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authorMuhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>2021-02-06 19:47:12 +0700
committerGitHub <noreply@github.com>2021-02-06 13:47:12 +0100
commit3ac07ad34daa2e06a11f76d2fab402f411487d46 (patch)
treeafb45fb3db88ba973a7c5846fe97dc7422ab3d18 /src
parentfbb9ef3818b17894843f967c0c23b5d57a1e3771 (diff)
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Fall back to default when rendering mode (3d_mode) is set invalid (#10922)
Diffstat (limited to 'src')
-rw-r--r--src/client/render/factory.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/client/render/factory.cpp b/src/client/render/factory.cpp
index 30f9480fc..7fcec40dd 100644
--- a/src/client/render/factory.cpp
+++ b/src/client/render/factory.cpp
@@ -19,7 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
#include "factory.h"
-#include <stdexcept>
+#include "log.h"
#include "plain.h"
#include "anaglyph.h"
#include "interlaced.h"
@@ -45,5 +45,8 @@ RenderingCore *createRenderingCore(const std::string &stereo_mode, IrrlichtDevic
return new RenderingCoreSideBySide(device, client, hud, true);
if (stereo_mode == "crossview")
return new RenderingCoreSideBySide(device, client, hud, false, true);
- throw std::invalid_argument("Invalid rendering mode: " + stereo_mode);
+
+ // fallback to plain renderer
+ errorstream << "Invalid rendering mode: " << stereo_mode << std::endl;
+ return new RenderingCorePlain(device, client, hud);
}