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author | Lars Hofhansl <larsh@apache.org> | 2017-11-15 21:58:23 -0800 |
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committer | Lars Hofhansl <larsh@apache.org> | 2017-11-15 22:03:58 -0800 |
commit | ae9b1aa1774aedca8f452514d9462c281e36773a (patch) | |
tree | d3d4a8d9b8f5b4209bc10548562dbb88906220a5 /src/util | |
parent | ee6bb5a315cc13aa51cda509d02780c21333af44 (diff) | |
download | minetest-ae9b1aa1774aedca8f452514d9462c281e36773a.tar.gz minetest-ae9b1aa1774aedca8f452514d9462c281e36773a.tar.bz2 minetest-ae9b1aa1774aedca8f452514d9462c281e36773a.zip |
Allow zoom to actually show more data.
This allows the client to retrieve blocks at a greater distance
from the server, thus allowing for a real zoom.
Diffstat (limited to 'src/util')
-rw-r--r-- | src/util/numeric.cpp | 14 | ||||
-rw-r--r-- | src/util/numeric.h | 2 |
2 files changed, 16 insertions, 0 deletions
diff --git a/src/util/numeric.cpp b/src/util/numeric.cpp index ebc81185f..12c91be91 100644 --- a/src/util/numeric.cpp +++ b/src/util/numeric.cpp @@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "noise.h" // PseudoRandom, PcgRandom #include "threading/mutex_auto_lock.h" #include <cstring> +#include <cmath> // myrand @@ -161,3 +162,16 @@ bool isBlockInSight(v3s16 blockpos_b, v3f camera_pos, v3f camera_dir, return true; } + +s16 adjustDist(s16 dist, float zoom_fov) +{ + // 1.775 ~= 72 * PI / 180 * 1.4, the default on the client + const float default_fov = 1.775f; + // heuristic cut-off for zooming + if (zoom_fov > default_fov / 2.0f) + return dist; + + // new_dist = dist * ((1 - cos(FOV / 2)) / (1-cos(zoomFOV /2))) ^ (1/3) + return round(dist * cbrt((1.0f - cos(default_fov / 2.0f)) / + (1.0f - cos(zoom_fov / 2.0f)))); +} diff --git a/src/util/numeric.h b/src/util/numeric.h index 347e7a49e..8ee2d585c 100644 --- a/src/util/numeric.h +++ b/src/util/numeric.h @@ -232,6 +232,8 @@ u64 murmur_hash_64_ua(const void *key, int len, unsigned int seed); bool isBlockInSight(v3s16 blockpos_b, v3f camera_pos, v3f camera_dir, f32 camera_fov, f32 range, f32 *distance_ptr=NULL); +s16 adjustDist(s16 dist, float zoom_fov); + /* Returns nearest 32-bit integer for given floating point number. <cmath> and <math.h> in VC++ don't provide round(). |