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author | RealBadAngel <maciej.kasatkin@o2.pl> | 2014-07-20 16:22:48 +0200 |
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committer | RealBadAngel <maciej.kasatkin@o2.pl> | 2014-07-20 16:22:48 +0200 |
commit | 70074800a207974a0c1383275186cefe6955f297 (patch) | |
tree | bc083352323c527642775eb93d79ced1c32975d1 /src | |
parent | 33ca115ae46e6a50290e652d280f1d6afb5e2cf8 (diff) | |
download | minetest-70074800a207974a0c1383275186cefe6955f297.tar.gz minetest-70074800a207974a0c1383275186cefe6955f297.tar.bz2 minetest-70074800a207974a0c1383275186cefe6955f297.zip |
Bugfix in makeCuboid - apply rotations to all faces when 1 tile is given.
Diffstat (limited to 'src')
-rw-r--r-- | src/content_mapblock.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/content_mapblock.cpp b/src/content_mapblock.cpp index 32e80c299..a00d9f307 100644 --- a/src/content_mapblock.cpp +++ b/src/content_mapblock.cpp @@ -99,9 +99,9 @@ void makeCuboid(MeshCollector *collector, const aabb3f &box, video::S3DVertex(min.X,min.Y,min.Z, 0,0,-1, c, txc[20],txc[23]), }; - for(int i = 0; i < tilecount; i++) + for(int i = 0; i < 6; i++) { - switch (tiles[i].rotation) + switch (tiles[MYMIN(i, tilecount-1)].rotation) { case 0: break; |