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authorrubenwardy <rw@rubenwardy.com>2018-04-17 14:54:50 +0100
committerrubenwardy <rw@rubenwardy.com>2018-04-19 20:14:53 +0100
commit87ad4d8e7f25210cd28d9f2b372aa00aa3dab929 (patch)
treeddeeed2ddca984f0999437517bfdca120919ecd2 /src
parent36eb823b1cebc92cd7802368ab0bdc5b3679a3cd (diff)
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Add online content repository
Replaces mods and texture pack tabs with a single content tab
Diffstat (limited to 'src')
-rw-r--r--src/CMakeLists.txt4
-rw-r--r--src/client.cpp2
-rw-r--r--src/content/CMakeLists.txt7
-rw-r--r--src/content/content.cpp108
-rw-r--r--src/content/content.h33
-rw-r--r--src/content/mods.cpp (renamed from src/mods.cpp)123
-rw-r--r--src/content/mods.h (renamed from src/mods.h)48
-rw-r--r--src/content/packages.cpp68
-rw-r--r--src/content/packages.h49
-rw-r--r--src/content/subgames.cpp (renamed from src/subgame.cpp)137
-rw-r--r--src/content/subgames.h (renamed from src/subgame.h)60
-rw-r--r--src/convert_json.cpp2
-rw-r--r--src/defaultsettings.cpp1
-rw-r--r--src/httpfetch.cpp2
-rw-r--r--src/script/cpp_api/s_base.cpp2
-rw-r--r--src/script/lua_api/l_base.cpp2
-rw-r--r--src/script/lua_api/l_mainmenu.cpp120
-rw-r--r--src/script/lua_api/l_mainmenu.h5
-rw-r--r--src/script/lua_api/l_storage.cpp2
-rw-r--r--src/script/scripting_mainmenu.cpp2
-rw-r--r--src/server.cpp2
-rw-r--r--src/server.h4
-rw-r--r--src/server/mods.cpp2
-rw-r--r--src/server/mods.h2
-rw-r--r--src/serverlist.h2
-rw-r--r--src/unittest/test.cpp2
26 files changed, 575 insertions, 216 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 1b3d10ef5..0b2aab80f 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -358,6 +358,7 @@ add_custom_target(GenerateVersion
add_subdirectory(threading)
+add_subdirectory(content)
add_subdirectory(database)
add_subdirectory(gui)
add_subdirectory(mapgen)
@@ -372,6 +373,7 @@ set(common_SRCS
${database_SRCS}
${mapgen_SRCS}
${server_SRCS}
+ ${content_SRCS}
ban.cpp
chat.cpp
clientiface.cpp
@@ -403,7 +405,6 @@ set(common_SRCS
mapsector.cpp
metadata.cpp
modchannels.cpp
- mods.cpp
nameidmapping.cpp
nodedef.cpp
nodemetadata.cpp
@@ -428,7 +429,6 @@ set(common_SRCS
serverobject.cpp
settings.cpp
staticobject.cpp
- subgame.cpp
terminal_chat_console.cpp
tileanimation.cpp
tool.cpp
diff --git a/src/client.cpp b/src/client.cpp
index 87e5e12bc..d2f585de7 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -43,7 +43,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapblock.h"
#include "minimap.h"
#include "modchannels.h"
-#include "mods.h"
+#include "content/mods.h"
#include "profiler.h"
#include "shader.h"
#include "gettext.h"
diff --git a/src/content/CMakeLists.txt b/src/content/CMakeLists.txt
new file mode 100644
index 000000000..5adcf6b1e
--- /dev/null
+++ b/src/content/CMakeLists.txt
@@ -0,0 +1,7 @@
+set(content_SRCS
+ ${CMAKE_CURRENT_SOURCE_DIR}/content.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/packages.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/mods.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/subgames.cpp
+ PARENT_SCOPE
+)
diff --git a/src/content/content.cpp b/src/content/content.cpp
new file mode 100644
index 000000000..d45c5feab
--- /dev/null
+++ b/src/content/content.cpp
@@ -0,0 +1,108 @@
+/*
+Minetest
+Copyright (C) 2018 rubenwardy <rw@rubenwardy.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include <fstream>
+#include "content/content.h"
+#include "content/subgames.h"
+#include "content/mods.h"
+#include "filesys.h"
+#include "settings.h"
+
+enum ContentType
+{
+ ECT_UNKNOWN,
+ ECT_MOD,
+ ECT_MODPACK,
+ ECT_GAME,
+ ECT_TXP
+};
+
+ContentType getContentType(const ContentSpec &spec)
+{
+ std::ifstream modpack_is((spec.path + DIR_DELIM + "modpack.txt").c_str());
+ if (modpack_is.good()) {
+ modpack_is.close();
+ return ECT_MODPACK;
+ }
+
+ std::ifstream init_is((spec.path + DIR_DELIM + "init.lua").c_str());
+ if (init_is.good()) {
+ init_is.close();
+ return ECT_MOD;
+ }
+
+ std::ifstream game_is((spec.path + DIR_DELIM + "game.conf").c_str());
+ if (game_is.good()) {
+ game_is.close();
+ return ECT_GAME;
+ }
+
+ std::ifstream txp_is((spec.path + DIR_DELIM + "texture_pack.conf").c_str());
+ if (txp_is.good()) {
+ txp_is.close();
+ return ECT_TXP;
+ }
+
+ return ECT_UNKNOWN;
+}
+
+void parseContentInfo(ContentSpec &spec)
+{
+ std::string conf_path;
+
+ switch (getContentType(spec)) {
+ case ECT_MOD:
+ spec.type = "mod";
+ conf_path = spec.path + DIR_DELIM + "mod.conf";
+ break;
+ case ECT_MODPACK:
+ spec.type = "modpack";
+ conf_path = spec.path + DIR_DELIM + "mod.conf";
+ break;
+ case ECT_GAME:
+ spec.type = "game";
+ conf_path = spec.path + DIR_DELIM + "game.conf";
+ break;
+ case ECT_TXP:
+ spec.type = "txp";
+ conf_path = spec.path + DIR_DELIM + "texture_pack.conf";
+ break;
+ default:
+ spec.type = "unknown";
+ break;
+ }
+
+ Settings conf;
+ if (!conf_path.empty() && conf.readConfigFile(conf_path.c_str())) {
+ if (conf.exists("name"))
+ spec.name = conf.get("name");
+
+ if (conf.exists("description"))
+ spec.desc = conf.get("description");
+
+ if (conf.exists("author"))
+ spec.author = conf.get("author");
+ }
+
+ if (spec.desc.empty()) {
+ std::ifstream is((spec.path + DIR_DELIM + "description.txt").c_str());
+ spec.desc = std::string((std::istreambuf_iterator<char>(is)),
+ std::istreambuf_iterator<char>());
+ }
+}
diff --git a/src/content/content.h b/src/content/content.h
new file mode 100644
index 000000000..782a4fd7a
--- /dev/null
+++ b/src/content/content.h
@@ -0,0 +1,33 @@
+/*
+Minetest
+Copyright (C) 2018 rubenwardy <rw@rubenwardy.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+#include "config.h"
+#include "convert_json.h"
+
+struct ContentSpec
+{
+ std::string type;
+ std::string author;
+ std::string name;
+ std::string desc;
+ std::string path;
+};
+
+void parseContentInfo(ContentSpec &spec);
diff --git a/src/mods.cpp b/src/content/mods.cpp
index 6fa578f2f..694bbcca8 100644
--- a/src/mods.cpp
+++ b/src/content/mods.cpp
@@ -21,23 +21,23 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <fstream>
#include <json/json.h>
#include <algorithm>
-#include "mods.h"
+#include "content/mods.h"
#include "filesys.h"
#include "log.h"
-#include "subgame.h"
+#include "content/subgames.h"
#include "settings.h"
#include "porting.h"
#include "convert_json.h"
-bool parseDependsString(std::string &dep,
- std::unordered_set<char> &symbols)
+bool parseDependsString(std::string &dep, std::unordered_set<char> &symbols)
{
dep = trim(dep);
symbols.clear();
size_t pos = dep.size();
- while (pos > 0 && !string_allowed(dep.substr(pos-1, 1), MODNAME_ALLOWED_CHARS)) {
+ while (pos > 0 &&
+ !string_allowed(dep.substr(pos - 1, 1), MODNAME_ALLOWED_CHARS)) {
// last character is a symbol, not part of the modname
- symbols.insert(dep[pos-1]);
+ symbols.insert(dep[pos - 1]);
--pos;
}
dep = trim(dep.substr(0, pos));
@@ -48,19 +48,22 @@ void parseModContents(ModSpec &spec)
{
// NOTE: this function works in mutual recursion with getModsInPath
Settings info;
- info.readConfigFile((spec.path+DIR_DELIM+"mod.conf").c_str());
+ info.readConfigFile((spec.path + DIR_DELIM + "mod.conf").c_str());
if (info.exists("name"))
spec.name = info.get("name");
+ if (info.exists("author"))
+ spec.author = info.get("author");
+
spec.depends.clear();
spec.optdepends.clear();
spec.is_modpack = false;
spec.modpack_content.clear();
// Handle modpacks (defined by containing modpack.txt)
- std::ifstream modpack_is((spec.path+DIR_DELIM+"modpack.txt").c_str());
- if (modpack_is.good()) { // a modpack, recursively get the mods in it
+ std::ifstream modpack_is((spec.path + DIR_DELIM + "modpack.txt").c_str());
+ if (modpack_is.good()) { // a modpack, recursively get the mods in it
modpack_is.close(); // We don't actually need the file
spec.is_modpack = true;
spec.modpack_content = getModsInPath(spec.path, true);
@@ -73,8 +76,10 @@ void parseModContents(ModSpec &spec)
if (info.exists("depends")) {
mod_conf_has_depends = true;
std::string dep = info.get("depends");
+ // clang-format off
dep.erase(std::remove_if(dep.begin(), dep.end(),
- static_cast<int(*)(int)>(&std::isspace)), dep.end());
+ static_cast<int (*)(int)>(&std::isspace)), dep.end());
+ // clang-format on
for (const auto &dependency : str_split(dep, ',')) {
spec.depends.insert(dependency);
}
@@ -83,8 +88,10 @@ void parseModContents(ModSpec &spec)
if (info.exists("optional_depends")) {
mod_conf_has_depends = true;
std::string dep = info.get("optional_depends");
+ // clang-format off
dep.erase(std::remove_if(dep.begin(), dep.end(),
- static_cast<int(*)(int)>(&std::isspace)), dep.end());
+ static_cast<int (*)(int)>(&std::isspace)), dep.end());
+ // clang-format on
for (const auto &dependency : str_split(dep, ',')) {
spec.optdepends.insert(dependency);
}
@@ -116,15 +123,16 @@ void parseModContents(ModSpec &spec)
if (info.exists("description")) {
spec.desc = info.get("description");
} else {
- std::ifstream is((spec.path + DIR_DELIM + "description.txt").c_str());
+ std::ifstream is((spec.path + DIR_DELIM + "description.txt")
+ .c_str());
spec.desc = std::string((std::istreambuf_iterator<char>(is)),
std::istreambuf_iterator<char>());
}
}
}
-std::map<std::string, ModSpec> getModsInPath(const std::string &path,
- bool part_of_modpack)
+std::map<std::string, ModSpec> getModsInPath(
+ const std::string &path, bool part_of_modpack)
{
// NOTE: this function works in mutual recursion with parseModContents
@@ -143,9 +151,7 @@ std::map<std::string, ModSpec> getModsInPath(const std::string &path,
continue;
modpath.clear();
- modpath.append(path)
- .append(DIR_DELIM)
- .append(modname);
+ modpath.append(path).append(DIR_DELIM).append(modname);
ModSpec spec(modname, modpath, part_of_modpack);
parseModContents(spec);
@@ -162,10 +168,9 @@ std::vector<ModSpec> flattenMods(std::map<std::string, ModSpec> mods)
if (mod.is_modpack) {
std::vector<ModSpec> content = flattenMods(mod.modpack_content);
result.reserve(result.size() + content.size());
- result.insert(result.end(),content.begin(),content.end());
+ result.insert(result.end(), content.begin(), content.end());
- }
- else //not a modpack
+ } else // not a modpack
{
result.push_back(mod);
}
@@ -180,7 +185,8 @@ ModConfiguration::ModConfiguration(const std::string &worldpath)
void ModConfiguration::printUnsatisfiedModsError() const
{
for (const ModSpec &mod : m_unsatisfied_mods) {
- errorstream << "mod \"" << mod.name << "\" has unsatisfied dependencies: ";
+ errorstream << "mod \"" << mod.name
+ << "\" has unsatisfied dependencies: ";
for (const std::string &unsatisfied_depend : mod.unsatisfied_depends)
errorstream << " \"" << unsatisfied_depend << "\"";
errorstream << std::endl;
@@ -197,12 +203,12 @@ void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods)
// Maintain a map of all existing m_unsatisfied_mods.
// Keys are mod names and values are indices into m_unsatisfied_mods.
std::map<std::string, u32> existing_mods;
- for(u32 i = 0; i < m_unsatisfied_mods.size(); ++i){
+ for (u32 i = 0; i < m_unsatisfied_mods.size(); ++i) {
existing_mods[m_unsatisfied_mods[i].name] = i;
}
// Add new mods
- for(int want_from_modpack = 1; want_from_modpack >= 0; --want_from_modpack){
+ for (int want_from_modpack = 1; want_from_modpack >= 0; --want_from_modpack) {
// First iteration:
// Add all the mods that come from modpacks
// Second iteration:
@@ -218,14 +224,16 @@ void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods)
// GOOD CASE: completely new mod.
m_unsatisfied_mods.push_back(mod);
existing_mods[mod.name] = m_unsatisfied_mods.size() - 1;
- } else if(seen_this_iteration.count(mod.name) == 0) {
+ } else if (seen_this_iteration.count(mod.name) == 0) {
// BAD CASE: name conflict in different levels.
u32 oldindex = existing_mods[mod.name];
const ModSpec &oldmod = m_unsatisfied_mods[oldindex];
- warningstream<<"Mod name conflict detected: \""
- <<mod.name<<"\""<<std::endl
- <<"Will not load: "<<oldmod.path<<std::endl
- <<"Overridden by: "<<mod.path<<std::endl;
+ warningstream << "Mod name conflict detected: \""
+ << mod.name << "\"" << std::endl
+ << "Will not load: " << oldmod.path
+ << std::endl
+ << "Overridden by: " << mod.path
+ << std::endl;
m_unsatisfied_mods[oldindex] = mod;
// If there was a "VERY BAD CASE" name conflict
@@ -235,10 +243,12 @@ void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods)
// VERY BAD CASE: name conflict in the same level.
u32 oldindex = existing_mods[mod.name];
const ModSpec &oldmod = m_unsatisfied_mods[oldindex];
- warningstream<<"Mod name conflict detected: \""
- <<mod.name<<"\""<<std::endl
- <<"Will not load: "<<oldmod.path<<std::endl
- <<"Will not load: "<<mod.path<<std::endl;
+ warningstream << "Mod name conflict detected: \""
+ << mod.name << "\"" << std::endl
+ << "Will not load: " << oldmod.path
+ << std::endl
+ << "Will not load: " << mod.path
+ << std::endl;
m_unsatisfied_mods[oldindex] = mod;
m_name_conflicts.insert(mod.name);
}
@@ -248,7 +258,8 @@ void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods)
}
}
-void ModConfiguration::addModsFromConfig(const std::string &settings_path, const std::set<std::string> &mods)
+void ModConfiguration::addModsFromConfig(
+ const std::string &settings_path, const std::set<std::string> &mods)
{
Settings conf;
std::set<std::string> load_mod_names;
@@ -256,7 +267,7 @@ void ModConfiguration::addModsFromConfig(const std::string &settings_path, const
conf.readConfigFile(settings_path.c_str());
std::vector<std::string> names = conf.getNames();
for (const std::string &name : names) {
- if (name.compare(0,9,"load_mod_")==0 && conf.getBool(name))
+ if (name.compare(0, 9, "load_mod_") == 0 && conf.getBool(name))
load_mod_names.insert(name.substr(9));
}
@@ -265,7 +276,7 @@ void ModConfiguration::addModsFromConfig(const std::string &settings_path, const
std::vector<ModSpec> addon_mods_in_path = flattenMods(getModsInPath(i));
for (std::vector<ModSpec>::const_iterator it = addon_mods_in_path.begin();
it != addon_mods_in_path.end(); ++it) {
- const ModSpec& mod = *it;
+ const ModSpec &mod = *it;
if (load_mod_names.count(mod.name) != 0)
addon_mods.push_back(mod);
else
@@ -300,8 +311,10 @@ void ModConfiguration::checkConflictsAndDeps()
if (!m_name_conflicts.empty()) {
std::string s = "Unresolved name conflicts for mods ";
for (std::unordered_set<std::string>::const_iterator it =
- m_name_conflicts.begin(); it != m_name_conflicts.end(); ++it) {
- if (it != m_name_conflicts.begin()) s += ", ";
+ m_name_conflicts.begin();
+ it != m_name_conflicts.end(); ++it) {
+ if (it != m_name_conflicts.begin())
+ s += ", ";
s += std::string("\"") + (*it) + "\"";
}
s += ".";
@@ -340,12 +353,12 @@ void ModConfiguration::resolveDependencies()
// Step 3: mods without unmet dependencies can be appended to
// the sorted list.
- while(!satisfied.empty()){
+ while (!satisfied.empty()) {
ModSpec mod = satisfied.back();
m_sorted_mods.push_back(mod);
satisfied.pop_back();
- for (auto it = unsatisfied.begin(); it != unsatisfied.end(); ) {
- ModSpec& mod2 = *it;
+ for (auto it = unsatisfied.begin(); it != unsatisfied.end();) {
+ ModSpec &mod2 = *it;
mod2.unsatisfied_depends.erase(mod.name);
if (mod2.unsatisfied_depends.empty()) {
satisfied.push_back(mod2);
@@ -361,8 +374,8 @@ void ModConfiguration::resolveDependencies()
}
#ifndef SERVER
-ClientModConfiguration::ClientModConfiguration(const std::string &path):
- ModConfiguration(path)
+ClientModConfiguration::ClientModConfiguration(const std::string &path) :
+ ModConfiguration(path)
{
std::set<std::string> paths;
std::string path_user = porting::path_user + DIR_DELIM + "clientmods";
@@ -374,8 +387,7 @@ ClientModConfiguration::ClientModConfiguration(const std::string &path):
}
#endif
-ModMetadata::ModMetadata(const std::string &mod_name):
- m_mod_name(mod_name)
+ModMetadata::ModMetadata(const std::string &mod_name) : m_mod_name(mod_name)
{
}
@@ -395,23 +407,25 @@ bool ModMetadata::save(const std::string &root_path)
if (!fs::PathExists(root_path)) {
if (!fs::CreateAllDirs(root_path)) {
- errorstream << "ModMetadata[" << m_mod_name << "]: Unable to save. '"
- << root_path << "' tree cannot be created." << std::endl;
+ errorstream << "ModMetadata[" << m_mod_name
+ << "]: Unable to save. '" << root_path
+ << "' tree cannot be created." << std::endl;
return false;
}
} else if (!fs::IsDir(root_path)) {
errorstream << "ModMetadata[" << m_mod_name << "]: Unable to save. '"
- << root_path << "' is not a directory." << std::endl;
+ << root_path << "' is not a directory." << std::endl;
return false;
}
- bool w_ok = fs::safeWriteToFile(root_path + DIR_DELIM + m_mod_name,
- fastWriteJson(json));
+ bool w_ok = fs::safeWriteToFile(
+ root_path + DIR_DELIM + m_mod_name, fastWriteJson(json));
if (w_ok) {
m_modified = false;
} else {
- errorstream << "ModMetadata[" << m_mod_name << "]: failed write file." << std::endl;
+ errorstream << "ModMetadata[" << m_mod_name << "]: failed write file."
+ << std::endl;
}
return w_ok;
}
@@ -420,7 +434,8 @@ bool ModMetadata::load(const std::string &root_path)
{
m_stringvars.clear();
- std::ifstream is((root_path + DIR_DELIM + m_mod_name).c_str(), std::ios_base::binary);
+ std::ifstream is((root_path + DIR_DELIM + m_mod_name).c_str(),
+ std::ios_base::binary);
if (!is.good()) {
return false;
}
@@ -431,8 +446,10 @@ bool ModMetadata::load(const std::string &root_path)
std::string errs;
if (!Json::parseFromStream(builder, is, &root, &errs)) {
- errorstream << "ModMetadata[" << m_mod_name << "]: failed read data "
- "(Json decoding failure). Message: " << errs << std::endl;
+ errorstream << "ModMetadata[" << m_mod_name
+ << "]: failed read data "
+ "(Json decoding failure). Message: "
+ << errs << std::endl;
return false;
}
diff --git a/src/mods.h b/src/content/mods.h
index 3063edaa2..a7cad07cf 100644
--- a/src/mods.h
+++ b/src/content/mods.h
@@ -36,10 +36,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
struct ModSpec
{
std::string name;
+ std::string author;
std::string path;
std::string desc;
- //if normal mod:
+ // if normal mod:
std::unordered_set<std::string> depends;
std::unordered_set<std::string> optdepends;
std::unordered_set<std::string> unsatisfied_depends;
@@ -48,26 +49,25 @@ struct ModSpec
bool is_modpack = false;
// if modpack:
- std::map<std::string,ModSpec> modpack_content;
- ModSpec(const std::string &name_ = "", const std::string &path_ = ""):
- name(name_),
- path(path_)
- {}
- ModSpec(const std::string &name_, const std::string &path_, bool part_of_modpack_):
- name(name_),
- path(path_),
- part_of_modpack(part_of_modpack_)
- {}
+ std::map<std::string, ModSpec> modpack_content;
+ ModSpec(const std::string &name = "", const std::string &path = "") :
+ name(name), path(path)
+ {
+ }
+ ModSpec(const std::string &name, const std::string &path, bool part_of_modpack) :
+ name(name), path(path), part_of_modpack(part_of_modpack)
+ {
+ }
};
// Retrieves depends, optdepends, is_modpack and modpack_content
void parseModContents(ModSpec &mod);
-std::map<std::string,ModSpec> getModsInPath(const std::string &path,
- bool part_of_modpack = false);
+std::map<std::string, ModSpec> getModsInPath(
+ const std::string &path, bool part_of_modpack = false);
// replaces modpack Modspecs with their content
-std::vector<ModSpec> flattenMods(std::map<std::string,ModSpec> mods);
+std::vector<ModSpec> flattenMods(std::map<std::string, ModSpec> mods);
// a ModConfiguration is a subset of installed mods, expected to have
// all dependencies fullfilled, so it can be used as a list of mods to
@@ -76,15 +76,9 @@ class ModConfiguration
{
public:
// checks if all dependencies are fullfilled.
- bool isConsistent() const
- {
- return m_unsatisfied_mods.empty();
- }
+ bool isConsistent() const { return m_unsatisfied_mods.empty(); }
- const std::vector<ModSpec> &getMods() const
- {
- return m_sorted_mods;
- }
+ const std::vector<ModSpec> &getMods() const { return m_sorted_mods; }
const std::vector<ModSpec> &getUnsatisfiedMods() const
{
@@ -102,9 +96,11 @@ protected:
// adds all mods in the set.
void addMods(const std::vector<ModSpec> &new_mods);
- void addModsFromConfig(const std::string &settings_path, const std::set<std::string> &mods);
+ void addModsFromConfig(const std::string &settings_path,
+ const std::set<std::string> &mods);
void checkConflictsAndDeps();
+
protected:
// list of mods sorted such that they can be loaded in the
// given order with all dependencies being fullfilled. I.e.,
@@ -133,18 +129,17 @@ private:
// Deleted default constructor
ModConfiguration() = default;
-
};
#ifndef SERVER
-class ClientModConfiguration: public ModConfiguration
+class ClientModConfiguration : public ModConfiguration
{
public:
ClientModConfiguration(const std::string &path);
};
#endif
-class ModMetadata: public Metadata
+class ModMetadata : public Metadata
{
public:
ModMetadata() = delete;
@@ -160,6 +155,7 @@ public:
const std::string &getModName() const { return m_mod_name; }
virtual bool setString(const std::string &name, const std::string &var);
+
private:
std::string m_mod_name;
bool m_modified = false;
diff --git a/src/content/packages.cpp b/src/content/packages.cpp
new file mode 100644
index 000000000..a769c31af
--- /dev/null
+++ b/src/content/packages.cpp
@@ -0,0 +1,68 @@
+/*
+Minetest
+Copyright (C) 2018 rubenwardy <rw@rubenwardy.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "content/packages.h"
+#include "log.h"
+#include "filesys.h"
+#include "porting.h"
+#include "settings.h"
+#include "content/mods.h"
+#include "content/subgames.h"
+
+#if USE_CURL
+std::vector<Package> getPackagesFromURL(const std::string &url)
+{
+ std::vector<std::string> extra_headers;
+ extra_headers.emplace_back("Accept: application/json");
+
+ Json::Value json = fetchJsonValue(url, &extra_headers);
+ if (!json.isArray()) {
+ errorstream << "Invalid JSON download " << std::endl;
+ return std::vector<Package>();
+ }
+
+ std::vector<Package> packages;
+
+ // Note: `unsigned int` is required to index JSON
+ for (unsigned int i = 0; i < json.size(); ++i) {
+ Package package;
+
+ package.name = json[i]["name"].asString();
+ package.title = json[i]["title"].asString();
+ package.author = json[i]["author"].asString();
+ package.type = json[i]["type"].asString();
+ package.shortDesc = json[i]["shortDesc"].asString();
+ package.url = json[i]["url"].asString();
+
+ Json::Value jScreenshots = json[i]["screenshots"];
+ for (unsigned int j = 0; j < jScreenshots.size(); ++j) {
+ package.screenshots.push_back(jScreenshots[j].asString());
+ }
+
+ if (package.valid()) {
+ packages.push_back(package);
+ } else {
+ errorstream << "Invalid package at " << i << std::endl;
+ }
+ }
+
+ return packages;
+}
+
+#endif
diff --git a/src/content/packages.h b/src/content/packages.h
new file mode 100644
index 000000000..6774678de
--- /dev/null
+++ b/src/content/packages.h
@@ -0,0 +1,49 @@
+/*
+Minetest
+Copyright (C) 2018 rubenwardy <rw@rubenwardy.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+#include "config.h"
+#include "convert_json.h"
+
+struct Package
+{
+ std::string name; // Technical name
+ std::string title;
+ std::string author;
+ std::string type; // One of "mod", "game", or "txp"
+
+ std::string shortDesc;
+ std::string url; // download URL
+ std::vector<std::string> screenshots;
+
+ bool valid()
+ {
+ return !(name.empty() || title.empty() || author.empty() ||
+ type.empty() || url.empty());
+ }
+};
+
+#if USE_CURL
+std::vector<Package> getPackagesFromURL(const std::string &url);
+#else
+inline std::vector<Package> getPackagesFromURL(const std::string &url)
+{
+ return std::vector<Package>();
+}
+#endif
diff --git a/src/subgame.cpp b/src/content/subgames.cpp
index f5ff870fb..fd6231a1f 100644
--- a/src/subgame.cpp
+++ b/src/content/subgames.cpp
@@ -17,18 +17,18 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#include "subgame.h"
+#include "content/subgames.h"
#include "porting.h"
#include "filesys.h"
#include "settings.h"
#include "log.h"
#include "util/strfnd.h"
-#include "defaultsettings.h" // for override_default_settings
-#include "mapgen/mapgen.h" // for MapgenParams
+#include "defaultsettings.h" // for override_default_settings
+#include "mapgen/mapgen.h" // for MapgenParams
#include "util/string.h"
#ifndef SERVER
- #include "client/tile.h" // getImagePath
+#include "client/tile.h" // getImagePath
#endif
bool getGameMinetestConfig(const std::string &game_path, Settings &conf)
@@ -37,30 +37,14 @@ bool getGameMinetestConfig(const std::string &game_path, Settings &conf)
return conf.readConfigFile(conf_path.c_str());
}
-bool getGameConfig(const std::string &game_path, Settings &conf)
-{
- std::string conf_path = game_path + DIR_DELIM + "game.conf";
- return conf.readConfigFile(conf_path.c_str());
-}
-
-std::string getGameName(const std::string &game_path)
-{
- Settings conf;
- if(!getGameConfig(game_path, conf))
- return "";
- if(!conf.exists("name"))
- return "";
- return conf.get("name");
-}
-
struct GameFindPath
{
std::string path;
bool user_specific;
- GameFindPath(const std::string &path, bool user_specific):
- path(path),
- user_specific(user_specific)
- {}
+ GameFindPath(const std::string &path, bool user_specific) :
+ path(path), user_specific(user_specific)
+ {
+ }
};
std::string getSubgamePathEnv()
@@ -75,21 +59,24 @@ SubgameSpec findSubgame(const std::string &id)
return SubgameSpec();
std::string share = porting::path_share;
std::string user = porting::path_user;
- std::vector<GameFindPath> find_paths;
+ // Get games install locations
Strfnd search_paths(getSubgamePathEnv());
+ // Get all possible paths fo game
+ std::vector<GameFindPath> find_paths;
while (!search_paths.at_end()) {
std::string path = search_paths.next(PATH_DELIM);
find_paths.emplace_back(path + DIR_DELIM + id, false);
find_paths.emplace_back(path + DIR_DELIM + id + "_game", false);
}
-
- find_paths.emplace_back(user + DIR_DELIM + "games" + DIR_DELIM + id + "_game", true);
+ find_paths.emplace_back(
+ user + DIR_DELIM + "games" + DIR_DELIM + id + "_game", true);
find_paths.emplace_back(user + DIR_DELIM + "games" + DIR_DELIM + id, true);
- find_paths.emplace_back(share + DIR_DELIM + "games" + DIR_DELIM + id + "_game",
- false);
+ find_paths.emplace_back(
+ share + DIR_DELIM + "games" + DIR_DELIM + id + "_game", false);
find_paths.emplace_back(share + DIR_DELIM + "games" + DIR_DELIM + id, false);
+
// Find game directory
std::string game_path;
bool user_game = true; // Game is in user's directory
@@ -101,24 +88,41 @@ SubgameSpec findSubgame(const std::string &id)
break;
}
}
+
if (game_path.empty())
return SubgameSpec();
+
std::string gamemod_path = game_path + DIR_DELIM + "mods";
+
// Find mod directories
std::set<std::string> mods_paths;
- if(!user_game)
+ if (!user_game)
mods_paths.insert(share + DIR_DELIM + "mods");
- if(user != share || user_game)
+ if (user != share || user_game)
mods_paths.insert(user + DIR_DELIM + "mods");
- std::string game_name = getGameName(game_path);
- if (game_name.empty())
+
+ // Get meta
+ std::string conf_path = game_path + DIR_DELIM + "game.conf";
+ Settings conf;
+ conf.readConfigFile(conf_path.c_str());
+
+ std::string game_name;
+ if (conf.exists("name"))
+ game_name = conf.get("name");
+ else
game_name = id;
+
+ std::string game_author;
+ if (conf.exists("author"))
+ game_author = conf.get("author");
+
std::string menuicon_path;
#ifndef SERVER
- menuicon_path = getImagePath(game_path + DIR_DELIM + "menu" + DIR_DELIM + "icon.png");
+ menuicon_path = getImagePath(
+ game_path + DIR_DELIM + "menu" + DIR_DELIM + "icon.png");
#endif
return SubgameSpec(id, game_path, gamemod_path, mods_paths, game_name,
- menuicon_path);
+ menuicon_path, game_author);
}
SubgameSpec findWorldSubgame(const std::string &world_path)
@@ -126,14 +130,21 @@ SubgameSpec findWorldSubgame(const std::string &world_path)
std::string world_gameid = getWorldGameId(world_path, true);
// See if world contains an embedded game; if so, use it.
std::string world_gamepath = world_path + DIR_DELIM + "game";
- if(fs::PathExists(world_gamepath)){
+ if (fs::PathExists(world_gamepath)) {
SubgameSpec gamespec;
gamespec.id = world_gameid;
gamespec.path = world_gamepath;
- gamespec.gamemods_path= world_gamepath + DIR_DELIM + "mods";
- gamespec.name = getGameName(world_gamepath);
- if (gamespec.name.empty())
- gamespec.name = "unknown";
+ gamespec.gamemods_path = world_gamepath + DIR_DELIM + "mods";
+
+ Settings conf;
+ std::string conf_path = world_gamepath + DIR_DELIM + "game.conf";
+ conf.readConfigFile(conf_path.c_str());
+
+ if (conf.exists("name"))
+ gamespec.name = conf.get("name");
+ else
+ gamespec.name = world_gameid;
+
return gamespec;
}
return findSubgame(world_gameid);
@@ -154,12 +165,16 @@ std::set<std::string> getAvailableGameIds()
for (const std::string &gamespath : gamespaths) {
std::vector<fs::DirListNode> dirlist = fs::GetDirListing(gamespath);
for (const fs::DirListNode &dln : dirlist) {
- if(!dln.dir)
+ if (!dln.dir)
continue;
+
// If configuration file is not found or broken, ignore game
Settings conf;
- if(!getGameConfig(gamespath + DIR_DELIM + dln.name, conf))
+ std::string conf_path = gamespath + DIR_DELIM + dln.name +
+ DIR_DELIM + "game.conf";
+ if (!conf.readConfigFile(conf_path.c_str()))
continue;
+
// Add it to result
const char *ends[] = {"_game", NULL};
std::string shorter = removeStringEnd(dln.name, ends);
@@ -194,18 +209,18 @@ std::string getWorldGameId(const std::string &world_path, bool can_be_legacy)
std::string conf_path = world_path + DIR_DELIM + "world.mt";
Settings conf;
bool succeeded = conf.readConfigFile(conf_path.c_str());
- if(!succeeded){
- if(can_be_legacy){
+ if (!succeeded) {
+ if (can_be_legacy) {
// If map_meta.txt exists, it is probably an old minetest world
- if(fs::PathExists(world_path + DIR_DELIM + "map_meta.txt"))
+ if (fs::PathExists(world_path + DIR_DELIM + "map_meta.txt"))
return LEGACY_GAMEID;
}
return "";
}
- if(!conf.exists("gameid"))
+ if (!conf.exists("gameid"))
return "";
// The "mesetint" gameid has been discarded
- if(conf.get("gameid") == "mesetint")
+ if (conf.get("gameid") == "mesetint")
return "minetest";
return conf.get("gameid");
}
@@ -229,10 +244,10 @@ std::vector<WorldSpec> getAvailableWorlds()
worldspaths.insert(porting::path_user + DIR_DELIM + "worlds");
infostream << "Searching worlds..." << std::endl;
for (const std::string &worldspath : worldspaths) {
- infostream << " In " << worldspath << ": " <<std::endl;
+ infostream << " In " << worldspath << ": " << std::endl;
std::vector<fs::DirListNode> dirvector = fs::GetDirListing(worldspath);
for (const fs::DirListNode &dln : dirvector) {
- if(!dln.dir)
+ if (!dln.dir)
continue;
std::string fullpath = worldspath + DIR_DELIM + dln.name;
std::string name = dln.name;
@@ -240,27 +255,27 @@ std::vector<WorldSpec> getAvailableWorlds()
bool can_be_legacy = true;
std::string gameid = getWorldGameId(fullpath, can_be_legacy);
WorldSpec spec(fullpath, name, gameid);
- if(!spec.isValid()){
- infostream<<"(invalid: "<<name<<") ";
+ if (!spec.isValid()) {
+ infostream << "(invalid: " << name << ") ";
} else {
- infostream<<name<<" ";
+ infostream << name << " ";
worlds.push_back(spec);
}
}
- infostream<<std::endl;
+ infostream << std::endl;
}
// Check old world location
- do{
+ do {
std::string fullpath = porting::path_user + DIR_DELIM + "world";
- if(!fs::PathExists(fullpath))
+ if (!fs::PathExists(fullpath))
break;
std::string name = "Old World";
std::string gameid = getWorldGameId(fullpath, true);
WorldSpec spec(fullpath, name, gameid);
- infostream<<"Old world found."<<std::endl;
+ infostream << "Old world found." << std::endl;
worlds.push_back(spec);
- }while(false);
- infostream<<worlds.size()<<" found."<<std::endl;
+ } while (false);
+ infostream << worlds.size() << " found." << std::endl;
return worlds;
}
@@ -297,8 +312,9 @@ bool loadGameConfAndInitWorld(const std::string &path, const SubgameSpec &gamesp
// Create map_meta.txt if does not already exist
std::string map_meta_path = path + DIR_DELIM + "map_meta.txt";
- if (!fs::PathExists(map_meta_path)){
- verbosestream << "Creating map_meta.txt (" << map_meta_path << ")" << std::endl;
+ if (!fs::PathExists(map_meta_path)) {
+ verbosestream << "Creating map_meta.txt (" << map_meta_path << ")"
+ << std::endl;
fs::CreateAllDirs(path);
std::ostringstream oss(std::ios_base::binary);
@@ -314,4 +330,3 @@ bool loadGameConfAndInitWorld(const std::string &path, const SubgameSpec &gamesp
}
return true;
}
-
diff --git a/src/subgame.h b/src/content/subgames.h
index 6e7863962..70a9d2713 100644
--- a/src/subgame.h
+++ b/src/content/subgames.h
@@ -27,39 +27,33 @@ class Settings;
struct SubgameSpec
{
- std::string id; // "" = game does not exist
- std::string path; // path to game
- std::string gamemods_path; //path to mods of the game
- std::set<std::string> addon_mods_paths; //paths to addon mods for this game
+ std::string id;
std::string name;
+ std::string author;
+ std::string path;
+ std::string gamemods_path;
+ std::set<std::string> addon_mods_paths;
std::string menuicon_path;
- SubgameSpec(const std::string &id_ = "",
- const std::string &path_ = "",
- const std::string &gamemods_path_ = "",
- const std::set<std::string> &addon_mods_paths_ = std::set<std::string>(),
- const std::string &name_ = "",
- const std::string &menuicon_path_ = ""):
- id(id_),
- path(path_),
- gamemods_path(gamemods_path_),
- addon_mods_paths(addon_mods_paths_),
- name(name_),
- menuicon_path(menuicon_path_)
- {}
-
- bool isValid() const
+ SubgameSpec(const std::string &id = "", const std::string &path = "",
+ const std::string &gamemods_path = "",
+ const std::set<std::string> &addon_mods_paths =
+ std::set<std::string>(),
+ const std::string &name = "",
+ const std::string &menuicon_path = "",
+ const std::string &author = "") :
+ id(id),
+ name(name), author(author), path(path),
+ gamemods_path(gamemods_path), addon_mods_paths(addon_mods_paths),
+ menuicon_path(menuicon_path)
{
- return (!id.empty() && !path.empty());
}
+
+ bool isValid() const { return (!id.empty() && !path.empty()); }
};
// minetest.conf
bool getGameMinetestConfig(const std::string &game_path, Settings &conf);
-// game.conf
-bool getGameConfig(const std::string &game_path, Settings &conf);
-
-std::string getGameName(const std::string &game_path);
SubgameSpec findSubgame(const std::string &id);
SubgameSpec findWorldSubgame(const std::string &world_path);
@@ -68,8 +62,7 @@ std::set<std::string> getAvailableGameIds();
std::vector<SubgameSpec> getAvailableGames();
bool getWorldExists(const std::string &world_path);
-std::string getWorldGameId(const std::string &world_path,
- bool can_be_legacy=false);
+std::string getWorldGameId(const std::string &world_path, bool can_be_legacy = false);
struct WorldSpec
{
@@ -77,15 +70,12 @@ struct WorldSpec
std::string name;
std::string gameid;
- WorldSpec(
- const std::string &path_="",
- const std::string &name_="",
- const std::string &gameid_=""
- ):
- path(path_),
- name(name_),
- gameid(gameid_)
- {}
+ WorldSpec(const std::string &path = "", const std::string &name = "",
+ const std::string &gameid = "") :
+ path(path),
+ name(name), gameid(gameid)
+ {
+ }
bool isValid() const
{
diff --git a/src/convert_json.cpp b/src/convert_json.cpp
index bfd7f39c4..c774aa002 100644
--- a/src/convert_json.cpp
+++ b/src/convert_json.cpp
@@ -22,7 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <sstream>
#include "convert_json.h"
-#include "mods.h"
+#include "content/mods.h"
#include "config.h"
#include "log.h"
#include "settings.h"
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index 0c13e052d..8a39d7363 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -284,6 +284,7 @@ void set_default_settings(Settings *settings)
#endif
settings->setDefault("font_size", font_size_str);
settings->setDefault("mono_font_size", font_size_str);
+ settings->setDefault("contentdb_url", "https://contentdb.rubenwardy.com");
// Server
diff --git a/src/httpfetch.cpp b/src/httpfetch.cpp
index d8504ad64..6b67e0e13 100644
--- a/src/httpfetch.cpp
+++ b/src/httpfetch.cpp
@@ -245,7 +245,7 @@ HTTPFetchOngoing::HTTPFetchOngoing(const HTTPFetchRequest &request_,
curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1);
curl_easy_setopt(curl, CURLOPT_FAILONERROR, 1);
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1);
- curl_easy_setopt(curl, CURLOPT_MAXREDIRS, 1);
+ curl_easy_setopt(curl, CURLOPT_MAXREDIRS, 3);
curl_easy_setopt(curl, CURLOPT_ENCODING, "gzip");
std::string bind_address = g_settings->get("bind_address");
diff --git a/src/script/cpp_api/s_base.cpp b/src/script/cpp_api/s_base.cpp
index 571bac611..54ff8c495 100644
--- a/src/script/cpp_api/s_base.cpp
+++ b/src/script/cpp_api/s_base.cpp
@@ -24,7 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common/c_converter.h"
#include "serverobject.h"
#include "filesys.h"
-#include "mods.h"
+#include "content/mods.h"
#include "porting.h"
#include "util/string.h"
#include "server.h"
diff --git a/src/script/lua_api/l_base.cpp b/src/script/lua_api/l_base.cpp
index 5d7ba9640..8ab0a20b6 100644
--- a/src/script/lua_api/l_base.cpp
+++ b/src/script/lua_api/l_base.cpp
@@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_base.h"
#include "lua_api/l_internal.h"
#include "cpp_api/s_base.h"
-#include <mods.h>
+#include "content/mods.h"
#include <server.h>
ScriptApiBase *ModApiBase::getScriptApiBase(lua_State *L)
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp
index 027b7b0f8..241427709 100644
--- a/src/script/lua_api/l_mainmenu.cpp
+++ b/src/script/lua_api/l_mainmenu.cpp
@@ -25,11 +25,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "gui/guiMainMenu.h"
#include "gui/guiKeyChangeMenu.h"
#include "gui/guiPathSelectMenu.h"
-#include "subgame.h"
#include "version.h"
#include "porting.h"
#include "filesys.h"
#include "convert_json.h"
+#include "content/packages.h"
+#include "content/content.h"
+#include "content/subgames.h"
#include "serverlist.h"
#include "mapgen/mapgen.h"
#include "settings.h"
@@ -449,6 +451,10 @@ int ModApiMainMenu::l_get_games(lua_State *L)
lua_pushstring(L, game.path.c_str());
lua_settable(L, top_lvl2);
+ lua_pushstring(L, "type");
+ lua_pushstring(L, "game");
+ lua_settable(L, top_lvl2);
+
lua_pushstring(L, "gamemods_path");
lua_pushstring(L, game.gamemods_path.c_str());
lua_settable(L, top_lvl2);
@@ -457,6 +463,10 @@ int ModApiMainMenu::l_get_games(lua_State *L)
lua_pushstring(L, game.name.c_str());
lua_settable(L, top_lvl2);
+ lua_pushstring(L, "author");
+ lua_pushstring(L, game.author.c_str());
+ lua_settable(L, top_lvl2);
+
lua_pushstring(L, "menuicon_path");
lua_pushstring(L, game.menuicon_path.c_str());
lua_settable(L, top_lvl2);
@@ -479,47 +489,56 @@ int ModApiMainMenu::l_get_games(lua_State *L)
}
/******************************************************************************/
-int ModApiMainMenu::l_get_mod_info(lua_State *L)
+int ModApiMainMenu::l_get_content_info(lua_State *L)
{
std::string path = luaL_checkstring(L, 1);
- ModSpec spec;
+ ContentSpec spec;
spec.path = path;
- parseModContents(spec);
+ parseContentInfo(spec);
lua_newtable(L);
lua_pushstring(L, spec.name.c_str());
lua_setfield(L, -2, "name");
- lua_pushstring(L, spec.is_modpack ? "modpack" : "mod");
+ lua_pushstring(L, spec.type.c_str());
lua_setfield(L, -2, "type");
+ lua_pushstring(L, spec.author.c_str());
+ lua_setfield(L, -2, "author");
+
lua_pushstring(L, spec.desc.c_str());
lua_setfield(L, -2, "description");
lua_pushstring(L, spec.path.c_str());
lua_setfield(L, -2, "path");
- // Dependencies
- lua_newtable(L);
- int i = 1;
- for (const auto &dep : spec.depends) {
- lua_pushstring(L, dep.c_str());
- lua_rawseti(L, -2, i);
- i++;
- }
- lua_setfield(L, -2, "depends");
+ if (spec.type == "mod") {
+ ModSpec spec;
+ spec.path = path;
+ parseModContents(spec);
- // Optional Dependencies
- lua_newtable(L);
- i = 1;
- for (const auto &dep : spec.optdepends) {
- lua_pushstring(L, dep.c_str());
- lua_rawseti(L, -2, i);
- i++;
+ // Dependencies
+ lua_newtable(L);
+ int i = 1;
+ for (const auto &dep : spec.depends) {
+ lua_pushstring(L, dep.c_str());
+ lua_rawseti(L, -2, i);
+ i++;
+ }
+ lua_setfield(L, -2, "depends");
+
+ // Optional Dependencies
+ lua_newtable(L);
+ i = 1;
+ for (const auto &dep : spec.optdepends) {
+ lua_pushstring(L, dep.c_str());
+ lua_rawseti(L, -2, i);
+ i++;
+ }
+ lua_setfield(L, -2, "optional_depends");
}
- lua_setfield(L, -2, "optional_depends");
return 1;
}
@@ -838,6 +857,10 @@ bool ModApiMainMenu::isMinetestPath(std::string path)
if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "mods")))
return true;
+ /* mods */
+ if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "textures")))
+ return true;
+
/* worlds */
if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "worlds")))
return true;
@@ -972,6 +995,54 @@ int ModApiMainMenu::l_get_screen_info(lua_State *L)
return 1;
}
+int ModApiMainMenu::l_get_package_list(lua_State *L)
+{
+ std::string url = g_settings->get("contentdb_url");
+ std::vector<Package> packages = getPackagesFromURL(url + "/packages/");
+
+ // Make table
+ lua_newtable(L);
+ int top = lua_gettop(L);
+ unsigned int index = 1;
+
+ // Fill table
+ for (const auto &package : packages) {
+ lua_pushnumber(L, index);
+ lua_newtable(L);
+
+ int top_lvl2 = lua_gettop(L);
+
+ lua_pushstring(L, "name");
+ lua_pushstring(L, package.name.c_str());
+ lua_settable (L, top_lvl2);
+
+ lua_pushstring(L, "title");
+ lua_pushstring(L, package.title.c_str());
+ lua_settable (L, top_lvl2);
+
+ lua_pushstring(L, "author");
+ lua_pushstring(L, package.author.c_str());
+ lua_settable (L, top_lvl2);
+
+ lua_pushstring(L, "type");
+ lua_pushstring(L, package.type.c_str());
+ lua_settable (L, top_lvl2);
+
+ lua_pushstring(L, "short_description");
+ lua_pushstring(L, package.shortDesc.c_str());
+ lua_settable (L, top_lvl2);
+
+ lua_pushstring(L, "url");
+ lua_pushstring(L, package.url.c_str());
+ lua_settable (L, top_lvl2);
+
+ lua_settable(L, top);
+ index++;
+ }
+
+ return 1;
+}
+
/******************************************************************************/
int ModApiMainMenu::l_get_min_supp_proto(lua_State *L)
{
@@ -1015,7 +1086,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
API_FCT(get_table_index);
API_FCT(get_worlds);
API_FCT(get_games);
- API_FCT(get_mod_info);
+ API_FCT(get_content_info);
API_FCT(start);
API_FCT(close);
API_FCT(get_favorites);
@@ -1042,6 +1113,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
API_FCT(get_video_drivers);
API_FCT(get_video_modes);
API_FCT(get_screen_info);
+ API_FCT(get_package_list);
API_FCT(get_min_supp_proto);
API_FCT(get_max_supp_proto);
API_FCT(do_async_callback);
@@ -1050,7 +1122,6 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
/******************************************************************************/
void ModApiMainMenu::InitializeAsync(lua_State *L, int top)
{
-
API_FCT(get_worlds);
API_FCT(get_games);
API_FCT(get_favorites);
@@ -1066,4 +1137,5 @@ void ModApiMainMenu::InitializeAsync(lua_State *L, int top)
//API_FCT(extract_zip); //TODO remove dependency to GuiEngine
API_FCT(download_file);
//API_FCT(gettext); (gettext lib isn't threadsafe)
+ API_FCT(get_package_list);
}
diff --git a/src/script/lua_api/l_mainmenu.h b/src/script/lua_api/l_mainmenu.h
index 2faeaf63e..b08a5bc01 100644
--- a/src/script/lua_api/l_mainmenu.h
+++ b/src/script/lua_api/l_mainmenu.h
@@ -83,7 +83,7 @@ private:
static int l_get_games(lua_State *L);
- static int l_get_mod_info(lua_State *L);
+ static int l_get_content_info(lua_State *L);
//gui
@@ -133,6 +133,9 @@ private:
static int l_get_video_modes(lua_State *L);
+ //content store
+ static int l_get_package_list(lua_State *L);
+
//version compatibility
static int l_get_min_supp_proto(lua_State *L);
diff --git a/src/script/lua_api/l_storage.cpp b/src/script/lua_api/l_storage.cpp
index 4c6b2a182..01810ca8b 100644
--- a/src/script/lua_api/l_storage.cpp
+++ b/src/script/lua_api/l_storage.cpp
@@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_storage.h"
#include "l_internal.h"
-#include "mods.h"
+#include "content/mods.h"
#include "server.h"
int ModApiStorage::l_get_mod_storage(lua_State *L)
diff --git a/src/script/scripting_mainmenu.cpp b/src/script/scripting_mainmenu.cpp
index 0ff60951b..b6068439a 100644
--- a/src/script/scripting_mainmenu.cpp
+++ b/src/script/scripting_mainmenu.cpp
@@ -18,7 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
#include "scripting_mainmenu.h"
-#include "mods.h"
+#include "content/mods.h"
#include "cpp_api/s_internal.h"
#include "lua_api/l_base.h"
#include "lua_api/l_mainmenu.h"
diff --git a/src/server.cpp b/src/server.cpp
index 5bdf22c7e..1eddec700 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -49,7 +49,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "content_mapnode.h"
#include "content_nodemeta.h"
#include "content_sao.h"
-#include "mods.h"
+#include "content/mods.h"
#include "modchannels.h"
#include "serverlist.h"
#include "util/string.h"
diff --git a/src/server.h b/src/server.h
index 2442140c8..39cf56027 100644
--- a/src/server.h
+++ b/src/server.h
@@ -24,9 +24,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "hud.h"
#include "gamedef.h"
#include "serialization.h" // For SER_FMT_VER_INVALID
-#include "mods.h"
+#include "content/mods.h"
#include "inventorymanager.h"
-#include "subgame.h"
+#include "content/subgames.h"
#include "tileanimation.h" // struct TileAnimationParams
#include "network/peerhandler.h"
#include "network/address.h"
diff --git a/src/server/mods.cpp b/src/server/mods.cpp
index 34ac760e4..c246e6446 100644
--- a/src/server/mods.cpp
+++ b/src/server/mods.cpp
@@ -21,7 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "filesys.h"
#include "log.h"
#include "scripting_server.h"
-#include "subgame.h"
+#include "content/subgames.h"
/**
* Manage server mods
diff --git a/src/server/mods.h b/src/server/mods.h
index 9e4b23f30..2bc1aa22f 100644
--- a/src/server/mods.h
+++ b/src/server/mods.h
@@ -19,7 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#pragma once
-#include "../mods.h"
+#include "content/mods.h"
class ServerScripting;
diff --git a/src/serverlist.h b/src/serverlist.h
index 796b23b98..2b82b7431 100644
--- a/src/serverlist.h
+++ b/src/serverlist.h
@@ -19,7 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <iostream>
#include "config.h"
-#include "mods.h"
+#include "content/mods.h"
#include <json/json.h>
#pragma once
diff --git a/src/unittest/test.cpp b/src/unittest/test.cpp
index 7a0ef16b1..547c3fd07 100644
--- a/src/unittest/test.cpp
+++ b/src/unittest/test.cpp
@@ -24,7 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "itemdef.h"
#include "gamedef.h"
#include "modchannels.h"
-#include "mods.h"
+#include "content/mods.h"
#include "util/numeric.h"
content_t t_CONTENT_STONE;