diff options
author | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-06-17 19:11:28 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2017-06-17 19:11:28 +0200 |
commit | 8f7785771b9e02b1a1daf7a252550d78ea93053d (patch) | |
tree | 7a4e4b524dbc63fed3dac99a3844b634cc621d0d /src | |
parent | 76be103a91d6987527af19e87d93007be8ba8a67 (diff) | |
download | minetest-8f7785771b9e02b1a1daf7a252550d78ea93053d.tar.gz minetest-8f7785771b9e02b1a1daf7a252550d78ea93053d.tar.bz2 minetest-8f7785771b9e02b1a1daf7a252550d78ea93053d.zip |
Cpp11 initializers 2 (#5999)
* C++11 patchset 10: continue cleanup on constructors
* Drop obsolete bool MainMenuData::enable_public (setting is called with cURL in server loop)
* More classes cleanup
* More classes cleanup + change NULL tests to boolean tests
Diffstat (limited to 'src')
59 files changed, 333 insertions, 646 deletions
diff --git a/src/client.cpp b/src/client.cpp index 7a097bc0d..aa6a5d30d 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -221,7 +221,7 @@ Client::~Client() scene::IAnimatedMesh *mesh = m_device->getSceneManager()->getMeshCache()->getMeshByIndex(0); - if (mesh != NULL) + if (mesh) m_device->getSceneManager()->getMeshCache()->removeMesh(mesh); } @@ -383,7 +383,7 @@ void Client::step(float dtime) */ // Control local player (0ms) LocalPlayer *player = m_env.getLocalPlayer(); - assert(player != NULL); + assert(player); player->applyControl(dtime); // Step environment @@ -459,7 +459,7 @@ void Client::step(float dtime) if (block) { // Delete the old mesh delete block->mesh; - block->mesh = NULL; + block->mesh = nullptr; if (r.mesh) { minimap_mapblock = r.mesh->moveMinimapMapblock(); @@ -1370,7 +1370,7 @@ void Client::addNode(v3s16 p, MapNode n, bool remove_metadata) void Client::setPlayerControl(PlayerControl &control) { LocalPlayer *player = m_env.getLocalPlayer(); - assert(player != NULL); + assert(player); player->control = control; } @@ -1394,7 +1394,7 @@ bool Client::getLocalInventoryUpdated() void Client::getLocalInventory(Inventory &dst) { LocalPlayer *player = m_env.getLocalPlayer(); - assert(player != NULL); + assert(player); dst = player->inventory; } @@ -1407,7 +1407,7 @@ Inventory* Client::getInventory(const InventoryLocation &loc) case InventoryLocation::CURRENT_PLAYER: { LocalPlayer *player = m_env.getLocalPlayer(); - assert(player != NULL); + assert(player); return &player->inventory; } break; @@ -1496,7 +1496,7 @@ void Client::setCrack(int level, v3s16 pos) u16 Client::getHP() { LocalPlayer *player = m_env.getLocalPlayer(); - assert(player != NULL); + assert(player); return player->hp; } @@ -1529,7 +1529,7 @@ void Client::typeChatMessage(const std::wstring &message) // compatibility code if (m_proto_ver < 29) { LocalPlayer *player = m_env.getLocalPlayer(); - assert(player != NULL); + assert(player); std::wstring name = narrow_to_wide(player->getName()); pushToChatQueue((std::wstring)L"<" + name + L"> " + message); } diff --git a/src/client.h b/src/client.h index 1d5ab1298..7bfa26c0d 100644 --- a/src/client.h +++ b/src/client.h @@ -457,7 +457,7 @@ public: bool nodedefReceived() { return m_nodedef_received; } bool mediaReceived() - { return m_media_downloader == NULL; } + { return !m_media_downloader; } u8 getProtoVersion() { return m_proto_ver; } diff --git a/src/client/clientlauncher.cpp b/src/client/clientlauncher.cpp index 76d879725..1a7970872 100644 --- a/src/client/clientlauncher.cpp +++ b/src/client/clientlauncher.cpp @@ -357,8 +357,6 @@ bool ClientLauncher::launch_game(std::string &error_message, if (cmd_args.exists("password")) menudata.password = cmd_args.get("password"); - menudata.enable_public = g_settings->getBool("server_announce"); - // If a world was commanded, append and select it if (game_params.world_path != "") { worldspec.gameid = getWorldGameId(game_params.world_path, true); diff --git a/src/clientiface.cpp b/src/clientiface.cpp index b79d36ea2..a629ccee7 100644 --- a/src/clientiface.cpp +++ b/src/clientiface.cpp @@ -79,11 +79,11 @@ void RemoteClient::GetNextBlocks ( RemotePlayer *player = env->getPlayer(peer_id); // This can happen sometimes; clients and players are not in perfect sync. - if (player == NULL) + if (!player) return; PlayerSAO *sao = player->getPlayerSAO(); - if (sao == NULL) + if (!sao) return; // Won't send anything if already sending @@ -275,8 +275,7 @@ void RemoteClient::GetNextBlocks ( bool surely_not_found_on_disk = false; bool block_is_invalid = false; - if(block != NULL) - { + if (block) { // Reset usage timer, this block will be of use in the future. block->resetUsageTimer(); @@ -645,7 +644,7 @@ void ClientInterface::step(float dtime) void ClientInterface::UpdatePlayerList() { - if (m_env != NULL) { + if (m_env) { std::vector<u16> clients = getClientIDs(); m_clients_names.clear(); @@ -664,7 +663,7 @@ void ClientInterface::UpdatePlayerList() { MutexAutoLock clientslock(m_clients_mutex); RemoteClient* client = lockedGetClientNoEx(*i); - if(client != NULL) + if (client) client->PrintInfo(infostream); } diff --git a/src/clientmap.cpp b/src/clientmap.cpp index 9186e3cab..5e88cab45 100644 --- a/src/clientmap.cpp +++ b/src/clientmap.cpp @@ -212,11 +212,11 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver) if not seen on display */ - if (block->mesh != NULL) + if (block->mesh) block->mesh->updateCameraOffset(m_camera_offset); float range = 100000 * BS; - if (m_control.range_all == false) + if (!m_control.range_all) range = m_control.wanted_range * BS; float d = 0.0; @@ -229,7 +229,7 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver) /* Ignore if mesh doesn't exist */ - if (block->mesh == NULL) { + if (!block->mesh) { blocks_in_range_without_mesh++; continue; } @@ -398,7 +398,7 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass) MapBlock *block = i->second; // If the mesh of the block happened to get deleted, ignore it - if (block->mesh == NULL) + if (!block->mesh) continue; float d = 0.0; diff --git a/src/content_cao.cpp b/src/content_cao.cpp index 0b9df6451..ac7b48e0d 100644 --- a/src/content_cao.cpp +++ b/src/content_cao.cpp @@ -202,7 +202,7 @@ void TestCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc, void TestCAO::removeFromScene(bool permanent) { - if(m_node == NULL) + if (!m_node) return; m_node->remove(); @@ -220,7 +220,7 @@ v3s16 TestCAO::getLightPosition() void TestCAO::updateNodePos() { - if(m_node == NULL) + if (!m_node) return; m_node->setPosition(m_position); @@ -377,16 +377,16 @@ void ItemCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc, void ItemCAO::removeFromScene(bool permanent) { - if(m_node == NULL) + if (!m_node) return; m_node->remove(); - m_node = NULL; + m_node = nullptr; } void ItemCAO::updateLight(u8 light_at_pos) { - if(m_node == NULL) + if (!m_node) return; u8 li = decode_light(light_at_pos); @@ -401,7 +401,7 @@ v3s16 ItemCAO::getLightPosition() void ItemCAO::updateNodePos() { - if(m_node == NULL) + if (!m_node) return; m_node->setPosition(m_position); @@ -428,7 +428,7 @@ void ItemCAO::updateInfoText() void ItemCAO::updateTexture() { - if(m_node == NULL) + if (!m_node) return; // Create an inventory item to see what is its image @@ -1155,13 +1155,13 @@ void GenericCAO::step(float dtime, ClientEnvironment *env) updateTextures(m_previous_texture_modifier); } } - if(getParent() == NULL && fabs(m_prop.automatic_rotate) > 0.001) + if(!getParent() && fabs(m_prop.automatic_rotate) > 0.001) { m_yaw += dtime * m_prop.automatic_rotate * 180 / M_PI; updateNodePos(); } - if (getParent() == NULL && m_prop.automatic_face_movement_dir && + if (!getParent() && m_prop.automatic_face_movement_dir && (fabs(m_velocity.Z) > 0.001 || fabs(m_velocity.X) > 0.001)) { float optimal_yaw = atan2(m_velocity.Z,m_velocity.X) * 180 / M_PI @@ -1408,7 +1408,7 @@ void GenericCAO::updateTextures(std::string mod) void GenericCAO::updateAnimation() { - if(m_animated_meshnode == NULL) + if (!m_animated_meshnode) return; if (m_animated_meshnode->getStartFrame() != m_animation_range.X || @@ -1426,7 +1426,7 @@ void GenericCAO::updateAnimation() void GenericCAO::updateBonePosition() { - if(m_bone_position.empty() || m_animated_meshnode == NULL) + if(m_bone_position.empty() || !m_animated_meshnode) return; m_animated_meshnode->setJointMode(irr::scene::EJUOR_CONTROL); // To write positions to the mesh on render @@ -1447,7 +1447,7 @@ void GenericCAO::updateBonePosition() void GenericCAO::updateAttachments() { - if (getParent() == NULL) { // Detach or don't attach + if (!getParent()) { // Detach or don't attach scene::ISceneNode *node = getSceneNode(); if (node) { v3f old_position = node->getAbsolutePosition(); diff --git a/src/environment.cpp b/src/environment.cpp index 3a6d1b787..904bab6f3 100644 --- a/src/environment.cpp +++ b/src/environment.cpp @@ -28,9 +28,9 @@ with this program; if not, write to the Free Software Foundation, Inc., Environment::Environment(IGameDef *gamedef): - m_gamedef(gamedef), m_time_of_day_speed(0.0f), - m_day_count(0) + m_day_count(0), + m_gamedef(gamedef) { m_cache_enable_shaders = g_settings->getBool("enable_shaders"); m_cache_active_block_mgmt_interval = g_settings->getFloat("active_block_mgmt_interval"); diff --git a/src/game.cpp b/src/game.cpp index c32ab6f30..fc6df462d 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -2643,7 +2643,7 @@ void Game::openInventory() */ LocalPlayer *player = client->getEnv().getLocalPlayer(); - if (player == NULL || player->getCAO() == NULL) + if (!player || !player->getCAO()) return; infostream << "the_game: " << "Launching inventory" << std::endl; @@ -3402,7 +3402,7 @@ void Game::updateCamera(u32 busy_time, f32 dtime) GenericCAO *playercao = player->getCAO(); // If playercao not loaded, don't change camera - if (playercao == NULL) + if (!playercao) return; camera->toggleCameraMode(); diff --git a/src/guiChatConsole.cpp b/src/guiChatConsole.cpp index fe11e730d..f8c3ed4c1 100644 --- a/src/guiChatConsole.cpp +++ b/src/guiChatConsole.cpp @@ -76,12 +76,9 @@ GUIChatConsole::GUIChatConsole( m_font = g_fontengine->getFont(FONT_SIZE_UNSPECIFIED, FM_Mono); - if (m_font == NULL) - { + if (!m_font) { errorstream << "GUIChatConsole: Unable to load mono font "; - } - else - { + } else { core::dimension2d<u32> dim = m_font->getDimension(L"M"); m_fontsize = v2u32(dim.Width, dim.Height); m_font->grab(); @@ -353,7 +350,7 @@ void GUIChatConsole::drawText() void GUIChatConsole::drawPrompt() { - if (m_font == NULL) + if (!m_font) return; u32 row = m_chat_backend->getConsoleBuffer().getRows(); diff --git a/src/guiEngine.cpp b/src/guiEngine.cpp index 6363a340a..0abb24792 100644 --- a/src/guiEngine.cpp +++ b/src/guiEngine.cpp @@ -323,7 +323,7 @@ GUIEngine::~GUIEngine() //clean up texture pointers for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) { - if (m_textures[i].texture != NULL) + if (m_textures[i].texture) driver->removeTexture(m_textures[i].texture); } diff --git a/src/guiFormSpecMenu.cpp b/src/guiFormSpecMenu.cpp index 85d9ef48a..c6a917d12 100644 --- a/src/guiFormSpecMenu.cpp +++ b/src/guiFormSpecMenu.cpp @@ -2004,7 +2004,7 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize) // Add tooltip { - assert(m_tooltip_element == NULL); + assert(!m_tooltip_element); // Note: parent != this so that the tooltip isn't clipped by the menu rectangle m_tooltip_element = addStaticText(Environment, L"",core::rect<s32>(0,0,110,18)); m_tooltip_element->enableOverrideColor(true); @@ -2157,7 +2157,7 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize) m_tooltip_element->setOverrideFont(m_font); gui::IGUISkin* skin = Environment->getSkin(); - sanity_check(skin != NULL); + sanity_check(skin); gui::IGUIFont *old_font = skin->getFont(); skin->setFont(m_font); diff --git a/src/guiKeyChangeMenu.cpp b/src/guiKeyChangeMenu.cpp index ae53c56f9..5e6380930 100644 --- a/src/guiKeyChangeMenu.cpp +++ b/src/guiKeyChangeMenu.cpp @@ -75,12 +75,9 @@ GUIKeyChangeMenu::GUIKeyChangeMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id, IMenuManager *menumgr) : GUIModalMenu(env, parent, id, menumgr) { - shift_down = false; - activeKey = -1; - this->key_used_text = NULL; init_keys(); - for(size_t i=0; i<key_settings.size(); i++) - this->key_used.push_back(key_settings.at(i)->key); + for (size_t i = 0; i < key_settings.size(); i++) + key_used.push_back(key_settings.at(i)->key); } GUIKeyChangeMenu::~GUIKeyChangeMenu() @@ -115,7 +112,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) { removeChildren(); v2s32 size(745, 430); - + core::rect < s32 > rect(screensize.X / 2 - size.X / 2, screensize.Y / 2 - size.Y / 2, screensize.X / 2 + size.X / 2, screensize.Y / 2 + size.Y / 2); @@ -124,7 +121,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) recalculateAbsolutePosition(false); v2s32 topleft(0, 0); - + { core::rect < s32 > rect(0, 0, 600, 40); rect += topleft + v2s32(25, 3); @@ -163,7 +160,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) offset += v2s32(0, 25); } } - + { s32 option_x = offset.X; s32 option_y = offset.Y + 5; @@ -209,7 +206,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) Environment->addButton(rect, this, GUI_ID_ABORT_BUTTON, text); delete[] text; - } + } } void GUIKeyChangeMenu::drawMenu() @@ -279,10 +276,10 @@ bool GUIKeyChangeMenu::OnEvent(const SEvent& event) { if (event.EventType == EET_KEY_INPUT_EVENT && activeKey >= 0 && event.KeyInput.PressedDown) { - + bool prefer_character = shift_down; KeyPress kp(event.KeyInput, prefer_character); - + bool shift_went_down = false; if(!shift_down && (event.KeyInput.Key == irr::KEY_SHIFT || diff --git a/src/guiKeyChangeMenu.h b/src/guiKeyChangeMenu.h index 1aa400632..74f9344a2 100644 --- a/src/guiKeyChangeMenu.h +++ b/src/guiKeyChangeMenu.h @@ -65,12 +65,11 @@ private: void add_key(int id, const wchar_t *button_name, const std::string &setting_name); - bool shift_down; - - s32 activeKey; + bool shift_down = false; + s32 activeKey = -1; std::vector<KeyPress> key_used; - gui::IGUIStaticText *key_used_text; + gui::IGUIStaticText *key_used_text = nullptr; std::vector<key_setting *> key_settings; }; diff --git a/src/guiMainMenu.h b/src/guiMainMenu.h index 711ad10f8..c1c3c88a9 100644 --- a/src/guiMainMenu.h +++ b/src/guiMainMenu.h @@ -27,14 +27,11 @@ with this program; if not, write to the Free Software Foundation, Inc., struct MainMenuDataForScript { - MainMenuDataForScript() : - reconnect_requested(false) - {} + MainMenuDataForScript() {} // Whether the server has requested a reconnect - bool reconnect_requested; - - std::string errormessage; + bool reconnect_requested = false; + std::string errormessage = ""; }; struct MainMenuData { @@ -46,22 +43,16 @@ struct MainMenuData { std::string name; std::string password; // Whether to reconnect - bool do_reconnect; + bool do_reconnect = false; // Server options - bool enable_public; - int selected_world; - bool simple_singleplayer_mode; + int selected_world = 0; + bool simple_singleplayer_mode = false; // Data to be passed to the script MainMenuDataForScript script_data; - MainMenuData(): - do_reconnect(false), - enable_public(false), - selected_world(0), - simple_singleplayer_mode(false) - {} + MainMenuData() {} }; #endif diff --git a/src/guiPasswordChange.cpp b/src/guiPasswordChange.cpp index c8eb36e5f..ce1b66fd0 100644 --- a/src/guiPasswordChange.cpp +++ b/src/guiPasswordChange.cpp @@ -41,10 +41,7 @@ GUIPasswordChange::GUIPasswordChange(gui::IGUIEnvironment* env, Client* client ): GUIModalMenu(env, parent, id, menumgr), - m_client(client), - m_oldpass(L""), - m_newpass(L""), - m_newpass_confirm(L"") + m_client(client) { } diff --git a/src/guiPasswordChange.h b/src/guiPasswordChange.h index 9680ef13d..d9d21e7c4 100644 --- a/src/guiPasswordChange.h +++ b/src/guiPasswordChange.h @@ -47,9 +47,9 @@ public: private: Client *m_client; - std::wstring m_oldpass; - std::wstring m_newpass; - std::wstring m_newpass_confirm; + std::wstring m_oldpass = L""; + std::wstring m_newpass = L""; + std::wstring m_newpass_confirm = L""; }; #endif diff --git a/src/guiPathSelectMenu.cpp b/src/guiPathSelectMenu.cpp index d992d8c0f..e56a6224c 100644 --- a/src/guiPathSelectMenu.cpp +++ b/src/guiPathSelectMenu.cpp @@ -25,8 +25,6 @@ GUIFileSelectMenu::GUIFileSelectMenu(gui::IGUIEnvironment* env, bool is_file_select) : GUIModalMenu(env, parent, id, menumgr), m_title(utf8_to_wide(title)), - m_accepted(false), - m_text_dst(NULL), m_formname(formname), m_file_select_dialog(is_file_select) { diff --git a/src/guiPathSelectMenu.h b/src/guiPathSelectMenu.h index add4e36af..b1877c77a 100644 --- a/src/guiPathSelectMenu.h +++ b/src/guiPathSelectMenu.h @@ -49,11 +49,11 @@ private: void acceptInput(); std::wstring m_title; - bool m_accepted; + bool m_accepted = false; - gui::IGUIFileOpenDialog *m_fileOpenDialog; + gui::IGUIFileOpenDialog *m_fileOpenDialog = nullptr; - TextDest *m_text_dst; + TextDest *m_text_dst = nullptr; std::string m_formname; bool m_file_select_dialog; diff --git a/src/guiTable.cpp b/src/guiTable.cpp index d223e3069..44da4aa7b 100644 --- a/src/guiTable.cpp +++ b/src/guiTable.cpp @@ -47,22 +47,7 @@ GUITable::GUITable(gui::IGUIEnvironment *env, ISimpleTextureSource *tsrc ): gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle), - m_tsrc(tsrc), - m_is_textlist(false), - m_has_tree_column(false), - m_selected(-1), - m_sel_column(0), - m_sel_doubleclick(false), - m_keynav_time(0), - m_keynav_buffer(L""), - m_border(true), - m_color(255, 255, 255, 255), - m_background(255, 0, 0, 0), - m_highlight(255, 70, 100, 50), - m_highlight_text(255, 255, 255, 255), - m_rowheight(1), - m_font(NULL), - m_scrollbar(NULL) + m_tsrc(tsrc) { assert(tsrc != NULL); @@ -109,7 +94,7 @@ GUITable::~GUITable() if (m_font) m_font->drop(); - + m_scrollbar->remove(); } diff --git a/src/guiTable.h b/src/guiTable.h index 02e8af00b..f66d0aecb 100644 --- a/src/guiTable.h +++ b/src/guiTable.h @@ -52,18 +52,11 @@ public: */ struct DynamicData { - s32 selected; - s32 scrollpos; - s32 keynav_time; + s32 selected = 0; + s32 scrollpos = 0; + s32 keynav_time = 0; core::stringw keynav_buffer; std::set<s32> opened_trees; - - DynamicData() - { - selected = 0; - scrollpos = 0; - keynav_time = 0; - } }; /* @@ -187,27 +180,27 @@ protected: std::vector<Row> m_rows; // Table content (only visible; indices into m_rows) std::vector<s32> m_visible_rows; - bool m_is_textlist; - bool m_has_tree_column; + bool m_is_textlist = false; + bool m_has_tree_column = false; // Selection status - s32 m_selected; // index of row (1...n), or 0 if none selected - s32 m_sel_column; - bool m_sel_doubleclick; + s32 m_selected = -1; // index of row (1...n), or 0 if none selected + s32 m_sel_column = 0; + bool m_sel_doubleclick = false; // Keyboard navigation stuff - u64 m_keynav_time; - core::stringw m_keynav_buffer; + u64 m_keynav_time = 0; + core::stringw m_keynav_buffer = L""; // Drawing and geometry information - bool m_border; - video::SColor m_color; - video::SColor m_background; - video::SColor m_highlight; - video::SColor m_highlight_text; - s32 m_rowheight; - gui::IGUIFont *m_font; - gui::IGUIScrollBar *m_scrollbar; + bool m_border = true; + video::SColor m_color = video::SColor(255, 255, 255, 255); + video::SColor m_background = video::SColor(255, 0, 0, 0); + video::SColor m_highlight = video::SColor(255, 70, 100, 50); + video::SColor m_highlight_text = video::SColor(255, 255, 255, 255); + s32 m_rowheight = 1; + gui::IGUIFont *m_font = nullptr; + gui::IGUIScrollBar *m_scrollbar = nullptr; // Allocated strings and images std::vector<core::stringw> m_strings; diff --git a/src/httpfetch.cpp b/src/httpfetch.cpp index ac743bf77..cd66a80d5 100644 --- a/src/httpfetch.cpp +++ b/src/httpfetch.cpp @@ -42,12 +42,8 @@ std::map<unsigned long, std::queue<HTTPFetchResult> > g_httpfetch_results; PcgRandom g_callerid_randomness; HTTPFetchRequest::HTTPFetchRequest() : - url(""), - caller(HTTPFETCH_DISCARD), - request_id(0), timeout(g_settings->getS32("curl_timeout")), connect_timeout(timeout), - multipart(false), useragent(std::string(PROJECT_NAME_C "/") + g_version_hash + " (" + porting::get_sysinfo() + ")") { } diff --git a/src/httpfetch.h b/src/httpfetch.h index 29fb540d0..5a673d7e6 100644 --- a/src/httpfetch.h +++ b/src/httpfetch.h @@ -31,15 +31,15 @@ with this program; if not, write to the Free Software Foundation, Inc., struct HTTPFetchRequest { - std::string url; + std::string url = ""; // Identifies the caller (for asynchronous requests) // Ignored by httpfetch_sync - unsigned long caller; + unsigned long caller = HTTPFETCH_DISCARD; // Some number that identifies the request // (when the same caller issues multiple httpfetch_async calls) - unsigned long request_id; + unsigned long request_id = 0; // Timeout for the whole transfer, in milliseconds long timeout; @@ -49,7 +49,7 @@ struct HTTPFetchRequest // Indicates if this is multipart/form-data or // application/x-www-form-urlencoded. POST-only. - bool multipart; + bool multipart = false; // POST fields. Fields are escaped properly. // If this is empty a GET request is done instead. @@ -69,23 +69,18 @@ struct HTTPFetchRequest struct HTTPFetchResult { - bool succeeded; - bool timeout; - long response_code; - std::string data; + bool succeeded = false; + bool timeout = false; + long response_code = 0; + std::string data = ""; // The caller and request_id from the corresponding HTTPFetchRequest. - unsigned long caller; - unsigned long request_id; + unsigned long caller = HTTPFETCH_DISCARD; + unsigned long request_id = 0; - HTTPFetchResult() - : succeeded(false), timeout(false), response_code(0), data(""), - caller(HTTPFETCH_DISCARD), request_id(0) - { - } + HTTPFetchResult() {} HTTPFetchResult(const HTTPFetchRequest &fetch_request) - : succeeded(false), timeout(false), response_code(0), data(""), - caller(fetch_request.caller), request_id(fetch_request.request_id) + : caller(fetch_request.caller), request_id(fetch_request.request_id) { } }; diff --git a/src/hud.cpp b/src/hud.cpp index 6bdbafc06..b030215d4 100644 --- a/src/hud.cpp +++ b/src/hud.cpp @@ -51,8 +51,6 @@ Hud::Hud(video::IVideoDriver *driver, scene::ISceneManager* smgr, this->inventory = inventory; m_hud_scaling = g_settings->getFloat("hud_scaling"); - m_screensize = v2u32(0, 0); - m_displaycenter = v2s32(0, 0); m_hotbar_imagesize = floor(HOTBAR_IMAGE_SIZE * porting::getDisplayDensity() + 0.5); m_hotbar_imagesize *= m_hud_scaling; m_padding = m_hotbar_imagesize / 12; @@ -77,16 +75,9 @@ Hud::Hud(video::IVideoDriver *driver, scene::ISceneManager* smgr, use_crosshair_image = tsrc->isKnownSourceImage("crosshair.png"); - hotbar_image = ""; - use_hotbar_image = false; - hotbar_selected_image = ""; - use_hotbar_selected_image = false; - - m_selection_mesh = NULL; m_selection_boxes.clear(); m_halo_boxes.clear(); - m_selection_pos = v3f(0.0, 0.0, 0.0); std::string mode_setting = g_settings->get("node_highlighting"); if (mode_setting == "halo") { @@ -114,10 +114,10 @@ public: video::SColor crosshair_argb; video::SColor selectionbox_argb; - bool use_crosshair_image; - std::string hotbar_image; - bool use_hotbar_image; - std::string hotbar_selected_image; + bool use_crosshair_image = false; + std::string hotbar_image = ""; + bool use_hotbar_image = false; + std::string hotbar_selected_image = ""; bool use_hotbar_selected_image; Hud(video::IVideoDriver *driver,scene::ISceneManager* smgr, @@ -170,7 +170,7 @@ private: v3f m_selection_pos; v3f m_selection_pos_with_offset; - scene::IMesh* m_selection_mesh; + scene::IMesh *m_selection_mesh = nullptr; video::SColor m_selection_mesh_color; v3f m_selected_face_normal; diff --git a/src/intlGUIEditBox.cpp b/src/intlGUIEditBox.cpp index 37687e1e4..2aacc7259 100644 --- a/src/intlGUIEditBox.cpp +++ b/src/intlGUIEditBox.cpp @@ -62,13 +62,9 @@ namespace gui intlGUIEditBox::intlGUIEditBox(const wchar_t* text, bool border, IGUIEnvironment* environment, IGUIElement* parent, s32 id, const core::rect<s32>& rectangle) - : IGUIEditBox(environment, parent, id, rectangle), MouseMarking(false), - Border(border), OverrideColorEnabled(false), MarkBegin(0), MarkEnd(0), - OverrideColor(video::SColor(101,255,255,255)), OverrideFont(0), LastBreakFont(0), - Operator(0), BlinkStartTime(0), CursorPos(0), HScrollPos(0), VScrollPos(0), Max(0), - WordWrap(false), MultiLine(false), AutoScroll(true), PasswordBox(false), - PasswordChar(L'*'), HAlign(EGUIA_UPPERLEFT), VAlign(EGUIA_CENTER), - CurrentTextRect(0,0,1,1), FrameRect(rectangle) + : IGUIEditBox(environment, parent, id, rectangle), + Border(border), + FrameRect(rectangle) { #ifdef _DEBUG setDebugName("intlintlGUIEditBox"); diff --git a/src/intlGUIEditBox.h b/src/intlGUIEditBox.h index bb617476c..e3fc2755b 100644 --- a/src/intlGUIEditBox.h +++ b/src/intlGUIEditBox.h @@ -145,29 +145,36 @@ namespace gui bool processMouse(const SEvent& event); s32 getCursorPos(s32 x, s32 y); - bool MouseMarking; + bool MouseMarking = false; bool Border; - bool OverrideColorEnabled; - s32 MarkBegin; - s32 MarkEnd; - - video::SColor OverrideColor; - gui::IGUIFont *OverrideFont, *LastBreakFont; - IOSOperator* Operator; - - u64 BlinkStartTime; - s32 CursorPos; - s32 HScrollPos, VScrollPos; // scroll position in characters - u32 Max; - - bool WordWrap, MultiLine, AutoScroll, PasswordBox; - wchar_t PasswordChar; - EGUI_ALIGNMENT HAlign, VAlign; - - core::array< core::stringw > BrokenText; - core::array< s32 > BrokenTextPositions; - - core::rect<s32> CurrentTextRect, FrameRect; // temporary values + bool OverrideColorEnabled = false; + s32 MarkBegin = 0; + s32 MarkEnd = 0; + + video::SColor OverrideColor = video::SColor(101,255,255,255); + gui::IGUIFont *OverrideFont = nullptr; + gui::IGUIFont *LastBreakFont = nullptr; + IOSOperator *Operator = nullptr; + + u64 BlinkStartTime = 0; + s32 CursorPos = 0; + s32 HScrollPos = 0; + s32 VScrollPos = 0; // scroll position in characters + u32 Max = 0; + + bool WordWrap = false; + bool MultiLine = false; + bool AutoScroll = true; + bool PasswordBox = false; + wchar_t PasswordChar = L'*'; + EGUI_ALIGNMENT HAlign = EGUIA_UPPERLEFT; + EGUI_ALIGNMENT VAlign = EGUIA_CENTER; + + core::array<core::stringw> BrokenText; + core::array<s32> BrokenTextPositions; + + core::rect<s32> CurrentTextRect = core::rect<s32>(0,0,1,1); + core::rect<s32> FrameRect; // temporary values }; diff --git a/src/inventory.cpp b/src/inventory.cpp index 8617f7263..25f524150 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -372,7 +372,6 @@ ItemStack ItemStack::peekItem(u32 peekcount) const InventoryList::InventoryList(const std::string &name, u32 size, IItemDefManager *itemdef): m_name(name), m_size(size), - m_width(0), m_itemdef(itemdef) { clearItems(); diff --git a/src/inventory.h b/src/inventory.h index a9fef3b05..e3e818708 100644 --- a/src/inventory.h +++ b/src/inventory.h @@ -33,7 +33,7 @@ struct ToolCapabilities; struct ItemStack { - ItemStack(): name(""), count(0), wear(0) {} + ItemStack() {} ItemStack(const std::string &name_, u16 count_, u16 wear, IItemDefManager *itemdef); @@ -164,9 +164,9 @@ struct ItemStack /* Properties */ - std::string name; - u16 count; - u16 wear; + std::string name = ""; + u16 count = 0; + u16 wear = 0; ItemStackMetadata metadata; }; @@ -252,7 +252,8 @@ public: private: std::vector<ItemStack> m_items; std::string m_name; - u32 m_size, m_width; + u32 m_size; + u32 m_width = 0; IItemDefManager *m_itemdef; }; @@ -307,7 +308,7 @@ private: std::vector<InventoryList*> m_lists; IItemDefManager *m_itemdef; - bool m_dirty; + bool m_dirty = false; }; #endif diff --git a/src/keycode.cpp b/src/keycode.cpp index 66708fb19..344ac7c83 100644 --- a/src/keycode.cpp +++ b/src/keycode.cpp @@ -278,12 +278,6 @@ struct table_key lookup_keychar(wchar_t Char) throw UnknownKeycode(os.str().c_str()); } -KeyPress::KeyPress() : - Key(irr::KEY_KEY_CODES_COUNT), - Char(L'\0'), - m_name("") -{} - KeyPress::KeyPress(const char *name) { if (strlen(name) == 0) { diff --git a/src/keycode.h b/src/keycode.h index 4cd0b707e..f0012d5eb 100644 --- a/src/keycode.h +++ b/src/keycode.h @@ -31,7 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc., class KeyPress { public: - KeyPress(); + KeyPress() {} KeyPress(const char *name); KeyPress(const irr::SEvent::SKeyInput &in, bool prefer_character = false); @@ -50,9 +50,9 @@ protected: return k > 0 && k < irr::KEY_KEY_CODES_COUNT; } - irr::EKEY_CODE Key; - wchar_t Char; - std::string m_name; + irr::EKEY_CODE Key = irr::KEY_KEY_CODES_COUNT; + wchar_t Char = L'\0'; + std::string m_name = ""; }; extern const KeyPress EscapeKey; diff --git a/src/localplayer.cpp b/src/localplayer.cpp index b587f7bbb..aa38f338d 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -34,62 +34,8 @@ with this program; if not, write to the Free Software Foundation, Inc., LocalPlayer::LocalPlayer(Client *client, const char *name): Player(name, client->idef()), - parent(0), - hp(PLAYER_MAX_HP), - isAttached(false), - touching_ground(false), - in_liquid(false), - in_liquid_stable(false), - liquid_viscosity(0), - is_climbing(false), - swimming_vertical(false), - // Movement overrides are multipliers and must be 1 by default - physics_override_speed(1.0f), - physics_override_jump(1.0f), - physics_override_gravity(1.0f), - physics_override_sneak(true), - physics_override_sneak_glitch(false), - physics_override_new_move(true), // Temporary option for old move code - overridePosition(v3f(0,0,0)), - last_position(v3f(0,0,0)), - last_speed(v3f(0,0,0)), - last_pitch(0), - last_yaw(0), - last_keyPressed(0), - last_camera_fov(0), - last_wanted_range(0), - camera_impact(0.f), - makes_footstep_sound(true), - last_animation(NO_ANIM), - hotbar_image(""), - hotbar_selected_image(""), - light_color(255,255,255,255), - hurt_tilt_timer(0.0f), - hurt_tilt_strength(0.0f), - m_position(0,0,0), - m_sneak_node(32767,32767,32767), - m_sneak_node_bb_ymax(0), // To support temporary option for old move code - m_sneak_node_bb_top(0,0,0,0,0,0), - m_sneak_node_exists(false), - m_need_to_get_new_sneak_node(true), - m_sneak_ladder_detected(false), - m_ledge_detected(false), - m_old_node_below(32767,32767,32767), - m_old_node_below_type("air"), - m_can_jump(false), - m_breath(PLAYER_MAX_BREATH), - m_yaw(0), - m_pitch(0), - camera_barely_in_ceiling(false), - m_collisionbox(-BS * 0.30, 0.0, -BS * 0.30, BS * 0.30, BS * 1.75, BS * 0.30), - m_cao(NULL), m_client(client) { - // Initialize hp to 0, so that no hearts will be shown if server - // doesn't support health points - hp = 0; - eye_offset_first = v3f(0,0,0); - eye_offset_third = v3f(0,0,0); } LocalPlayer::~LocalPlayer() diff --git a/src/localplayer.h b/src/localplayer.h index 9cbefae23..af58ab037 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "player.h" #include "environment.h" +#include "constants.h" #include <list> class Client; @@ -44,27 +45,29 @@ public: LocalPlayer(Client *client, const char *name); virtual ~LocalPlayer(); - ClientActiveObject *parent; + ClientActiveObject *parent = nullptr; - u16 hp; - bool isAttached; - bool touching_ground; + // Initialize hp to 0, so that no hearts will be shown if server + // doesn't support health points + u16 hp = 0; + bool isAttached = false; + bool touching_ground = false; // This oscillates so that the player jumps a bit above the surface - bool in_liquid; + bool in_liquid = false; // This is more stable and defines the maximum speed of the player - bool in_liquid_stable; + bool in_liquid_stable = false; // Gets the viscosity of water to calculate friction - u8 liquid_viscosity; - bool is_climbing; - bool swimming_vertical; - - float physics_override_speed; - float physics_override_jump; - float physics_override_gravity; - bool physics_override_sneak; - bool physics_override_sneak_glitch; + u8 liquid_viscosity = 0; + bool is_climbing = false; + bool swimming_vertical = false; + + float physics_override_speed = 1.0f; + float physics_override_jump = 1.0f; + float physics_override_gravity = 1.0f; + bool physics_override_sneak = true; + bool physics_override_sneak_glitch = false; // Temporary option for old move code - bool physics_override_new_move; + bool physics_override_new_move = true; v3f overridePosition; @@ -83,32 +86,32 @@ public: // Used to check if anything changed and prevent sending packets if not v3f last_position; v3f last_speed; - float last_pitch; - float last_yaw; - unsigned int last_keyPressed; - u8 last_camera_fov; - u8 last_wanted_range; + float last_pitch = 0.0f; + float last_yaw = 0.0f; + unsigned int last_keyPressed = 0; + u8 last_camera_fov = 0; + u8 last_wanted_range = 0; - float camera_impact; + float camera_impact = 0.0f; - bool makes_footstep_sound; + bool makes_footstep_sound = true; - int last_animation; + int last_animation = NO_ANIM; float last_animation_speed; - std::string hotbar_image; - std::string hotbar_selected_image; + std::string hotbar_image = ""; + std::string hotbar_selected_image = ""; - video::SColor light_color; + video::SColor light_color = video::SColor(255, 255, 255, 255); - float hurt_tilt_timer; - float hurt_tilt_strength; + float hurt_tilt_timer = 0.0f; + float hurt_tilt_strength = 0.0f; GenericCAO *getCAO() const { return m_cao; } void setCAO(GenericCAO *toset) { - assert(m_cao == NULL); // Pre-condition + assert(!m_cao); // Pre-condition m_cao = toset; } @@ -143,35 +146,36 @@ private: v3f m_position; - v3s16 m_sneak_node; + v3s16 m_sneak_node = v3s16(32767, 32767, 32767); // Stores the max player uplift by m_sneak_node // To support temporary option for old move code - f32 m_sneak_node_bb_ymax; + f32 m_sneak_node_bb_ymax = 0.0f; // Stores the top bounding box of m_sneak_node - aabb3f m_sneak_node_bb_top; + aabb3f m_sneak_node_bb_top = aabb3f(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f); // Whether the player is allowed to sneak - bool m_sneak_node_exists; + bool m_sneak_node_exists = false; // Whether recalculation of m_sneak_node and its top bbox is needed - bool m_need_to_get_new_sneak_node; + bool m_need_to_get_new_sneak_node = true; // Whether a "sneak ladder" structure is detected at the players pos // see detectSneakLadder() in the .cpp for more info (always false if disabled) - bool m_sneak_ladder_detected; + bool m_sneak_ladder_detected = false; // Whether a 2-node-up ledge is detected at the players pos, // see detectLedge() in the .cpp for more info (always false if disabled). - bool m_ledge_detected; + bool m_ledge_detected = false; // Node below player, used to determine whether it has been removed, // and its old type - v3s16 m_old_node_below; - std::string m_old_node_below_type; - bool m_can_jump; - u16 m_breath; - f32 m_yaw; - f32 m_pitch; - bool camera_barely_in_ceiling; - aabb3f m_collisionbox; - - GenericCAO *m_cao; + v3s16 m_old_node_below = v3s16(32767, 32767, 32767); + std::string m_old_node_below_type = "air"; + bool m_can_jump = false; + u16 m_breath = PLAYER_MAX_BREATH; + f32 m_yaw = 0.0f; + f32 m_pitch = 0.0f; + bool camera_barely_in_ceiling = false; + aabb3f m_collisionbox = aabb3f(-BS * 0.30f, 0.0f, -BS * 0.30f, BS * 0.30f, + BS * 1.75f, BS * 0.30f); + + GenericCAO *m_cao = nullptr; Client *m_client; }; diff --git a/src/main.cpp b/src/main.cpp index 6a2e89f7a..b9530c55e 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -319,7 +319,7 @@ static void print_allowed_options(const OptionList &allowed_options) std::cout << padStringRight(os1.str(), 30); - if (i->second.help != NULL) + if (i->second.help) std::cout << i->second.help; std::cout << std::endl; diff --git a/src/mainmenumanager.h b/src/mainmenumanager.h index fb715ca9b..b9bd3762b 100644 --- a/src/mainmenumanager.h +++ b/src/mainmenumanager.h @@ -125,12 +125,6 @@ class MainGameCallback : public IGameCallback { public: MainGameCallback(IrrlichtDevice *a_device): - disconnect_requested(false), - changepassword_requested(false), - changevolume_requested(false), - keyconfig_requested(false), - shutdown_requested(false), - keyconfig_changed(false), device(a_device) { } @@ -169,13 +163,13 @@ public: } - bool disconnect_requested; - bool changepassword_requested; - bool changevolume_requested; - bool keyconfig_requested; - bool shutdown_requested; + bool disconnect_requested = false; + bool changepassword_requested = false; + bool changevolume_requested = false; + bool keyconfig_requested = false; + bool shutdown_requested = false; - bool keyconfig_changed; + bool keyconfig_changed = false; IrrlichtDevice *device; }; diff --git a/src/map.cpp b/src/map.cpp index 3b02ac02f..d4734cdc6 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -65,12 +65,7 @@ with this program; if not, write to the Free Software Foundation, Inc., Map::Map(std::ostream &dout, IGameDef *gamedef): m_dout(dout), m_gamedef(gamedef), - m_sector_cache(NULL), - m_nodedef(gamedef->ndef()), - m_transforming_liquid_loop_count_multiplier(1.0f), - m_unprocessed_count(0), - m_inc_trending_up_start_time(0), - m_queue_size_timer_started(false) + m_nodedef(gamedef->ndef()) { } @@ -1240,8 +1235,7 @@ ServerMap::ServerMap(const std::string &savedir, IGameDef *gamedef, EmergeManager *emerge): Map(dout_server, gamedef), settings_mgr(g_settings, savedir + DIR_DELIM + "map_meta.txt"), - m_emerge(emerge), - m_map_metadata_changed(true) + m_emerge(emerge) { verbosestream<<FUNCTION_NAME<<std::endl; @@ -2618,8 +2612,6 @@ bool ServerMap::repairBlockLight(v3s16 blockpos, MMVManip::MMVManip(Map *map): VoxelManipulator(), - m_is_dirty(false), - m_create_area(false), m_map(map) { } @@ -72,17 +72,13 @@ enum MapEditEventType{ struct MapEditEvent { - MapEditEventType type; + MapEditEventType type = MEET_OTHER; v3s16 p; - MapNode n; + MapNode n = CONTENT_AIR; std::set<v3s16> modified_blocks; - u16 already_known_by_peer; + u16 already_known_by_peer = 0; - MapEditEvent(): - type(MEET_OTHER), - n(CONTENT_AIR), - already_known_by_peer(0) - { } + MapEditEvent() {} MapEditEvent * clone() { @@ -323,7 +319,7 @@ protected: std::map<v2s16, MapSector*> m_sectors; // Be sure to set this to NULL when the cached sector is deleted - MapSector *m_sector_cache; + MapSector *m_sector_cache = nullptr; v2s16 m_sector_cache_p; // Queued transforming water nodes @@ -336,10 +332,10 @@ protected: float start_off, float end_off, u32 needed_count); private: - f32 m_transforming_liquid_loop_count_multiplier; - u32 m_unprocessed_count; - u64 m_inc_trending_up_start_time; // milliseconds - bool m_queue_size_timer_started; + f32 m_transforming_liquid_loop_count_multiplier = 1.0f; + u32 m_unprocessed_count = 0; + u64 m_inc_trending_up_start_time = 0; // milliseconds + bool m_queue_size_timer_started = false; }; /* @@ -501,8 +497,8 @@ private: Metadata is re-written on disk only if this is true. This is reset to false when written on disk. */ - bool m_map_metadata_changed; - MapDatabase *dbase; + bool m_map_metadata_changed = true; + MapDatabase *dbase = nullptr; }; @@ -521,9 +517,6 @@ public: m_loaded_blocks.clear(); } - void setMap(Map *map) - {m_map = map;} - void initialEmerge(v3s16 blockpos_min, v3s16 blockpos_max, bool load_if_inexistent = true); @@ -531,10 +524,9 @@ public: void blitBackAll(std::map<v3s16, MapBlock*> * modified_blocks, bool overwrite_generated = true); - bool m_is_dirty; + bool m_is_dirty = false; protected: - bool m_create_area; Map *m_map; /* key = blockpos diff --git a/src/map_settings_manager.cpp b/src/map_settings_manager.cpp index 52f88778c..c1dcf5215 100644 --- a/src/map_settings_manager.cpp +++ b/src/map_settings_manager.cpp @@ -27,7 +27,6 @@ with this program; if not, write to the Free Software Foundation, Inc., MapSettingsManager::MapSettingsManager(Settings *user_settings, const std::string &map_meta_path): - mapgen_params(NULL), m_map_meta_path(map_meta_path), m_map_settings(new Settings()), m_user_settings(user_settings) diff --git a/src/map_settings_manager.h b/src/map_settings_manager.h index 9f766f1f0..6f41d8517 100644 --- a/src/map_settings_manager.h +++ b/src/map_settings_manager.h @@ -45,13 +45,13 @@ struct MapgenParams; */ class MapSettingsManager { public: - // Finalized map generation parameters - MapgenParams *mapgen_params; - MapSettingsManager(Settings *user_settings, const std::string &map_meta_path); ~MapSettingsManager(); + // Finalized map generation parameters + MapgenParams *mapgen_params = nullptr; + bool getMapSetting(const std::string &name, std::string *value_out); bool getMapSettingNoiseParams( diff --git a/src/mapblock.cpp b/src/mapblock.cpp index f36117059..631e9db65 100644 --- a/src/mapblock.cpp +++ b/src/mapblock.cpp @@ -69,36 +69,18 @@ MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy): m_parent(parent), m_pos(pos), m_pos_relative(pos * MAP_BLOCKSIZE), - m_gamedef(gamedef), - m_modified(MOD_STATE_WRITE_NEEDED), - m_modified_reason(MOD_REASON_INITIAL), - is_underground(false), - m_lighting_complete(0xFFFF), - m_day_night_differs(false), - m_day_night_differs_expired(true), - m_generated(false), - m_timestamp(BLOCK_TIMESTAMP_UNDEFINED), - m_disk_timestamp(BLOCK_TIMESTAMP_UNDEFINED), - m_usage_timer(0), - m_refcount(0) + m_gamedef(gamedef) { - data = NULL; if(dummy == false) reallocate(); - -#ifndef SERVER - mesh = NULL; -#endif } MapBlock::~MapBlock() { #ifndef SERVER { - //MutexAutoLock lock(mesh_mutex); - delete mesh; - mesh = NULL; + mesh = nullptr; } #endif @@ -121,7 +103,7 @@ MapNode MapBlock::getNodeParent(v3s16 p, bool *is_valid_position) if (isValidPosition(p) == false) return m_parent->getNodeNoEx(getPosRelative() + p, is_valid_position); - if (data == NULL) { + if (!data) { if (is_valid_position) *is_valid_position = false; return MapNode(CONTENT_IGNORE); @@ -374,7 +356,7 @@ void MapBlock::actuallyUpdateDayNightDiff() // Running this function un-expires m_day_night_differs m_day_night_differs_expired = false; - if (data == NULL) { + if (!data) { m_day_night_differs = false; return; } @@ -415,9 +397,7 @@ void MapBlock::actuallyUpdateDayNightDiff() void MapBlock::expireDayNightDiff() { - //INodeDefManager *nodemgr = m_gamedef->ndef(); - - if(data == NULL){ + if (!data) { m_day_night_differs = false; m_day_night_differs_expired = false; return; @@ -554,10 +534,8 @@ void MapBlock::serialize(std::ostream &os, u8 version, bool disk) if(!ser_ver_supported(version)) throw VersionMismatchException("ERROR: MapBlock format not supported"); - if(data == NULL) - { + if (!data) throw SerializationError("ERROR: Not writing dummy block."); - } FATAL_ERROR_IF(version < SER_FMT_VER_LOWEST_WRITE, "Serialisation version error"); diff --git a/src/mapblock.h b/src/mapblock.h index 8816dc817..e331c4840 100644 --- a/src/mapblock.h +++ b/src/mapblock.h @@ -42,63 +42,6 @@ class VoxelManipulator; #define BLOCK_TIMESTAMP_UNDEFINED 0xffffffff -/*// Named by looking towards z+ -enum{ - FACE_BACK=0, - FACE_TOP, - FACE_RIGHT, - FACE_FRONT, - FACE_BOTTOM, - FACE_LEFT -};*/ - -// NOTE: If this is enabled, set MapBlock to be initialized with -// CONTENT_IGNORE. -/*enum BlockGenerationStatus -{ - // Completely non-generated (filled with CONTENT_IGNORE). - BLOCKGEN_UNTOUCHED=0, - // Trees or similar might have been blitted from other blocks to here. - // Otherwise, the block contains CONTENT_IGNORE - BLOCKGEN_FROM_NEIGHBORS=2, - // Has been generated, but some neighbors might put some stuff in here - // when they are generated. - // Does not contain any CONTENT_IGNORE - BLOCKGEN_SELF_GENERATED=4, - // The block and all its neighbors have been generated - BLOCKGEN_FULLY_GENERATED=6 -};*/ - -#if 0 -enum -{ - NODECONTAINER_ID_MAPBLOCK, - NODECONTAINER_ID_MAPSECTOR, - NODECONTAINER_ID_MAP, - NODECONTAINER_ID_MAPBLOCKCACHE, - NODECONTAINER_ID_VOXELMANIPULATOR, -}; - -class NodeContainer -{ -public: - virtual bool isValidPosition(v3s16 p) = 0; - virtual MapNode getNode(v3s16 p) = 0; - virtual void setNode(v3s16 p, MapNode & n) = 0; - virtual u16 nodeContainerId() const = 0; - - MapNode getNodeNoEx(v3s16 p) - { - try{ - return getNode(p); - } - catch(InvalidPositionException &e){ - return MapNode(CONTENT_IGNORE); - } - } -}; -#endif - //// //// MapBlock modified reason flags //// @@ -128,7 +71,7 @@ public: //// MapBlock itself //// -class MapBlock /*: public NodeContainer*/ +class MapBlock { public: MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy=false); @@ -198,7 +141,7 @@ public: inline bool isDummy() { - return (data == NULL); + return !data; } inline void unDummify() @@ -298,7 +241,7 @@ public: inline bool isValidPosition(s16 x, s16 y, s16 z) { - return data != NULL + return data && x >= 0 && x < MAP_BLOCKSIZE && y >= 0 && y < MAP_BLOCKSIZE && z >= 0 && z < MAP_BLOCKSIZE; @@ -350,7 +293,7 @@ public: inline MapNode getNodeNoCheck(s16 x, s16 y, s16 z, bool *valid_position) { - *valid_position = data != NULL; + *valid_position = data != nullptr; if (!valid_position) return MapNode(CONTENT_IGNORE); @@ -380,7 +323,7 @@ public: inline void setNodeNoCheck(s16 x, s16 y, s16 z, MapNode & n) { - if (data == NULL) + if (!data) throw InvalidPositionException(); data[z * zstride + y * ystride + x] = n; @@ -579,7 +522,7 @@ public: */ #ifndef SERVER // Only on client - MapBlockMesh *mesh; + MapBlockMesh *mesh = nullptr; #endif NodeMetadataList m_node_metadata; @@ -615,15 +558,15 @@ private: If NULL, block is a dummy block. Dummy blocks are used for caching not-found-on-disk blocks. */ - MapNode *data; + MapNode *data = nullptr; /* - On the server, this is used for telling whether the block has been modified from the one on disk. - On the client, this is used for nothing. */ - u32 m_modified; - u32 m_modified_reason; + u32 m_modified = MOD_STATE_WRITE_NEEDED; + u32 m_modified_reason = MOD_REASON_INITIAL; /* When propagating sunlight and the above block doesn't exist, @@ -633,7 +576,7 @@ private: undeground with nothing visible above the ground except caves. */ - bool is_underground; + bool is_underground = false; /*! * Each bit indicates if light spreading was finished @@ -643,33 +586,33 @@ private: * night X-, night Y-, night Z-, night Z+, night Y+, night X+, * day X-, day Y-, day Z-, day Z+, day Y+, day X+. */ - u16 m_lighting_complete; + u16 m_lighting_complete = 0xFFFF; // Whether day and night lighting differs - bool m_day_night_differs; - bool m_day_night_differs_expired; + bool m_day_night_differs = false; + bool m_day_night_differs_expired = true; - bool m_generated; + bool m_generated = false; /* When block is removed from active blocks, this is set to gametime. Value BLOCK_TIMESTAMP_UNDEFINED=0xffffffff means there is no timestamp. */ - u32 m_timestamp; + u32 m_timestamp = BLOCK_TIMESTAMP_UNDEFINED; // The on-disk (or to-be on-disk) timestamp value - u32 m_disk_timestamp; + u32 m_disk_timestamp = BLOCK_TIMESTAMP_UNDEFINED; /* When the block is accessed, this is set to 0. Map will unload the block when this reaches a timeout. */ - float m_usage_timer; + float m_usage_timer = 0; /* Reference count; currently used for determining if this block is in the list of blocks to be drawn. */ - int m_refcount; + int m_refcount = 0; }; typedef std::vector<MapBlock*> MapBlockVect; diff --git a/src/mapblock_mesh.cpp b/src/mapblock_mesh.cpp index 4fcdaaa57..04a22716c 100644 --- a/src/mapblock_mesh.cpp +++ b/src/mapblock_mesh.cpp @@ -38,11 +38,6 @@ with this program; if not, write to the Free Software Foundation, Inc., MeshMakeData::MeshMakeData(Client *client, bool use_shaders, bool use_tangent_vertices): - m_vmanip(), - m_blockpos(-1337,-1337,-1337), - m_crack_pos_relative(-1337, -1337, -1337), - m_smooth_lighting(false), - m_show_hud(false), m_client(client), m_use_shaders(use_shaders), m_use_tangent_vertices(use_tangent_vertices) @@ -1073,7 +1068,7 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset): const u16 indices[] = {0,1,2,2,3,0}; const u16 indices_alternate[] = {0,1,3,2,3,1}; - if (f.layer.texture == NULL) + if (!f.layer.texture) continue; const u16 *indices_p = diff --git a/src/mapblock_mesh.h b/src/mapblock_mesh.h index f56111620..8aeccff25 100644 --- a/src/mapblock_mesh.h +++ b/src/mapblock_mesh.h @@ -39,10 +39,10 @@ struct MinimapMapblock; struct MeshMakeData { VoxelManipulator m_vmanip; - v3s16 m_blockpos; - v3s16 m_crack_pos_relative; - bool m_smooth_lighting; - bool m_show_hud; + v3s16 m_blockpos = v3s16(-1337,-1337,-1337); + v3s16 m_crack_pos_relative = v3s16(-1337,-1337,-1337); + bool m_smooth_lighting = false; + bool m_show_hud = false; Client *m_client; bool m_use_shaders; diff --git a/src/mapgen.cpp b/src/mapgen.cpp index 1aa3be302..70de8c8e8 100644 --- a/src/mapgen.cpp +++ b/src/mapgen.cpp @@ -98,25 +98,12 @@ STATIC_ASSERT( Mapgen::Mapgen() { - generating = false; - id = -1; - seed = 0; - water_level = 0; - mapgen_limit = 0; - flags = 0; - - vm = NULL; - ndef = NULL; - biomegen = NULL; - biomemap = NULL; - heightmap = NULL; } Mapgen::Mapgen(int mapgenid, MapgenParams *params, EmergeManager *emerge) : gennotify(emerge->gen_notify_on, &emerge->gen_notify_on_deco_ids) { - generating = false; id = mapgenid; water_level = params->water_level; mapgen_limit = params->mapgen_limit; @@ -138,11 +125,7 @@ Mapgen::Mapgen(int mapgenid, MapgenParams *params, EmergeManager *emerge) : */ seed = (s32)params->seed; - vm = NULL; ndef = emerge->ndef; - biomegen = NULL; - biomemap = NULL; - heightmap = NULL; } @@ -929,7 +912,6 @@ void MapgenBasic::generateDungeons(s16 max_stone_y, MgStoneType stone_type) GenerateNotifier::GenerateNotifier() { - m_notify_on = 0; } diff --git a/src/mapgen.h b/src/mapgen.h index ddc676e39..dde4e5c25 100644 --- a/src/mapgen.h +++ b/src/mapgen.h @@ -105,7 +105,7 @@ public: bool peek_events=false); private: - u32 m_notify_on; + u32 m_notify_on = 0; std::set<u32> *m_notify_on_deco_ids; std::list<GenNotifyEvent> m_notify_events; }; @@ -122,37 +122,21 @@ enum MapgenType { }; struct MapgenParams { - MapgenType mgtype; - s16 chunksize; - u64 seed; - s16 water_level; - s16 mapgen_limit; - u32 flags; - - BiomeParams *bparams; - - s16 mapgen_edge_min; - s16 mapgen_edge_max; - - MapgenParams() : - mgtype(MAPGEN_DEFAULT), - chunksize(5), - seed(0), - water_level(1), - mapgen_limit(MAX_MAP_GENERATION_LIMIT), - flags(MG_CAVES | MG_LIGHT | MG_DECORATIONS), - bparams(NULL), - - mapgen_edge_min(-MAX_MAP_GENERATION_LIMIT), - mapgen_edge_max(MAX_MAP_GENERATION_LIMIT), - m_sao_limit_min(-MAX_MAP_GENERATION_LIMIT * BS), - m_sao_limit_max(MAX_MAP_GENERATION_LIMIT * BS), - m_mapgen_edges_calculated(false) - { - } - + MapgenParams() {} virtual ~MapgenParams(); + MapgenType mgtype = MAPGEN_DEFAULT; + s16 chunksize = 5; + u64 seed = 0; + s16 water_level = 1; + s16 mapgen_limit = MAX_MAP_GENERATION_LIMIT; + u32 flags = MG_CAVES | MG_LIGHT | MG_DECORATIONS; + + BiomeParams *bparams = nullptr; + + s16 mapgen_edge_min = -MAX_MAP_GENERATION_LIMIT; + s16 mapgen_edge_max = MAX_MAP_GENERATION_LIMIT; + virtual void readParams(const Settings *settings); virtual void writeParams(Settings *settings) const; @@ -162,9 +146,9 @@ struct MapgenParams { private: void calcMapgenEdges(); - float m_sao_limit_min; - float m_sao_limit_max; - bool m_mapgen_edges_calculated; + float m_sao_limit_min = -MAX_MAP_GENERATION_LIMIT * BS; + float m_sao_limit_max = MAX_MAP_GENERATION_LIMIT * BS; + bool m_mapgen_edges_calculated = false; }; @@ -179,22 +163,22 @@ private: */ class Mapgen { public: - s32 seed; - int water_level; - int mapgen_limit; - u32 flags; - bool generating; - int id; + s32 seed = 0; + int water_level = 0; + int mapgen_limit = 0; + u32 flags = 0; + bool generating = false; + int id = -1; - MMVManip *vm; - INodeDefManager *ndef; + MMVManip *vm = nullptr; + INodeDefManager *ndef = nullptr; u32 blockseed; - s16 *heightmap; - biome_t *biomemap; + s16 *heightmap = nullptr; + biome_t *biomemap = nullptr; v3s16 csize; - BiomeGen *biomegen; + BiomeGen *biomegen = nullptr; GenerateNotifier gennotify; Mapgen(); diff --git a/src/mapgen_flat.cpp b/src/mapgen_flat.cpp index 604c79dd0..a6efcee23 100644 --- a/src/mapgen_flat.cpp +++ b/src/mapgen_flat.cpp @@ -82,15 +82,6 @@ MapgenFlat::~MapgenFlat() MapgenFlatParams::MapgenFlatParams() { - spflags = 0; - ground_level = 8; - large_cave_depth = -33; - cave_width = 0.09; - lake_threshold = -0.45; - lake_steepness = 48.0; - hill_threshold = 0.45; - hill_steepness = 64.0; - np_terrain = NoiseParams(0, 1, v3f(600, 600, 600), 7244, 5, 0.6, 2.0); np_filler_depth = NoiseParams(0, 1.2, v3f(150, 150, 150), 261, 3, 0.7, 2.0); np_cave1 = NoiseParams(0, 12, v3f(61, 61, 61), 52534, 3, 0.5, 2.0); diff --git a/src/mapgen_flat.h b/src/mapgen_flat.h index 18b84de76..ab3531226 100644 --- a/src/mapgen_flat.h +++ b/src/mapgen_flat.h @@ -33,14 +33,14 @@ extern FlagDesc flagdesc_mapgen_flat[]; struct MapgenFlatParams : public MapgenParams { - u32 spflags; - s16 ground_level; - s16 large_cave_depth; - float cave_width; - float lake_threshold; - float lake_steepness; - float hill_threshold; - float hill_steepness; + u32 spflags = 0; + s16 ground_level = 8; + s16 large_cave_depth = -33; + float cave_width = 0.09f; + float lake_threshold = -0.45f; + float lake_steepness = 48.0f; + float hill_threshold = 0.45f; + float hill_steepness = 64.0f; NoiseParams np_terrain; NoiseParams np_filler_depth; NoiseParams np_cave1; diff --git a/src/mapgen_fractal.cpp b/src/mapgen_fractal.cpp index faac9e1c1..6806b8cbf 100644 --- a/src/mapgen_fractal.cpp +++ b/src/mapgen_fractal.cpp @@ -82,18 +82,6 @@ MapgenFractal::~MapgenFractal() MapgenFractalParams::MapgenFractalParams() { - spflags = 0; - cave_width = 0.09; - fractal = 1; - iterations = 11; - scale = v3f(4096.0, 1024.0, 4096.0); - offset = v3f(1.79, 0.0, 0.0); - slice_w = 0.0; - julia_x = 0.33; - julia_y = 0.33; - julia_z = 0.33; - julia_w = 0.33; - np_seabed = NoiseParams(-14, 9, v3f(600, 600, 600), 41900, 5, 0.6, 2.0); np_filler_depth = NoiseParams(0, 1.2, v3f(150, 150, 150), 261, 3, 0.7, 2.0); np_cave1 = NoiseParams(0, 12, v3f(61, 61, 61), 52534, 3, 0.5, 2.0); diff --git a/src/mapgen_fractal.h b/src/mapgen_fractal.h index a5a09ccb9..afbdb0cb1 100644 --- a/src/mapgen_fractal.h +++ b/src/mapgen_fractal.h @@ -34,17 +34,17 @@ extern FlagDesc flagdesc_mapgen_fractal[]; struct MapgenFractalParams : public MapgenParams { - u32 spflags; - float cave_width; - u16 fractal; - u16 iterations; - v3f scale; - v3f offset; - float slice_w; - float julia_x; - float julia_y; - float julia_z; - float julia_w; + u32 spflags = 0; + float cave_width = 0.09f; + u16 fractal = 1; + u16 iterations = 11; + v3f scale = v3f(4096.0, 1024.0, 4096.0); + v3f offset = v3f(1.79, 0.0, 0.0); + float slice_w = 0.0f; + float julia_x = 0.33f; + float julia_y = 0.33f; + float julia_z = 0.33f; + float julia_w = 0.33f; NoiseParams np_seabed; NoiseParams np_filler_depth; NoiseParams np_cave1; diff --git a/src/mapgen_v5.cpp b/src/mapgen_v5.cpp index 932677e2a..4f2f58853 100644 --- a/src/mapgen_v5.cpp +++ b/src/mapgen_v5.cpp @@ -80,12 +80,6 @@ MapgenV5::~MapgenV5() MapgenV5Params::MapgenV5Params() { - spflags = MGV5_CAVERNS; - cave_width = 0.125; - cavern_limit = -256; - cavern_taper = 256; - cavern_threshold = 0.7; - np_filler_depth = NoiseParams(0, 1, v3f(150, 150, 150), 261, 4, 0.7, 2.0); np_factor = NoiseParams(0, 1, v3f(250, 250, 250), 920381, 3, 0.45, 2.0); np_height = NoiseParams(0, 10, v3f(250, 250, 250), 84174, 4, 0.5, 2.0); diff --git a/src/mapgen_v5.h b/src/mapgen_v5.h index b742638cd..c90853f79 100644 --- a/src/mapgen_v5.h +++ b/src/mapgen_v5.h @@ -34,11 +34,11 @@ extern FlagDesc flagdesc_mapgen_v5[]; struct MapgenV5Params : public MapgenParams { - u32 spflags; - float cave_width; - s16 cavern_limit; - s16 cavern_taper; - float cavern_threshold; + u32 spflags = MGV5_CAVERNS; + float cave_width = 0.125f; + s16 cavern_limit = -256; + s16 cavern_taper = 256; + float cavern_threshold = 0.7f; NoiseParams np_filler_depth; NoiseParams np_factor; diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp index 34cc6b0fe..f932f45f7 100644 --- a/src/mapgen_v6.cpp +++ b/src/mapgen_v6.cpp @@ -147,12 +147,6 @@ MapgenV6::~MapgenV6() MapgenV6Params::MapgenV6Params() { - spflags = MGV6_JUNGLES | MGV6_SNOWBIOMES | MGV6_TREES | - MGV6_BIOMEBLEND | MGV6_MUDFLOW; - - freq_desert = 0.45; - freq_beach = 0.15; - np_terrain_base = NoiseParams(-4, 20.0, v3f(250.0, 250.0, 250.0), 82341, 5, 0.6, 2.0); np_terrain_higher = NoiseParams(20, 16.0, v3f(500.0, 500.0, 500.0), 85039, 5, 0.6, 2.0); np_steepness = NoiseParams(0.85, 0.5, v3f(125.0, 125.0, 125.0), -932, 5, 0.7, 2.0); diff --git a/src/mapgen_v6.h b/src/mapgen_v6.h index 9d36804d0..4a885e2c5 100644 --- a/src/mapgen_v6.h +++ b/src/mapgen_v6.h @@ -56,9 +56,10 @@ enum BiomeV6Type struct MapgenV6Params : public MapgenParams { - u32 spflags; - float freq_desert; - float freq_beach; + u32 spflags = MGV6_JUNGLES | MGV6_SNOWBIOMES | MGV6_TREES | + MGV6_BIOMEBLEND | MGV6_MUDFLOW; + float freq_desert = 0.45f; + float freq_beach = 0.15f; NoiseParams np_terrain_base; NoiseParams np_terrain_higher; NoiseParams np_steepness; diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp index 5e9bc4aa3..2048da1fe 100644 --- a/src/mapgen_v7.cpp +++ b/src/mapgen_v7.cpp @@ -122,16 +122,6 @@ MapgenV7::~MapgenV7() MapgenV7Params::MapgenV7Params() { - spflags = MGV7_MOUNTAINS | MGV7_RIDGES | MGV7_CAVERNS; - cave_width = 0.09; - float_mount_density = 0.6; - float_mount_height = 128.0; - floatland_level = 1280; - shadow_limit = 1024; - cavern_limit = -256; - cavern_taper = 256; - cavern_threshold = 0.7; - np_terrain_base = NoiseParams(4, 70, v3f(600, 600, 600), 82341, 5, 0.6, 2.0); np_terrain_alt = NoiseParams(4, 25, v3f(600, 600, 600), 5934, 5, 0.6, 2.0); np_terrain_persist = NoiseParams(0.6, 0.1, v3f(2000, 2000, 2000), 539, 3, 0.6, 2.0); diff --git a/src/mapgen_v7.h b/src/mapgen_v7.h index a69170057..4f369acd2 100644 --- a/src/mapgen_v7.h +++ b/src/mapgen_v7.h @@ -35,15 +35,15 @@ extern FlagDesc flagdesc_mapgen_v7[]; struct MapgenV7Params : public MapgenParams { - u32 spflags; - float cave_width; - float float_mount_density; - float float_mount_height; - s16 floatland_level; - s16 shadow_limit; - s16 cavern_limit; - s16 cavern_taper; - float cavern_threshold; + u32 spflags = MGV7_MOUNTAINS | MGV7_RIDGES | MGV7_CAVERNS; + float cave_width = 0.09f; + float float_mount_density = 0.6f; + float float_mount_height = 128.0f; + s16 floatland_level = 1280; + s16 shadow_limit = 1024; + s16 cavern_limit = -256; + s16 cavern_taper = 256; + float cavern_threshold = 0.7f; NoiseParams np_terrain_base; NoiseParams np_terrain_alt; diff --git a/src/mapgen_valleys.cpp b/src/mapgen_valleys.cpp index df318291c..8e5f3d3ac 100644 --- a/src/mapgen_valleys.cpp +++ b/src/mapgen_valleys.cpp @@ -127,16 +127,6 @@ MapgenValleys::~MapgenValleys() MapgenValleysParams::MapgenValleysParams() { - spflags = MGVALLEYS_HUMID_RIVERS | MGVALLEYS_ALT_CHILL; - altitude_chill = 90; // The altitude at which temperature drops by 20C. - large_cave_depth = -33; - lava_features = 0; // How often water will occur in caves. - massive_cave_depth = -256; // highest altitude of massive caves - river_depth = 4; // How deep to carve river channels. - river_size = 5; // How wide to make rivers. - water_features = 0; // How often water will occur in caves. - cave_width = 0.09; - np_cave1 = NoiseParams(0, 12, v3f(61, 61, 61), 52534, 3, 0.5, 2.0); np_cave2 = NoiseParams(0, 12, v3f(67, 67, 67), 10325, 3, 0.5, 2.0); np_filler_depth = NoiseParams(0.f, 1.2f, v3f(256, 256, 256), 1605, 3, 0.5f, 2.f); diff --git a/src/mapgen_valleys.h b/src/mapgen_valleys.h index 8a32a5a82..573f598a5 100644 --- a/src/mapgen_valleys.h +++ b/src/mapgen_valleys.h @@ -46,15 +46,15 @@ class BiomeGenOriginal; struct MapgenValleysParams : public MapgenParams { - u32 spflags; - s16 large_cave_depth; - s16 massive_cave_depth; - u16 altitude_chill; - u16 lava_features; - u16 river_depth; - u16 river_size; - u16 water_features; - float cave_width; + u32 spflags = MGVALLEYS_HUMID_RIVERS | MGVALLEYS_ALT_CHILL; + s16 large_cave_depth = -33; + s16 massive_cave_depth = -256; // highest altitude of massive caves + u16 altitude_chill = 90; // The altitude at which temperature drops by 20C. + u16 lava_features = 0; // How often water will occur in caves. + u16 river_depth = 4; // How deep to carve river channels. + u16 river_size = 5; // How wide to make rivers. + u16 water_features = 0; // How often water will occur in caves. + float cave_width = 0.09f; NoiseParams np_cave1; NoiseParams np_cave2; NoiseParams np_filler_depth; diff --git a/src/mapsector.cpp b/src/mapsector.cpp index ad7cb7b70..446b43747 100644 --- a/src/mapsector.cpp +++ b/src/mapsector.cpp @@ -23,11 +23,9 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "serialization.h" MapSector::MapSector(Map *parent, v2s16 pos, IGameDef *gamedef): - differs_from_disk(false), m_parent(parent), m_pos(pos), - m_gamedef(gamedef), - m_block_cache(NULL) + m_gamedef(gamedef) { } @@ -39,7 +37,7 @@ MapSector::~MapSector() void MapSector::deleteBlocks() { // Clear cache - m_block_cache = NULL; + m_block_cache = nullptr; // Delete all for (std::unordered_map<s16, MapBlock*>::iterator i = m_blocks.begin(); @@ -55,13 +53,13 @@ MapBlock * MapSector::getBlockBuffered(s16 y) { MapBlock *block; - if (m_block_cache != NULL && y == m_block_cache_y) { + if (m_block_cache && y == m_block_cache_y) { return m_block_cache; } // If block doesn't exist, return NULL std::unordered_map<s16, MapBlock*>::const_iterator n = m_blocks.find(y); - block = (n != m_blocks.end() ? n->second : NULL); + block = (n != m_blocks.end() ? n->second : nullptr); // Cache the last result m_block_cache_y = y; @@ -100,7 +98,7 @@ void MapSector::insertBlock(MapBlock *block) s16 block_y = block->getPos().Y; MapBlock *block2 = getBlockBuffered(block_y); - if(block2 != NULL){ + if (block2) { throw AlreadyExistsException("Block already exists"); } @@ -116,7 +114,7 @@ void MapSector::deleteBlock(MapBlock *block) s16 block_y = block->getPos().Y; // Clear from cache - m_block_cache = NULL; + m_block_cache = nullptr; // Remove from container m_blocks.erase(block_y); diff --git a/src/mapsector.h b/src/mapsector.h index ddafbc77d..9a965932f 100644 --- a/src/mapsector.h +++ b/src/mapsector.h @@ -66,7 +66,7 @@ public: bool empty() const { return m_blocks.empty(); } // Always false at the moment, because sector contains no metadata. - bool differs_from_disk; + bool differs_from_disk = false; protected: @@ -80,8 +80,8 @@ protected: IGameDef *m_gamedef; // Last-used block is cached here for quicker access. - // Be sure to set this to NULL when the cached block is deleted - MapBlock *m_block_cache; + // Be sure to set this to nullptr when the cached block is deleted + MapBlock *m_block_cache = nullptr; s16 m_block_cache_y; /* diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp index caaf24d80..6d6486160 100644 --- a/src/network/clientpackethandler.cpp +++ b/src/network/clientpackethandler.cpp @@ -683,8 +683,7 @@ void Client::handleCommand_Media(NetworkPacket* pkt) if (num_files == 0) return; - if (m_media_downloader == NULL || - !m_media_downloader->isStarted()) { + if (!m_media_downloader || !m_media_downloader->isStarted()) { const char *problem = m_media_downloader ? "media has not been requested" : "all media has been received already"; |