aboutsummaryrefslogtreecommitdiff
path: root/src/unittest/test_collision.cpp
diff options
context:
space:
mode:
authorkwolekr <kwolekr@minetest.net>2015-04-26 01:24:19 -0400
committerkwolekr <kwolekr@minetest.net>2015-04-26 15:08:54 -0400
commit7220ca906dfc804bd508336f5bed252bcec62ae0 (patch)
tree6a61f536227510a57b023019271084450042a7ad /src/unittest/test_collision.cpp
parent45a77c8bf1a744edc1642d717579281cf988f8dd (diff)
downloadminetest-7220ca906dfc804bd508336f5bed252bcec62ae0.tar.gz
minetest-7220ca906dfc804bd508336f5bed252bcec62ae0.tar.bz2
minetest-7220ca906dfc804bd508336f5bed252bcec62ae0.zip
Tests: Modularize unit testing
Split unit tests into separate files under src/unittest/ Give better unittest diagnostics Clean up some code
Diffstat (limited to 'src/unittest/test_collision.cpp')
-rw-r--r--src/unittest/test_collision.cpp180
1 files changed, 180 insertions, 0 deletions
diff --git a/src/unittest/test_collision.cpp b/src/unittest/test_collision.cpp
new file mode 100644
index 000000000..e505de450
--- /dev/null
+++ b/src/unittest/test_collision.cpp
@@ -0,0 +1,180 @@
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "test.h"
+
+#include "collision.h"
+
+class TestCollision : public TestBase {
+public:
+ TestCollision() { TestManager::registerTestModule(this); }
+ const char *getName() { return "TestCollision"; }
+
+ void runTests(IGameDef *gamedef);
+
+ void testAxisAlignedCollision();
+};
+
+static TestCollision g_test_instance;
+
+void TestCollision::runTests(IGameDef *gamedef)
+{
+ TEST(testAxisAlignedCollision);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+void TestCollision::testAxisAlignedCollision()
+{
+ for (s16 bx = -3; bx <= 3; bx++)
+ for (s16 by = -3; by <= 3; by++)
+ for (s16 bz = -3; bz <= 3; bz++) {
+ // X-
+ {
+ aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
+ aabb3f m(bx-2, by, bz, bx-1, by+1, bz+1);
+ v3f v(1, 0, 0);
+ f32 dtime = 0;
+ UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0);
+ UASSERT(fabs(dtime - 1.000) < 0.001);
+ }
+ {
+ aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
+ aabb3f m(bx-2, by, bz, bx-1, by+1, bz+1);
+ v3f v(-1, 0, 0);
+ f32 dtime = 0;
+ UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == -1);
+ }
+ {
+ aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
+ aabb3f m(bx-2, by+1.5, bz, bx-1, by+2.5, bz-1);
+ v3f v(1, 0, 0);
+ f32 dtime;
+ UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == -1);
+ }
+ {
+ aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
+ aabb3f m(bx-2, by-1.5, bz, bx-1.5, by+0.5, bz+1);
+ v3f v(0.5, 0.1, 0);
+ f32 dtime;
+ UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0);
+ UASSERT(fabs(dtime - 3.000) < 0.001);
+ }
+ {
+ aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
+ aabb3f m(bx-2, by-1.5, bz, bx-1.5, by+0.5, bz+1);
+ v3f v(0.5, 0.1, 0);
+ f32 dtime;
+ UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0);
+ UASSERT(fabs(dtime - 3.000) < 0.001);
+ }
+
+ // X+
+ {
+ aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
+ aabb3f m(bx+2, by, bz, bx+3, by+1, bz+1);
+ v3f v(-1, 0, 0);
+ f32 dtime;
+ UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0);
+ UASSERT(fabs(dtime - 1.000) < 0.001);
+ }
+ {
+ aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
+ aabb3f m(bx+2, by, bz, bx+3, by+1, bz+1);
+ v3f v(1, 0, 0);
+ f32 dtime;
+ UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == -1);
+ }
+ {
+ aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
+ aabb3f m(bx+2, by, bz+1.5, bx+3, by+1, bz+3.5);
+ v3f v(-1, 0, 0);
+ f32 dtime;
+ UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == -1);
+ }
+ {
+ aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
+ aabb3f m(bx+2, by-1.5, bz, bx+2.5, by-0.5, bz+1);
+ v3f v(-0.5, 0.2, 0);
+ f32 dtime;
+ UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 1); // Y, not X!
+ UASSERT(fabs(dtime - 2.500) < 0.001);
+ }
+ {
+ aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
+ aabb3f m(bx+2, by-1.5, bz, bx+2.5, by-0.5, bz+1);
+ v3f v(-0.5, 0.3, 0);
+ f32 dtime;
+ UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0);
+ UASSERT(fabs(dtime - 2.000) < 0.001);
+ }
+
+ // TODO: Y-, Y+, Z-, Z+
+
+ // misc
+ {
+ aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
+ aabb3f m(bx+2.3, by+2.29, bz+2.29, bx+4.2, by+4.2, bz+4.2);
+ v3f v(-1./3, -1./3, -1./3);
+ f32 dtime;
+ UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0);
+ UASSERT(fabs(dtime - 0.9) < 0.001);
+ }
+ {
+ aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
+ aabb3f m(bx+2.29, by+2.3, bz+2.29, bx+4.2, by+4.2, bz+4.2);
+ v3f v(-1./3, -1./3, -1./3);
+ f32 dtime;
+ UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 1);
+ UASSERT(fabs(dtime - 0.9) < 0.001);
+ }
+ {
+ aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
+ aabb3f m(bx+2.29, by+2.29, bz+2.3, bx+4.2, by+4.2, bz+4.2);
+ v3f v(-1./3, -1./3, -1./3);
+ f32 dtime;
+ UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 2);
+ UASSERT(fabs(dtime - 0.9) < 0.001);
+ }
+ {
+ aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
+ aabb3f m(bx-4.2, by-4.2, bz-4.2, bx-2.3, by-2.29, bz-2.29);
+ v3f v(1./7, 1./7, 1./7);
+ f32 dtime;
+ UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 0);
+ UASSERT(fabs(dtime - 16.1) < 0.001);
+ }
+ {
+ aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
+ aabb3f m(bx-4.2, by-4.2, bz-4.2, bx-2.29, by-2.3, bz-2.29);
+ v3f v(1./7, 1./7, 1./7);
+ f32 dtime;
+ UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 1);
+ UASSERT(fabs(dtime - 16.1) < 0.001);
+ }
+ {
+ aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
+ aabb3f m(bx-4.2, by-4.2, bz-4.2, bx-2.29, by-2.29, bz-2.3);
+ v3f v(1./7, 1./7, 1./7);
+ f32 dtime;
+ UASSERT(axisAlignedCollision(s, m, v, 0, dtime) == 2);
+ UASSERT(fabs(dtime - 16.1) < 0.001);
+ }
+ }
+}