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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-08-17 22:19:39 +0200
committerGitHub <noreply@github.com>2017-08-17 22:19:39 +0200
commit921151d97a2fb2238ab514324fb95e2732248b96 (patch)
tree0723ab1f2c4df22492b4c2221d2974020d4dfd3d /src/shader.h
parentc738d1eeabbbe9164a25f6b69bc7ec1a3b44b051 (diff)
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C++ modernize: Pragma once (#6264)
* Migrate cpp headers to pragma once
Diffstat (limited to 'src/shader.h')
-rw-r--r--src/shader.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/shader.h b/src/shader.h
index 1db4cba83..7a7ee3e7b 100644
--- a/src/shader.h
+++ b/src/shader.h
@@ -18,8 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#ifndef SHADER_HEADER
-#define SHADER_HEADER
+#pragma once
#include <IMaterialRendererServices.h>
#include "irrlichttypes_bloated.h"
@@ -153,5 +152,3 @@ IWritableShaderSource *createShaderSource();
void dumpShaderProgram(std::ostream &output_stream,
const std::string &program_type, const std::string &program);
-
-#endif