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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-08-20 13:30:50 +0200
committerGitHub <noreply@github.com>2017-08-20 13:30:50 +0200
commit1c1c97cbd1d7913ac12bf550ec02c97f843a0fd3 (patch)
tree03dd0c39e323c7f0b1f06014ff30e74f429bfa01 /src/subgame.h
parent50669cd2822a11570ae462972194eeb2d585a8c1 (diff)
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Modernize source code: last part (#6285)
* Modernize source code: last par * Use empty when needed * Use emplace_back instead of push_back when needed * For range-based loops * Initializers fixes * constructors, destructors default * c++ C stl includes
Diffstat (limited to 'src/subgame.h')
-rw-r--r--src/subgame.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/subgame.h b/src/subgame.h
index 8c21973ea..6e7863962 100644
--- a/src/subgame.h
+++ b/src/subgame.h
@@ -50,7 +50,7 @@ struct SubgameSpec
bool isValid() const
{
- return (id != "" && path != "");
+ return (!id.empty() && !path.empty());
}
};
@@ -89,7 +89,7 @@ struct WorldSpec
bool isValid() const
{
- return (name != "" && path != "" && gameid != "");
+ return (!name.empty() && !path.empty() && !gameid.empty());
}
};