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author | kwolekr <mirrorisim@gmail.com> | 2012-11-25 21:16:48 -0500 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2013-01-21 21:41:33 +0200 |
commit | 11afcbff69c95915e5142bc4b55636ff6358ece9 (patch) | |
tree | 1e6a3242e83443b665d9b781c84abad4e662f83d /src/voxelalgorithms.cpp | |
parent | 736b386554a6b385a34f40c0411c6e466ebec30a (diff) | |
download | minetest-11afcbff69c95915e5142bc4b55636ff6358ece9.tar.gz minetest-11afcbff69c95915e5142bc4b55636ff6358ece9.tar.bz2 minetest-11afcbff69c95915e5142bc4b55636ff6358ece9.zip |
The new mapgen, noise functions, et al.
Diffstat (limited to 'src/voxelalgorithms.cpp')
-rw-r--r-- | src/voxelalgorithms.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/voxelalgorithms.cpp b/src/voxelalgorithms.cpp index 1af934f80..795530d40 100644 --- a/src/voxelalgorithms.cpp +++ b/src/voxelalgorithms.cpp @@ -86,10 +86,10 @@ SunlightPropagateResult propagateSunlight(VoxelManipulator &v, VoxelArea a, required_a.pad(v3s16(0,1,0)); // Make sure we have access to it v.emerge(a); - + s16 max_y = a.MaxEdge.Y; s16 min_y = a.MinEdge.Y; - + for(s32 x=a.MinEdge.X; x<=a.MaxEdge.X; x++) for(s32 z=a.MinEdge.Z; z<=a.MaxEdge.Z; z++) { @@ -125,11 +125,11 @@ SunlightPropagateResult propagateSunlight(VoxelManipulator &v, VoxelArea a, if(incoming_light > old_light) n.setLight(LIGHTBANK_DAY, incoming_light, ndef); - + if(diminish_light(incoming_light) != 0) light_sources.insert(p, true); } - + // Check validity of sunlight at top of block below if it // hasn't already been proven invalid if(bottom_sunlight_valid) |