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author | Loic Blot <loic.blot@unix-experience.fr> | 2018-01-03 17:28:57 +0100 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2018-01-05 20:59:30 +0100 |
commit | 3a772e7ed6c02f91de57320b1694c7d11e1c7618 (patch) | |
tree | 8662cc6a9ac690713d74abdf01406b30c86c8e3b /src/unittest | |
parent | 0ebaed430ad5cd2523d78d2e2c051576e948fe13 (diff) | |
download | minetest-3a772e7ed6c02f91de57320b1694c7d11e1c7618.tar.gz minetest-3a772e7ed6c02f91de57320b1694c7d11e1c7618.tar.bz2 minetest-3a772e7ed6c02f91de57320b1694c7d11e1c7618.zip |
GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on StaticText
Other enhancements:
* C++ friendlyness for addStaticText() -> move to static StaticText::add()
Diffstat (limited to 'src/unittest')
-rw-r--r-- | src/unittest/test_gameui.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/unittest/test_gameui.cpp b/src/unittest/test_gameui.cpp index 56f44ed87..3c6f2a5a4 100644 --- a/src/unittest/test_gameui.cpp +++ b/src/unittest/test_gameui.cpp @@ -47,11 +47,14 @@ void TestGameUI::testInit() gui.initFlags(); UASSERT(gui.getFlags().show_chat) UASSERT(gui.getFlags().show_hud) + + // @TODO verify if we can create non UI nulldevice to test this function + gui.init(); } void TestGameUI::testFlagSetters() { - GameUI gui; + GameUI gui{}; gui.showMinimap(true); UASSERT(gui.getFlags().show_minimap); |