << "This backend is deprecated and will be removed in next release /!\\"
- << std::endl << "Switching to SQLite3 or PostgreSQL is advised, "
- << "please read http://wiki.minetest.net/Database_backends." << std::endl;
- if (!conf.updateConfigFile(conf_path.c_str())) {
- errorstream << "ServerEnvironment::ServerEnvironment(): "
- << "Failed to update world.mt!" << std::endl;
+ // If we open world.mt read the backend configurations.
+ if (succeeded) {
+ // Read those values before setting defaults
+ bool player_backend_exists = conf.exists("player_backend");
+ bool auth_backend_exists = conf.exists("auth_backend");
+
+ // player backend is not set, assume it's legacy file backend.
+ if (!player_backend_exists) {
+ // fall back to files
+ conf.set("player_backend", "files");
+ player_backend_name = "files";
+
+ if (!conf.updateConfigFile(conf_path.c_str())) {
+ errorstream << "ServerEnvironment::ServerEnvironment(): "
+ << "Failed to update world.mt!" << std::endl;
+ }
+ } else {
+ conf.getNoEx("player_backend", player_backend_name);
}
- }
- std::string name;
- conf.getNoEx("player_backend", name);
- m_player_database = openPlayerDatabase(name, path_world, conf);
+ // auth backend is not set, assume it's legacy file backend.
+ if (!auth_backend_exists) {
+ conf.set("auth_backend", "files");
+ auth_backend_name = "files";
- std::string auth_name = "files";
- if (conf.exists("auth_backend")) {
- conf.getNoEx("auth_backend", auth_name);
- } else {
- conf.set("auth_backend", "files");
- if (!conf.updateConfigFile(conf_path.c_str())) {
- errorstream << "ServerEnvironment::ServerEnvironment(): "
- << "Failed to update world.mt!" << std::endl;
+ if (!conf.updateConfigFile(conf_path.c_str())) {
+ errorstream << "ServerEnvironment::ServerEnvironment(): "
+ << "Failed to update world.mt!" << std::endl;
+ }
+ } else {
+ conf.getNoEx("auth_backend", auth_backend_name);
}
}
- m_auth_database = openAuthDatabase(auth_name, path_world, conf);
+
+ if (player_backend_name == "files") {
+ warningstream << "/!\\ You are using old player file backend. "
+ << "This backend is deprecated and will be removed in a future release /!\\"
+ << std::endl << "Switching to SQLite3 or PostgreSQL is advised, "
+ << "please read http://wiki.minetest.net/Database_backends." << std::endl;
+ }
+
+ if (auth_backend_name == "files") {
+ warningstream << "/!\\ You are using old auth file backend. "
+ << "This backend is deprecated and will be removed in a future release /!\\"
+ << std::endl << "Switching to SQLite3 is advised, "
+ << "please read http://wiki.minetest.net/Database_backends." << std::endl;
+ }
+
+ m_player_database = openPlayerDatabase(player_backend_name, path_world, conf);
+ m_auth_database = openAuthDatabase(auth_backend_name, path_world, conf);
}
ServerEnvironment::~ServerEnvironment()