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author | raymoo <raymoo@users.noreply.github.com> | 2017-10-28 01:30:50 -0700 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-10-28 10:30:50 +0200 |
commit | a5d5728f241fec8644ba65cb3b98c7dd1be2eee3 (patch) | |
tree | dae56e378a51682f5ae9790cb3346e63fbed764a /src/util/base64.cpp | |
parent | 2efccb353625de9c25babd0387be23f9d4829871 (diff) | |
download | minetest-a5d5728f241fec8644ba65cb3b98c7dd1be2eee3.tar.gz minetest-a5d5728f241fec8644ba65cb3b98c7dd1be2eee3.tar.bz2 minetest-a5d5728f241fec8644ba65cb3b98c7dd1be2eee3.zip |
Fix default item callbacks to work with nil users (#5819)
* Fix default item callbacks to work with nil users
* item.lua: Handle node drops for invalid players
The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used.
Remove redundant `local _, dropped_item`
Diffstat (limited to 'src/util/base64.cpp')
0 files changed, 0 insertions, 0 deletions