summaryrefslogtreecommitdiff
path: root/src/tileanimation.cpp
diff options
context:
space:
mode:
authorparamat <paramat@users.noreply.github.com>2017-08-27 23:48:51 +0100
committerparamat <mat.gregory@virginmedia.com>2017-08-28 20:57:22 +0100
commit2bd1a312394a49d1005026e5ec3f930eb659d2f0 (patch)
tree83775d71462a473c70c5109f68db5d6b2c7e0fe4 /src/tileanimation.cpp
parent7e38475554974d011ed8cac5d2c569841e72d8dd (diff)
downloadminetest-2bd1a312394a49d1005026e5ec3f930eb659d2f0.tar.gz
minetest-2bd1a312394a49d1005026e5ec3f930eb659d2f0.tar.bz2
minetest-2bd1a312394a49d1005026e5ec3f930eb659d2f0.zip
Advanced settings: Make 'controls', 'graphics', 'sound' more accessible
Move client 'controls', 'graphics' and 'sound' into the first level to be immediately visible to players who may not realise these come under 'client'. These are the settings that new players or players on a server are likely to want to access while not having understanding of what comes under 'client'. Leave client 'network' and 'advanced' under 'client' as these are more advanced. Move 'show entity selection boxes' from the bizarre location in 'client'>'network' to 'graphics'>'in game'>'advanced'.
Diffstat (limited to 'src/tileanimation.cpp')
0 files changed, 0 insertions, 0 deletions