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authorShadowNinja <shadowninja@minetest.net>2016-03-19 12:08:24 -0400
committerShadowNinja <shadowninja@minetest.net>2016-03-19 21:27:57 -0400
commit93887043d9443ba6627fea68921994d0f1896517 (patch)
tree7199a98377b19afc01517ab795bc4d6dfa073130 /src/shader.cpp
parenteb7db21d50f866d1e847d7556f83995294a7e54f (diff)
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Clean up Strfnd
Changes: * Fix indentation. * Pass strings by const reference. * Merge Strfnd and WStrfnd into one class instead of copying them. * Remove trailing spaces. * Fix variable names. * Move to util. * Other miscellaneous style fixes.
Diffstat (limited to 'src/shader.cpp')
-rw-r--r--src/shader.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/shader.cpp b/src/shader.cpp
index ed6585bd6..e13ab8df3 100644
--- a/src/shader.cpp
+++ b/src/shader.cpp
@@ -35,7 +35,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "EShaderTypes.h"
#include "log.h"
#include "gamedef.h"
-#include "strfnd.h" // trim()
#include "client/tile.h"
/*