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authorHugues Ross <hugues.ross@gmail.com>2020-08-04 14:12:47 -0400
committerGitHub <noreply@github.com>2020-08-04 20:12:47 +0200
commit93ecc589bc49a80187705f6e06df23a71263d3d7 (patch)
treeffb4cacc13843f2b7ef7cb5fcc192c0dfb3816d4 /src/texture_override.h
parentd22fd6fc348ecf393f535c9b172410f4a82a2d52 (diff)
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Implement override.txt support for special tiles (#10140)
Add override targets for all special_tiles entries in node definitions, allowing texture packs to replace these textures. This makes overrides work properly with a variety of drawtypes. The targets are named special1 through special6, covering the the current length of the special_tiles array.
Diffstat (limited to 'src/texture_override.h')
-rw-r--r--src/texture_override.h18
1 files changed, 15 insertions, 3 deletions
diff --git a/src/texture_override.h b/src/texture_override.h
index db03bd014..bdc95e732 100644
--- a/src/texture_override.h
+++ b/src/texture_override.h
@@ -23,8 +23,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <string>
#include <vector>
+typedef u16 override_t;
+
//! Bitmask enum specifying what a texture override should apply to
-enum class OverrideTarget : u8
+enum class OverrideTarget : override_t
{
INVALID = 0,
TOP = 1 << 0,
@@ -35,23 +37,33 @@ enum class OverrideTarget : u8
BACK = 1 << 5,
INVENTORY = 1 << 6,
WIELD = 1 << 7,
+ SPECIAL_1 = 1 << 8,
+ SPECIAL_2 = 1 << 9,
+ SPECIAL_3 = 1 << 10,
+ SPECIAL_4 = 1 << 11,
+ SPECIAL_5 = 1 << 12,
+ SPECIAL_6 = 1 << 13,
+ // clang-format off
SIDES = LEFT | RIGHT | FRONT | BACK,
ALL_FACES = TOP | BOTTOM | SIDES,
+ ALL_SPECIAL = SPECIAL_1 | SPECIAL_2 | SPECIAL_3 | SPECIAL_4 | SPECIAL_5 | SPECIAL_6,
+ NODE_TARGETS = ALL_FACES | ALL_SPECIAL,
ITEM_TARGETS = INVENTORY | WIELD,
+ // clang-format on
};
struct TextureOverride
{
std::string id;
std::string texture;
- u8 target;
+ override_t target;
// Helper function for checking if an OverrideTarget is found in
// a TextureOverride without casting
inline bool hasTarget(OverrideTarget overrideTarget) const
{
- return (target & static_cast<u8>(overrideTarget)) != 0;
+ return (target & static_cast<override_t>(overrideTarget)) != 0;
}
};