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authorLars Hofhansl <larsh@apache.org>2017-10-25 23:10:33 -0700
committerLars Hofhansl <larsh@apache.org>2017-10-25 23:13:06 -0700
commit0732bf73a4461792bc7b514d7cdbdc49114b5176 (patch)
tree2dda0fc32f386decf646fa3638829ad196b7067c /src/unittest/test_threading.cpp
parent166ded4a11553447f8e08e0c71bb1a549fd65148 (diff)
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Reduce server FOV with forward speed
This causes blocks in front of the player to be rendered sooner and blocks in the periphal view (that would soon be out of view) a bit later. Overall this leads to smoother rendering as the player is moving around.
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