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author | you <ovvv@web.de> | 2017-09-11 08:20:06 +0200 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-09-11 08:20:06 +0200 |
commit | bb225672f97eecc5c8e09a702d7412748bbfb37d (patch) | |
tree | 9b91ebc5ee730e9114d8947bf9b92415baf17b81 /src/sound.cpp | |
parent | 5f489efc69e5e8e31891481d412ad569a6e1bcf8 (diff) | |
download | minetest-bb225672f97eecc5c8e09a702d7412748bbfb37d.tar.gz minetest-bb225672f97eecc5c8e09a702d7412748bbfb37d.tar.bz2 minetest-bb225672f97eecc5c8e09a702d7412748bbfb37d.zip |
Fix dropped item look (#6370)
* Abort set_item when it does nothing
* Do not adjust dropped item size linearly
Instead use cube root because the item count is proportional to the volume, not to the length.
* Make the item rotate slower when it's bigger
Bigger items chafe more on the ground, so they can't rotate as fast as small ones
* Fix items flying in air
Diffstat (limited to 'src/sound.cpp')
0 files changed, 0 insertions, 0 deletions