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authorPilzAdam <PilzAdam@gmx.de>2013-01-30 20:27:26 +0100
committerPilzAdam <PilzAdam@gmx.de>2013-01-30 20:27:26 +0100
commit33cb3d713cdcab4b467579d77331dffe78020de3 (patch)
tree94f4e1d3ea73fa3af7f4405290ce5b15b3f229fc /src
parent12472a44d4ce1a35cad0b9ebe53550a7d44134d5 (diff)
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Translate key functions in key change menu
Diffstat (limited to 'src')
-rw-r--r--src/guiKeyChangeMenu.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/guiKeyChangeMenu.cpp b/src/guiKeyChangeMenu.cpp
index 6b0412821..3f6d03ebb 100644
--- a/src/guiKeyChangeMenu.cpp
+++ b/src/guiKeyChangeMenu.cpp
@@ -369,21 +369,21 @@ void GUIKeyChangeMenu::add_key(int id, std::string button_name, std::string sett
void GUIKeyChangeMenu::init_keys()
{
- this->add_key(GUI_ID_KEY_FORWARD_BUTTON, "Forward", "keymap_forward");
- this->add_key(GUI_ID_KEY_BACKWARD_BUTTON, "Backward", "keymap_backward");
- this->add_key(GUI_ID_KEY_LEFT_BUTTON, "Left", "keymap_left");
- this->add_key(GUI_ID_KEY_RIGHT_BUTTON, "Right", "keymap_right");
- this->add_key(GUI_ID_KEY_USE_BUTTON, "Use", "keymap_special1");
- this->add_key(GUI_ID_KEY_JUMP_BUTTON, "Jump", "keymap_jump");
- this->add_key(GUI_ID_KEY_SNEAK_BUTTON, "Sneak", "keymap_sneak");
- this->add_key(GUI_ID_KEY_DROP_BUTTON, "Drop", "keymap_drop");
- this->add_key(GUI_ID_KEY_INVENTORY_BUTTON, "Inventory", "keymap_inventory");
- this->add_key(GUI_ID_KEY_CHAT_BUTTON, "Chat", "keymap_chat");
- this->add_key(GUI_ID_KEY_CMD_BUTTON, "Command", "keymap_cmd");
- this->add_key(GUI_ID_KEY_CONSOLE_BUTTON, "Console", "keymap_console");
- this->add_key(GUI_ID_KEY_FLY_BUTTON, "Toggle fly", "keymap_freemove");
- this->add_key(GUI_ID_KEY_FAST_BUTTON, "Toggle fast", "keymap_fastmove");
- this->add_key(GUI_ID_KEY_NOCLIP_BUTTON, "Toggle noclip", "keymap_noclip");
- this->add_key(GUI_ID_KEY_RANGE_BUTTON, "Range select", "keymap_rangeselect");
- this->add_key(GUI_ID_KEY_DUMP_BUTTON, "Print stacks", "keymap_print_debug_stacks");
+ this->add_key(GUI_ID_KEY_FORWARD_BUTTON, gettext("Forward"), "keymap_forward");
+ this->add_key(GUI_ID_KEY_BACKWARD_BUTTON, gettext("Backward"), "keymap_backward");
+ this->add_key(GUI_ID_KEY_LEFT_BUTTON, gettext("Left"), "keymap_left");
+ this->add_key(GUI_ID_KEY_RIGHT_BUTTON, gettext("Right"), "keymap_right");
+ this->add_key(GUI_ID_KEY_USE_BUTTON, gettext("Use"), "keymap_special1");
+ this->add_key(GUI_ID_KEY_JUMP_BUTTON, gettext("Jump"), "keymap_jump");
+ this->add_key(GUI_ID_KEY_SNEAK_BUTTON, gettext("Sneak"), "keymap_sneak");
+ this->add_key(GUI_ID_KEY_DROP_BUTTON, gettext("Drop"), "keymap_drop");
+ this->add_key(GUI_ID_KEY_INVENTORY_BUTTON, gettext("Inventory"), "keymap_inventory");
+ this->add_key(GUI_ID_KEY_CHAT_BUTTON, gettext("Chat"), "keymap_chat");
+ this->add_key(GUI_ID_KEY_CMD_BUTTON, gettext("Command"), "keymap_cmd");
+ this->add_key(GUI_ID_KEY_CONSOLE_BUTTON, gettext("Console"), "keymap_console");
+ this->add_key(GUI_ID_KEY_FLY_BUTTON, gettext("Toggle fly"), "keymap_freemove");
+ this->add_key(GUI_ID_KEY_FAST_BUTTON, gettext("Toggle fast"), "keymap_fastmove");
+ this->add_key(GUI_ID_KEY_NOCLIP_BUTTON, gettext("Toggle noclip"), "keymap_noclip");
+ this->add_key(GUI_ID_KEY_RANGE_BUTTON, gettext("Range select"), "keymap_rangeselect");
+ this->add_key(GUI_ID_KEY_DUMP_BUTTON, gettext("Print stacks"), "keymap_print_debug_stacks");
}