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author | ShadowNinja <shadowninja@minetest.net> | 2014-06-20 00:59:39 -0400 |
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committer | ShadowNinja <shadowninja@minetest.net> | 2014-06-30 13:26:02 -0400 |
commit | 9afeb97fc693a769f2d9dad4aad6ddbdef285a71 (patch) | |
tree | f0dc22fe37f35cd30879a580ee7d8f1e1d02d2bf /src/serverlist.h | |
parent | b4c2e79ea49fb7d2c2ac673c00454070462ef1ad (diff) | |
download | minetest-9afeb97fc693a769f2d9dad4aad6ddbdef285a71.tar.gz minetest-9afeb97fc693a769f2d9dad4aad6ddbdef285a71.tar.bz2 minetest-9afeb97fc693a769f2d9dad4aad6ddbdef285a71.zip |
Fix serverlist code style, const-correctness, and types
Diffstat (limited to 'src/serverlist.h')
-rw-r--r-- | src/serverlist.h | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/src/serverlist.h b/src/serverlist.h index bc40a1b39..aa3f1d610 100644 --- a/src/serverlist.h +++ b/src/serverlist.h @@ -31,17 +31,19 @@ namespace ServerList { std::vector<ServerListSpec> getLocal(); std::vector<ServerListSpec> getOnline(); - bool deleteEntry(ServerListSpec server); - bool insert(ServerListSpec server); - std::vector<ServerListSpec> deSerialize(std::string liststring); - std::string serialize(std::vector<ServerListSpec>); - std::vector<ServerListSpec> deSerializeJson(std::string liststring); - std::string serializeJson(std::vector<ServerListSpec>); + bool deleteEntry(const ServerListSpec &server); + bool insert(const ServerListSpec &server); + std::vector<ServerListSpec> deSerialize(const std::string &liststring); + const std::string serialize(const std::vector<ServerListSpec> &serverlist); + std::vector<ServerListSpec> deSerializeJson(const std::string &liststring); + const std::string serializeJson(const std::vector<ServerListSpec> &serverlist); #if USE_CURL - void sendAnnounce(std::string action = "", const std::vector<std::string> & clients_names = std::vector<std::string>(), - double uptime = 0, u32 game_time = 0, float lag = 0, std::string gameid = "", - std::vector<ModSpec> mods = std::vector<ModSpec>()); + void sendAnnounce(const std::string &action, + const std::vector<std::string> &clients_names = std::vector<std::string>(), + const double uptime = 0, const u32 game_time = 0, + const float lag = 0, const std::string &gameid = "", + const std::vector<ModSpec> &mods = std::vector<ModSpec>()); #endif -} //ServerList namespace +} // ServerList namespace #endif |