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author | Dániel Juhász <juhdanad@gmail.com> | 2016-10-20 21:41:38 +0200 |
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committer | Ner'zhul <nerzhul@users.noreply.github.com> | 2016-10-27 08:04:42 +0200 |
commit | c071efaa43ad3dcba7d60a7a67e942aae2a7dc83 (patch) | |
tree | 005ca91912ba59cbe5b676b8067d82a5483ed1ce /src/sound.cpp | |
parent | 1fd9a07497c45364ed8396653501c6be2a2e2ade (diff) | |
download | minetest-c071efaa43ad3dcba7d60a7a67e942aae2a7dc83.tar.gz minetest-c071efaa43ad3dcba7d60a7a67e942aae2a7dc83.tar.bz2 minetest-c071efaa43ad3dcba7d60a7a67e942aae2a7dc83.zip |
Improved lighting
This commit rewrites the procedure that is responsible for light
updating.
this commit
-provides iterative solutions for unlighting and light spreading
-introduces a new priority queue-like container for the iteration
-creates per-node MapBlock caching to reduce retrieving MapBlocks from
the map
-calculates with map block positions and in-block relative node
coordinates
-skips light updating if it is not necessary since the node's new light
will be the same as its old light was
Diffstat (limited to 'src/sound.cpp')
0 files changed, 0 insertions, 0 deletions