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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-08-16 22:11:45 +0200
committerGitHub <noreply@github.com>2017-08-16 22:11:45 +0200
commit85511a642f851100d0d856f4ecbe7fea7a7bb049 (patch)
treeb25e4196578cb4734008642a29101393c6d9c457 /src/serverenvironment.h
parent816bca32ac69f58b7de881d68689c6a1e3897a0e (diff)
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Cleanup various headers to reduce compilation times (#6255)
* Cleanup various headers to reduce compilation times
Diffstat (limited to 'src/serverenvironment.h')
-rw-r--r--src/serverenvironment.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/serverenvironment.h b/src/serverenvironment.h
index 4cfe7f7d6..c9f80a4c4 100644
--- a/src/serverenvironment.h
+++ b/src/serverenvironment.h
@@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "environment.h"
#include "mapnode.h"
#include "mapblock.h"
+#include "activeobject.h"
#include <set>
class IGameDef;