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authorShadowNinja <noreply@gmail.com>2013-10-30 15:38:13 -0400
committerShadowNinja <noreply@gmail.com>2013-11-01 13:16:07 -0400
commitfba2650e392ad4b3c1ec0d7839f24e1cbb53a1cb (patch)
treed41026f35ce158a8db39838622fea48605c53848 /src/sound_openal.h
parent1cbba877ffaa1b080d08e7571665e086f4656805 (diff)
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Add more checks to vector functions
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#define S_NODE_H_ #include <map> #include "irr_v3d.h" #include "cpp_api/s_base.h" #include "cpp_api/s_nodemeta.h" struct MapNode; class ServerActiveObject; class ScriptApiNode : virtual public ScriptApiBase, public ScriptApiNodemeta { public: ScriptApiNode(); virtual ~ScriptApiNode(); bool node_on_punch(v3s16 p, MapNode node, ServerActiveObject *puncher, PointedThing pointed); bool node_on_dig(v3s16 p, MapNode node, ServerActiveObject *digger); void node_on_construct(v3s16 p, MapNode node); void node_on_destruct(v3s16 p, MapNode node); void node_after_destruct(v3s16 p, MapNode node); bool node_on_timer(v3s16 p, MapNode node, f32 dtime); void node_on_receive_fields(v3s16 p, const std::string &formname, const std::map<std::string, std::string> &fields, ServerActiveObject *sender); void node_falling_update(v3s16 p); void node_falling_update_single(v3s16 p); public: static struct EnumString es_DrawType[]; static struct EnumString es_ContentParamType[]; static struct EnumString es_ContentParamType2[]; static struct EnumString es_LiquidType[]; static struct EnumString es_NodeBoxType[]; }; #endif /* S_NODE_H_ */