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author | Dániel Juhász <juhdanad@gmail.com> | 2016-07-23 21:11:20 +0200 |
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committer | paramat <mat.gregory@virginmedia.com> | 2017-07-07 22:28:23 +0100 |
commit | 3caad3f3c9e319ca67d63231e8c64b2ace855fff (patch) | |
tree | f3cb283b7aa28958e2deec7c70dad3a85e1236d4 /src/serverenvironment.h | |
parent | a80ecbee1e838491343af760539a37fac4232048 (diff) | |
download | minetest-3caad3f3c9e319ca67d63231e8c64b2ace855fff.tar.gz minetest-3caad3f3c9e319ca67d63231e8c64b2ace855fff.tar.bz2 minetest-3caad3f3c9e319ca67d63231e8c64b2ace855fff.zip |
Expose getPointedThing to Lua
This commit introduces Raycast, a Lua user object, which can be
used to perform a raycast on the map. The ray is continuable, so one can
also get hidden nodes (for example to see trough glass).
Diffstat (limited to 'src/serverenvironment.h')
-rw-r--r-- | src/serverenvironment.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/serverenvironment.h b/src/serverenvironment.h index 375b28f8a..48eb5b318 100644 --- a/src/serverenvironment.h +++ b/src/serverenvironment.h @@ -284,6 +284,11 @@ public: */ ActiveObjectMessage getActiveObjectMessage(); + virtual void getSelectedActiveObjects( + const core::line3d<f32> &shootline_on_map, + std::vector<PointedThing> &objects + ); + /* Activate objects and dynamically modify for the dtime determined from timestamp and additional_dtime |