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author | Perttu Ahola <celeron55@gmail.com> | 2012-03-25 20:29:56 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-03-25 20:30:58 +0300 |
commit | 6779036d25e460ca5e8c6d290772e78c3277ccfc (patch) | |
tree | 79eef0ca1026053b740ca1ec1e5314c73f0d3ea4 /src/subgame.cpp | |
parent | 4fb6c07535cff9a385344f5025b25892b828ebc4 (diff) | |
download | minetest-6779036d25e460ca5e8c6d290772e78c3277ccfc.tar.gz minetest-6779036d25e460ca5e8c6d290772e78c3277ccfc.tar.bz2 minetest-6779036d25e460ca5e8c6d290772e78c3277ccfc.zip |
Make server world selection not brain dead and use gameid 'minetest' instead of 'mesetint'
Diffstat (limited to 'src/subgame.cpp')
-rw-r--r-- | src/subgame.cpp | 15 |
1 files changed, 13 insertions, 2 deletions
diff --git a/src/subgame.cpp b/src/subgame.cpp index 3d4480ebf..d7668b0e5 100644 --- a/src/subgame.cpp +++ b/src/subgame.cpp @@ -78,7 +78,13 @@ std::vector<SubgameSpec> getAvailableGames() return specs; } -#define LEGACY_GAMEID "mesetint" +#define LEGACY_GAMEID "minetest" + +bool getWorldExists(const std::string &world_path) +{ + return (fs::PathExists(world_path + DIR_DELIM + "map_meta.txt") || + fs::PathExists(world_path + DIR_DELIM + "world.mt")); +} std::string getWorldGameId(const std::string &world_path, bool can_be_legacy) { @@ -95,6 +101,9 @@ std::string getWorldGameId(const std::string &world_path, bool can_be_legacy) } if(!conf.exists("gameid")) return ""; + // The "mesetint" gameid has been discarded + if(conf.get("gameid") == "mesetint") + return "minetest"; return conf.get("gameid"); } @@ -113,7 +122,9 @@ std::vector<WorldSpec> getAvailableWorlds() continue; std::string fullpath = *i + DIR_DELIM + dirvector[j].name; std::string name = dirvector[j].name; - std::string gameid = getWorldGameId(fullpath); + // Just allow filling in the gameid always for now + bool can_be_legacy = true; + std::string gameid = getWorldGameId(fullpath, can_be_legacy); WorldSpec spec(fullpath, name, gameid); if(!spec.isValid()){ infostream<<"(invalid: "<<name<<") "; |