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authorrubenwardy <rw@rubenwardy.com>2021-02-07 15:27:24 +0000
committerGitHub <noreply@github.com>2021-02-07 15:27:24 +0000
commit3a8c37181a9bf9624f3243e8e884f12ae7692609 (patch)
tree9eeb13277cdaa005e1781a6b5c46666e3596cd95 /src
parent4caf156be5baf80e6bcdb6797937ffabbe476a0f (diff)
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Use consistent temp folder path (#10892)
Diffstat (limited to 'src')
-rw-r--r--src/defaultsettings.cpp1
-rw-r--r--src/filesys.cpp6
-rw-r--r--src/script/lua_api/l_mainmenu.cpp11
-rw-r--r--src/script/lua_api/l_mainmenu.h2
4 files changed, 15 insertions, 5 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index d34ec324b..41c4922a4 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -461,7 +461,6 @@ void set_default_settings()
settings->setDefault("screen_h", "0");
settings->setDefault("fullscreen", "true");
settings->setDefault("touchtarget", "true");
- settings->setDefault("TMPFolder", porting::path_cache);
settings->setDefault("touchscreen_threshold","20");
settings->setDefault("fixed_virtual_joystick", "false");
settings->setDefault("virtual_joystick_triggers_aux", "false");
diff --git a/src/filesys.cpp b/src/filesys.cpp
index eeba0c564..5ffb4506e 100644
--- a/src/filesys.cpp
+++ b/src/filesys.cpp
@@ -27,9 +27,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "log.h"
#include "config.h"
#include "porting.h"
-#ifdef __ANDROID__
-#include "settings.h" // For g_settings
-#endif
namespace fs
{
@@ -359,8 +356,9 @@ std::string TempPath()
compatible with lua's os.tmpname which under the default
configuration hardcodes mkstemp("/tmp/lua_XXXXXX").
*/
+
#ifdef __ANDROID__
- return g_settings->get("TMPFolder");
+ return porting::path_cache;
#else
return DIR_DELIM "tmp";
#endif
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp
index 4733c4003..ba7f708a4 100644
--- a/src/script/lua_api/l_mainmenu.cpp
+++ b/src/script/lua_api/l_mainmenu.cpp
@@ -529,6 +529,7 @@ int ModApiMainMenu::l_get_texturepath(lua_State *L)
return 1;
}
+/******************************************************************************/
int ModApiMainMenu::l_get_texturepath_share(lua_State *L)
{
std::string gamepath = fs::RemoveRelativePathComponents(
@@ -537,6 +538,7 @@ int ModApiMainMenu::l_get_texturepath_share(lua_State *L)
return 1;
}
+/******************************************************************************/
int ModApiMainMenu::l_get_cache_path(lua_State *L)
{
lua_pushstring(L, fs::RemoveRelativePathComponents(porting::path_cache).c_str());
@@ -544,6 +546,13 @@ int ModApiMainMenu::l_get_cache_path(lua_State *L)
}
/******************************************************************************/
+int ModApiMainMenu::l_get_temp_path(lua_State *L)
+{
+ lua_pushstring(L, fs::TempPath().c_str());
+ return 1;
+}
+
+/******************************************************************************/
int ModApiMainMenu::l_create_dir(lua_State *L) {
const char *path = luaL_checkstring(L, 1);
@@ -942,6 +951,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
API_FCT(get_texturepath);
API_FCT(get_texturepath_share);
API_FCT(get_cache_path);
+ API_FCT(get_temp_path);
API_FCT(create_dir);
API_FCT(delete_dir);
API_FCT(copy_dir);
@@ -975,6 +985,7 @@ void ModApiMainMenu::InitializeAsync(lua_State *L, int top)
API_FCT(get_texturepath);
API_FCT(get_texturepath_share);
API_FCT(get_cache_path);
+ API_FCT(get_temp_path);
API_FCT(create_dir);
API_FCT(delete_dir);
API_FCT(copy_dir);
diff --git a/src/script/lua_api/l_mainmenu.h b/src/script/lua_api/l_mainmenu.h
index 580a0df72..49ce7c251 100644
--- a/src/script/lua_api/l_mainmenu.h
+++ b/src/script/lua_api/l_mainmenu.h
@@ -122,6 +122,8 @@ private:
static int l_get_cache_path(lua_State *L);
+ static int l_get_temp_path(lua_State *L);
+
static int l_create_dir(lua_State *L);
static int l_delete_dir(lua_State *L);