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authoryou <ovvv@web.de>2017-09-11 08:20:06 +0200
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-09-11 08:20:06 +0200
commitbb225672f97eecc5c8e09a702d7412748bbfb37d (patch)
tree9b91ebc5ee730e9114d8947bf9b92415baf17b81 /src/sound.cpp
parent5f489efc69e5e8e31891481d412ad569a6e1bcf8 (diff)
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Fix dropped item look (#6370)
* Abort set_item when it does nothing * Do not adjust dropped item size linearly Instead use cube root because the item count is proportional to the volume, not to the length. * Make the item rotate slower when it's bigger Bigger items chafe more on the ground, so they can't rotate as fast as small ones * Fix items flying in air
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