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author | Perttu Ahola <celeron55@gmail.com> | 2011-01-29 00:48:54 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-01-29 00:48:54 +0200 |
commit | 80acdab93bde1f5b543e3655d1a6885938dcc810 (patch) | |
tree | 6d58bdf39db04daf4657a4abc26e3f676ed5f45f /src | |
parent | 1c776c3df84c7ff7833fade3124cdcca34a01662 (diff) | |
download | minetest-80acdab93bde1f5b543e3655d1a6885938dcc810.tar.gz minetest-80acdab93bde1f5b543e3655d1a6885938dcc810.tar.bz2 minetest-80acdab93bde1f5b543e3655d1a6885938dcc810.zip |
Commented out some debug output about saving players on server.
Diffstat (limited to 'src')
-rw-r--r-- | src/environment.cpp | 24 |
1 files changed, 13 insertions, 11 deletions
diff --git a/src/environment.cpp b/src/environment.cpp index 9d64ff58a..d4d189acf 100644 --- a/src/environment.cpp +++ b/src/environment.cpp @@ -322,7 +322,7 @@ void Environment::serializePlayers(const std::string &savedir) // Full path to this file std::string path = players_path + "/" + player_files[i].name; - dstream<<"Checking player file "<<path<<std::endl; + //dstream<<"Checking player file "<<path<<std::endl; // Load player to see what is its name ServerRemotePlayer testplayer; @@ -337,18 +337,18 @@ void Environment::serializePlayers(const std::string &savedir) testplayer.deSerialize(is); } - dstream<<"Loaded test player with name "<<testplayer.getName()<<std::endl; + //dstream<<"Loaded test player with name "<<testplayer.getName()<<std::endl; // Search for the player std::string playername = testplayer.getName(); Player *player = getPlayer(playername.c_str()); if(player == NULL) { - dstream<<"Didn't find matching player, ignoring file."<<std::endl; + dstream<<"Didn't find matching player, ignoring file "<<path<<std::endl; continue; } - dstream<<"Found matching player, overwriting."<<std::endl; + //dstream<<"Found matching player, overwriting."<<std::endl; // OK, found. Save player there. { @@ -370,15 +370,15 @@ void Environment::serializePlayers(const std::string &savedir) Player *player = *i; if(saved_players.find(player) != NULL) { - dstream<<"Player "<<player->getName() - <<" was already saved."<<std::endl; + /*dstream<<"Player "<<player->getName() + <<" was already saved."<<std::endl;*/ continue; } std::string playername = player->getName(); // Don't save unnamed player if(playername == "") { - dstream<<"Not saving unnamed player."<<std::endl; + //dstream<<"Not saving unnamed player."<<std::endl; continue; } /* @@ -399,24 +399,26 @@ void Environment::serializePlayers(const std::string &savedir) } if(found == false) { - dstream<<"Didn't find free file for player"<<std::endl; + dstream<<"WARNING: Didn't find free file for player"<<std::endl; continue; } { - dstream<<"Saving player "<<player->getName()<<" to " - <<path<<std::endl; + /*dstream<<"Saving player "<<player->getName()<<" to " + <<path<<std::endl;*/ // Open file and serialize std::ofstream os(path.c_str(), std::ios_base::binary); if(os.good() == false) { - dstream<<"Failed to overwrite "<<path<<std::endl; + dstream<<"WARNING: Failed to overwrite "<<path<<std::endl; continue; } player->serialize(os); saved_players.insert(player, true); } } + + //dstream<<"Saved "<<saved_players.size()<<" players."<<std::endl; } void Environment::deSerializePlayers(const std::string &savedir) |