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author | Jozef Behran <jozuejozef@gmail.com> | 2020-05-06 21:35:18 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-06 21:35:18 +0200 |
commit | 4f9ccd89b347dad3db5ce63d3405a8d60c163af5 (patch) | |
tree | 1fc5601254e8a5d88319235acbb0430796603823 /src | |
parent | 664800b2adda44039a85c3566b4ed958abff8b95 (diff) | |
download | minetest-4f9ccd89b347dad3db5ce63d3405a8d60c163af5.tar.gz minetest-4f9ccd89b347dad3db5ce63d3405a8d60c163af5.tar.bz2 minetest-4f9ccd89b347dad3db5ce63d3405a8d60c163af5.zip |
Get rid of non-ascii characters in the debug display code (#8821)
Diffstat (limited to 'src')
-rw-r--r-- | src/client/gameui.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/client/gameui.cpp b/src/client/gameui.cpp index 138dfb4da..bbe7caeb1 100644 --- a/src/client/gameui.cpp +++ b/src/client/gameui.cpp @@ -128,9 +128,9 @@ void GameUI::update(const RunStats &stats, Client *client, MapDrawControl *draw_ << "pos: (" << (player_position.X / BS) << ", " << (player_position.Y / BS) << ", " << (player_position.Z / BS) - << ") | yaw: " << (wrapDegrees_0_360(cam.camera_yaw)) << "° " + << ") | yaw: " << (wrapDegrees_0_360(cam.camera_yaw)) << "\xC2\xB0 " << yawToDirectionString(cam.camera_yaw) - << " | pitch: " << (-wrapDegrees_180(cam.camera_pitch)) << "°" + << " | pitch: " << (-wrapDegrees_180(cam.camera_pitch)) << "\xC2\xB0" << " | seed: " << ((u64)client->getMapSeed()); if (pointed_old.type == POINTEDTHING_NODE) { |