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authorkwolekr <kwolekr@minetest.net>2015-05-07 02:34:15 -0400
committerkwolekr <kwolekr@minetest.net>2015-05-07 02:36:01 -0400
commit656575b59d4f0d67452cca7409c9064f690f038c (patch)
tree2b35b13a8b2819dadfb00799dd92ee702bd83847 /src/unittest
parentd720fd564427b64cfab76e4b6177307bc46fa893 (diff)
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NodeResolver: Remove NodeResolveMethod
This simplifies NodeResolver logic and makes some interfaces cleaner.
Diffstat (limited to 'src/unittest')
-rw-r--r--src/unittest/test_noderesolver.cpp46
1 files changed, 3 insertions, 43 deletions
diff --git a/src/unittest/test_noderesolver.cpp b/src/unittest/test_noderesolver.cpp
index bd6e6f5ac..55acece6a 100644
--- a/src/unittest/test_noderesolver.cpp
+++ b/src/unittest/test_noderesolver.cpp
@@ -50,12 +50,6 @@ void TestNodeResolver::runTests(IGameDef *gamedef)
ndef->resetNodeResolveState();
TEST(testPendingResolveCancellation, ndef);
-
- ndef->resetNodeResolveState();
- TEST(testDirectResolveMethod, ndef);
-
- ndef->resetNodeResolveState();
- TEST(testNoneResolveMethod, ndef);
}
class Foobar : public NodeResolver {
@@ -136,7 +130,7 @@ void TestNodeResolver::testNodeResolving(IWritableNodeDefManager *ndef)
foobar.m_nodenames.push_back("default:desert_stone");
foobar.m_nodenames.push_back("default:shnitzle");
- ndef->pendNodeResolve(&foobar, NODE_RESOLVE_DEFERRED);
+ ndef->pendNodeResolve(&foobar);
UASSERT(foobar.m_ndef == ndef);
ndef->setNodeRegistrationStatus(true);
@@ -193,14 +187,14 @@ void TestNodeResolver::testPendingResolveCancellation(IWritableNodeDefManager *n
foobaz1.test_content2 = 5678;
foobaz1.m_nodenames.push_back("default:dirt_with_grass");
foobaz1.m_nodenames.push_back("default:abloobloobloo");
- ndef->pendNodeResolve(&foobaz1, NODE_RESOLVE_DEFERRED);
+ ndef->pendNodeResolve(&foobaz1);
Foobaz foobaz2;
foobaz2.test_content1 = 1234;
foobaz2.test_content2 = 5678;
foobaz2.m_nodenames.push_back("default:dirt_with_grass");
foobaz2.m_nodenames.push_back("default:abloobloobloo");
- ndef->pendNodeResolve(&foobaz2, NODE_RESOLVE_DEFERRED);
+ ndef->pendNodeResolve(&foobaz2);
ndef->cancelNodeResolveCallback(&foobaz1);
@@ -212,37 +206,3 @@ void TestNodeResolver::testPendingResolveCancellation(IWritableNodeDefManager *n
UASSERT(foobaz2.test_content1 == t_CONTENT_GRASS);
UASSERT(foobaz2.test_content2 == CONTENT_IGNORE);
}
-
-
-void TestNodeResolver::testDirectResolveMethod(IWritableNodeDefManager *ndef)
-{
- Foobaz foobaz;
-
- foobaz.m_nodenames.push_back("default:dirt_with_grass");
- foobaz.m_nodenames.push_back("default:abloobloobloo");
-
- UASSERTEQ(std::string, foobaz.getNodeName(1), "default:abloobloobloo");
-
- ndef->pendNodeResolve(&foobaz, NODE_RESOLVE_DIRECT);
-
- UASSERTEQ(content_t, foobaz.test_content1, t_CONTENT_GRASS);
- UASSERTEQ(content_t, foobaz.test_content2, CONTENT_IGNORE);
-
- // We expect this to be *different* because the resolution of this node had
- // failed. The internal nodename buffer is cleared and lookups should now
- // use the nodedef manager.
- UASSERT(foobaz.getNodeName(1) != "default:abloobloobloo");
-}
-
-
-void TestNodeResolver::testNoneResolveMethod(IWritableNodeDefManager *ndef)
-{
- Foobaz foobaz;
-
- foobaz.m_nodenames.push_back("default:dirt_with_grass");
- foobaz.m_nodenames.push_back("default:abloobloobloo");
-
- ndef->pendNodeResolve(&foobaz, NODE_RESOLVE_NONE);
-
- UASSERTEQ(std::string, foobaz.getNodeName(1), "default:abloobloobloo");
-}