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author | kwolekr <mirrorisim@gmail.com> | 2013-02-23 18:06:07 -0800 |
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committer | kwolekr <mirrorisim@gmail.com> | 2013-02-23 18:06:07 -0800 |
commit | 9bd76f2972b1cec909d886770f063ead07efbf17 (patch) | |
tree | 5adffffa74ca406fc36ec91df30bbd9f2d45186f /src/treegen.cpp | |
parent | 6b9906687b85fcefa28df572d92a3dea3118c0a3 (diff) | |
parent | f0d70d4e86ddeae33939744535f0732434ad422e (diff) | |
download | minetest-9bd76f2972b1cec909d886770f063ead07efbf17.tar.gz minetest-9bd76f2972b1cec909d886770f063ead07efbf17.tar.bz2 minetest-9bd76f2972b1cec909d886770f063ead07efbf17.zip |
Merge pull request #505 from RealBadAngel/master
Add seed parameter for default and L-system trees
Diffstat (limited to 'src/treegen.cpp')
-rw-r--r-- | src/treegen.cpp | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/src/treegen.cpp b/src/treegen.cpp index 7530843d3..948716dcf 100644 --- a/src/treegen.cpp +++ b/src/treegen.cpp @@ -21,7 +21,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <stack> #include "util/numeric.h" #include "util/mathconstants.h" -#include "noise.h" #include "map.h" #include "environment.h" #include "nodedef.h" @@ -29,15 +28,15 @@ with this program; if not, write to the Free Software Foundation, Inc., namespace treegen { - void make_tree(ManualMapVoxelManipulator &vmanip, v3s16 p0, - bool is_apple_tree, INodeDefManager *ndef) + bool is_apple_tree, INodeDefManager *ndef,int seed) { MapNode treenode(ndef->getId("mapgen_tree")); MapNode leavesnode(ndef->getId("mapgen_leaves")); MapNode applenode(ndef->getId("mapgen_apple")); - s16 trunk_h = myrand_range(4, 5); + PseudoRandom ps(seed); + s16 trunk_h = ps.range(4, 5); v3s16 p1 = p0; for(s16 ii=0; ii<trunk_h; ii++) { @@ -73,9 +72,9 @@ void make_tree(ManualMapVoxelManipulator &vmanip, v3s16 p0, s16 d = 1; v3s16 p( - myrand_range(leaves_a.MinEdge.X, leaves_a.MaxEdge.X-d), - myrand_range(leaves_a.MinEdge.Y, leaves_a.MaxEdge.Y-d), - myrand_range(leaves_a.MinEdge.Z, leaves_a.MaxEdge.Z-d) + ps.range(leaves_a.MinEdge.X, leaves_a.MaxEdge.X-d), + ps.range(leaves_a.MinEdge.Y, leaves_a.MaxEdge.Y-d), + ps.range(leaves_a.MinEdge.Z, leaves_a.MaxEdge.Z-d) ); for(s16 z=0; z<=d; z++) @@ -101,7 +100,7 @@ void make_tree(ManualMapVoxelManipulator &vmanip, v3s16 p0, continue; u32 i = leaves_a.index(x,y,z); if(leaves_d[i] == 1) { - bool is_apple = myrand_range(0,99) < 10; + bool is_apple = ps.range(0,99) < 10; if(is_apple_tree && is_apple) { vmanip.m_data[vi] = applenode; } else { @@ -150,6 +149,7 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd { MapNode dirtnode(ndef->getId("mapgen_dirt")); + PseudoRandom ps(tree_definition.seed+14002); // chance of inserting abcd rules double prop_a = 9; double prop_b = 8; @@ -159,13 +159,13 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd //randomize tree growth level, minimum=2 s16 iterations = tree_definition.iterations; if (tree_definition.iterations_random_level>0) - iterations -= myrand_range(0,tree_definition.iterations_random_level); + iterations -= ps.range(0,tree_definition.iterations_random_level); if (iterations<2) iterations=2; s16 MAX_ANGLE_OFFSET = 5; double angle_in_radians = (double)tree_definition.angle*M_PI/180; - double angleOffset_in_radians = (s16)(myrand_range(0,1)%MAX_ANGLE_OFFSET)*M_PI/180; + double angleOffset_in_radians = (s16)(ps.range(0,1)%MAX_ANGLE_OFFSET)*M_PI/180; //initialize rotation matrix, position and stacks for branches core::matrix4 rotation; @@ -200,19 +200,19 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd temp+=tree_definition.rules_d; break; case 'a': - if (prop_a >= myrand_range(1,10)) + if (prop_a >= ps.range(1,10)) temp+=tree_definition.rules_a; break; case 'b': - if (prop_b >= myrand_range(1,10)) + if (prop_b >= ps.range(1,10)) temp+=tree_definition.rules_b; break; case 'c': - if (prop_c >= myrand_range(1,10)) + if (prop_c >= ps.range(1,10)) temp+=tree_definition.rules_c; break; case 'd': - if (prop_d >= myrand_range(1,10)) + if (prop_d >= ps.range(1,10)) temp+=tree_definition.rules_d; break; default: @@ -324,10 +324,10 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd for(z=-size; z<=size; z++) if (abs(x) == size && abs(y) == size && abs(z) == size) { - tree_leaves_placement(vmanip,v3f(position.X+x+1,position.Y+y,position.Z+z),tree_definition); - tree_leaves_placement(vmanip,v3f(position.X+x-1,position.Y+y,position.Z+z),tree_definition); - tree_leaves_placement(vmanip,v3f(position.X+x,position.Y+y,position.Z+z+1),tree_definition); - tree_leaves_placement(vmanip,v3f(position.X+x,position.Y+y,position.Z+z-1),tree_definition); + tree_leaves_placement(vmanip,v3f(position.X+x+1,position.Y+y,position.Z+z),ps.next(), tree_definition); + tree_leaves_placement(vmanip,v3f(position.X+x-1,position.Y+y,position.Z+z),ps.next(), tree_definition); + tree_leaves_placement(vmanip,v3f(position.X+x,position.Y+y,position.Z+z+1),ps.next(), tree_definition); + tree_leaves_placement(vmanip,v3f(position.X+x,position.Y+y,position.Z+z-1),ps.next(), tree_definition); } } dir = v3f(1,0,0); @@ -335,7 +335,7 @@ void make_ltree(ManualMapVoxelManipulator &vmanip, v3s16 p0, INodeDefManager *nd position+=dir; break; case 'f': - tree_single_leaves_placement(vmanip,v3f(position.X,position.Y,position.Z),tree_definition); + tree_single_leaves_placement(vmanip,v3f(position.X,position.Y,position.Z),ps.next() ,tree_definition); dir = v3f(1,0,0); dir = transposeMatrix(rotation,dir); position+=dir; @@ -421,10 +421,10 @@ void tree_trunk_placement(ManualMapVoxelManipulator &vmanip, v3f p0, } void tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0, - TreeDef &tree_definition) + PseudoRandom ps ,TreeDef &tree_definition) { MapNode leavesnode=tree_definition.leavesnode; - if (myrand_range(1,100) > 100-tree_definition.leaves2_chance) + if (ps.range(1,100) > 100-tree_definition.leaves2_chance) leavesnode=tree_definition.leaves2node; v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z)); if(vmanip.m_area.contains(p1) == false) @@ -435,20 +435,20 @@ void tree_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0, return; if (tree_definition.fruit_chance>0) { - if (myrand_range(1,100) > 100-tree_definition.fruit_chance) + if (ps.range(1,100) > 100-tree_definition.fruit_chance) vmanip.m_data[vmanip.m_area.index(p1)] = tree_definition.fruitnode; else vmanip.m_data[vmanip.m_area.index(p1)] = leavesnode; } - else if (myrand_range(1,100) > 20) + else if (ps.range(1,100) > 20) vmanip.m_data[vmanip.m_area.index(p1)] = leavesnode; } void tree_single_leaves_placement(ManualMapVoxelManipulator &vmanip, v3f p0, - TreeDef &tree_definition) + PseudoRandom ps, TreeDef &tree_definition) { MapNode leavesnode=tree_definition.leavesnode; - if (myrand_range(1,100) > 100-tree_definition.leaves2_chance) + if (ps.range(1,100) > 100-tree_definition.leaves2_chance) leavesnode=tree_definition.leaves2node; v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z)); if(vmanip.m_area.contains(p1) == false) |