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authorsavilli <78875209+savilli@users.noreply.github.com>2021-08-28 12:14:16 +0200
committerGitHub <noreply@github.com>2021-08-28 12:14:16 +0200
commit3f1adb49ae8da5bb02bea52609524d3645b6a665 (patch)
tree43bebf8149ef9f83a1d3c79579e7ba6453e414ab /src
parent1d69a23ba48d99b051dcf2a6be225edd7c644c7b (diff)
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Remove redundant on_dieplayer calls
Diffstat (limited to 'src')
-rw-r--r--src/network/serverpackethandler.cpp16
-rw-r--r--src/script/common/c_content.cpp2
-rw-r--r--src/script/lua_api/l_object.cpp18
-rw-r--r--src/server.cpp3
-rw-r--r--src/server/player_sao.cpp4
5 files changed, 3 insertions, 40 deletions
diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp
index dc5864be3..77fde2a66 100644
--- a/src/network/serverpackethandler.cpp
+++ b/src/network/serverpackethandler.cpp
@@ -828,7 +828,6 @@ void Server::handleCommand_Damage(NetworkPacket* pkt)
PlayerHPChangeReason reason(PlayerHPChangeReason::FALL);
playersao->setHP((s32)playersao->getHP() - (s32)damage, reason);
- SendPlayerHPOrDie(playersao, reason);
}
}
@@ -1113,9 +1112,6 @@ void Server::handleCommand_Interact(NetworkPacket *pkt)
float time_from_last_punch =
playersao->resetTimeFromLastPunch();
- u16 src_original_hp = pointed_object->getHP();
- u16 dst_origin_hp = playersao->getHP();
-
u16 wear = pointed_object->punch(dir, &toolcap, playersao,
time_from_last_punch);
@@ -1125,18 +1121,6 @@ void Server::handleCommand_Interact(NetworkPacket *pkt)
if (changed)
playersao->setWieldedItem(selected_item);
- // If the object is a player and its HP changed
- if (src_original_hp != pointed_object->getHP() &&
- pointed_object->getType() == ACTIVEOBJECT_TYPE_PLAYER) {
- SendPlayerHPOrDie((PlayerSAO *)pointed_object,
- PlayerHPChangeReason(PlayerHPChangeReason::PLAYER_PUNCH, playersao));
- }
-
- // If the puncher is a player and its HP changed
- if (dst_origin_hp != playersao->getHP())
- SendPlayerHPOrDie(playersao,
- PlayerHPChangeReason(PlayerHPChangeReason::PLAYER_PUNCH, pointed_object));
-
return;
} // action == INTERACT_START_DIGGING
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp
index f13287375..5a095fd8f 100644
--- a/src/script/common/c_content.cpp
+++ b/src/script/common/c_content.cpp
@@ -200,8 +200,6 @@ void read_object_properties(lua_State *L, int index,
if (prop->hp_max < sao->getHP()) {
PlayerHPChangeReason reason(PlayerHPChangeReason::SET_HP);
sao->setHP(prop->hp_max, reason);
- if (sao->getType() == ACTIVEOBJECT_TYPE_PLAYER)
- sao->getEnv()->getGameDef()->SendPlayerHPOrDie((PlayerSAO *)sao, reason);
}
}
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index c8fa7d806..b7185f7ec 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -172,27 +172,11 @@ int ObjectRef::l_punch(lua_State *L)
float time_from_last_punch = readParam<float>(L, 3, 1000000.0f);
ToolCapabilities toolcap = read_tool_capabilities(L, 4);
v3f dir = readParam<v3f>(L, 5, sao->getBasePosition() - puncher->getBasePosition());
-
dir.normalize();
- u16 src_original_hp = sao->getHP();
- u16 dst_origin_hp = puncher->getHP();
u16 wear = sao->punch(dir, &toolcap, puncher, time_from_last_punch);
lua_pushnumber(L, wear);
- // If the punched is a player, and its HP changed
- if (src_original_hp != sao->getHP() &&
- sao->getType() == ACTIVEOBJECT_TYPE_PLAYER) {
- getServer(L)->SendPlayerHPOrDie((PlayerSAO *)sao,
- PlayerHPChangeReason(PlayerHPChangeReason::PLAYER_PUNCH, puncher));
- }
-
- // If the puncher is a player, and its HP changed
- if (dst_origin_hp != puncher->getHP() &&
- puncher->getType() == ACTIVEOBJECT_TYPE_PLAYER) {
- getServer(L)->SendPlayerHPOrDie((PlayerSAO *)puncher,
- PlayerHPChangeReason(PlayerHPChangeReason::PLAYER_PUNCH, sao));
- }
return 1;
}
@@ -238,8 +222,6 @@ int ObjectRef::l_set_hp(lua_State *L)
}
sao->setHP(hp, reason);
- if (sao->getType() == ACTIVEOBJECT_TYPE_PLAYER)
- getServer(L)->SendPlayerHPOrDie((PlayerSAO *)sao, reason);
if (reason.hasLuaReference())
luaL_unref(L, LUA_REGISTRYINDEX, reason.lua_reference);
return 0;
diff --git a/src/server.cpp b/src/server.cpp
index 8339faa76..b96db1209 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -1079,8 +1079,7 @@ PlayerSAO* Server::StageTwoClientInit(session_t peer_id)
if (playersao->isDead())
SendDeathscreen(peer_id, false, v3f(0,0,0));
else
- SendPlayerHPOrDie(playersao,
- PlayerHPChangeReason(PlayerHPChangeReason::SET_HP));
+ SendPlayerHP(peer_id);
// Send Breath
SendPlayerBreath(playersao);
diff --git a/src/server/player_sao.cpp b/src/server/player_sao.cpp
index 0d31f2e0b..d4d036726 100644
--- a/src/server/player_sao.cpp
+++ b/src/server/player_sao.cpp
@@ -167,7 +167,6 @@ void PlayerSAO::step(float dtime, bool send_recommended)
if (m_breath == 0) {
PlayerHPChangeReason reason(PlayerHPChangeReason::DROWNING);
setHP(m_hp - c.drowning, reason);
- m_env->getGameDef()->SendPlayerHPOrDie(this, reason);
}
}
}
@@ -216,7 +215,6 @@ void PlayerSAO::step(float dtime, bool send_recommended)
s32 newhp = (s32)m_hp - (s32)damage_per_second;
PlayerHPChangeReason reason(PlayerHPChangeReason::NODE_DAMAGE, nodename);
setHP(newhp, reason);
- m_env->getGameDef()->SendPlayerHPOrDie(this, reason);
}
}
@@ -491,6 +489,8 @@ void PlayerSAO::setHP(s32 hp, const PlayerHPChangeReason &reason)
// Update properties on death
if ((hp == 0) != (oldhp == 0))
m_properties_sent = false;
+
+ m_env->getGameDef()->SendPlayerHPOrDie(this, reason);
}
void PlayerSAO::setBreath(const u16 breath, bool send)