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author | Perttu Ahola <celeron55@gmail.com> | 2013-03-21 18:48:21 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2013-03-21 18:56:42 +0200 |
commit | 306d1ab866a3ce820e95f4faf805684cd4122ae4 (patch) | |
tree | 0cc350601b241216e9a05f4460d6f6c4009fc3d1 /src/subgame.cpp | |
parent | 9b5bb5c7559953db40b52dead3c85e1a1245b4f1 (diff) | |
download | minetest-306d1ab866a3ce820e95f4faf805684cd4122ae4.tar.gz minetest-306d1ab866a3ce820e95f4faf805684cd4122ae4.tar.bz2 minetest-306d1ab866a3ce820e95f4faf805684cd4122ae4.zip |
Common mods support
Implement "common mods", includeable from
{$user,$share}/games/common/$modname
by using the game.conf setting
common_mods = $modname,$modname2,...
Diffstat (limited to 'src/subgame.cpp')
-rw-r--r-- | src/subgame.cpp | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/src/subgame.cpp b/src/subgame.cpp index 3c8bf53c5..8678ae37f 100644 --- a/src/subgame.cpp +++ b/src/subgame.cpp @@ -24,12 +24,16 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "log.h" #include "util/string.h" -std::string getGameName(const std::string &game_path) +bool getGameConfig(const std::string &game_path, Settings &conf) { std::string conf_path = game_path + DIR_DELIM + "game.conf"; + return conf.readConfigFile(conf_path.c_str()); +} + +std::string getGameName(const std::string &game_path) +{ Settings conf; - bool succeeded = conf.readConfigFile(conf_path.c_str()); - if(!succeeded) + if(!getGameConfig(game_path, conf)) return ""; if(!conf.exists("name")) return ""; @@ -117,6 +121,11 @@ std::set<std::string> getAvailableGameIds() for(u32 j=0; j<dirlist.size(); j++){ if(!dirlist[j].dir) continue; + // If configuration file is not found or broken, ignore game + Settings conf; + if(!getGameConfig(*i + DIR_DELIM + dirlist[j].name, conf)) + continue; + // Add it to result const char *ends[] = {"_game", NULL}; std::string shorter = removeStringEnd(dirlist[j].name, ends); if(shorter != "") |