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authorPerttu Ahola <celeron55@gmail.com>2012-12-06 15:48:59 +0200
committerPerttu Ahola <celeron55@gmail.com>2012-12-06 15:49:20 +0200
commit5080b634354971413d56c3dece9d0d94c46f9ea0 (patch)
treee632a84fec9f3d36f771e3f2f72d1689706140e0 /src
parent8bb36f465000f0fdf5e9202d9f76b170c330c49f (diff)
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Raise default maximum render distance to 240
Diffstat (limited to 'src')
-rw-r--r--src/defaultsettings.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index 79510f6f3..c43e0e03c 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -73,7 +73,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("wanted_fps", "30");
settings->setDefault("fps_max", "60");
// A bit more than the server will send around the player, to make fog blend well
- settings->setDefault("viewing_range_nodes_max", "160");
+ settings->setDefault("viewing_range_nodes_max", "240");
settings->setDefault("viewing_range_nodes_min", "35");
settings->setDefault("screenW", "800");
settings->setDefault("screenH", "600");