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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-06-10 13:49:15 +0200 |
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committer | GitHub <noreply@github.com> | 2017-06-10 13:49:15 +0200 |
commit | ab128e03ff555a8fc292352b0b21fc1075a4c008 (patch) | |
tree | 41c610f0168cf67abd93d63df7f80e7e9df8d4ba /src | |
parent | 9c497aa71f4678f7a8adcfedd37b73c5391d97ec (diff) | |
download | minetest-ab128e03ff555a8fc292352b0b21fc1075a4c008.tar.gz minetest-ab128e03ff555a8fc292352b0b21fc1075a4c008.tar.bz2 minetest-ab128e03ff555a8fc292352b0b21fc1075a4c008.zip |
C++11 patchset 6: forbid object copy using assigment/copy function deleters (#5945)
C++11 implement function deleting, it's generally used to prevent some object copy
In script API use this function removal on ScriptApiBase instead of ScriptApiClient/Server/MainMenu, this affect all ScriptApis
Move DISABLE_CLASS_COPY with constructor, the deleted function permit to replace function in its original place
Diffstat (limited to 'src')
-rw-r--r-- | src/client.h | 2 | ||||
-rw-r--r-- | src/emerge.h | 4 | ||||
-rw-r--r-- | src/environment.h | 3 | ||||
-rw-r--r-- | src/map.h | 8 | ||||
-rw-r--r-- | src/mapgen.h | 2 | ||||
-rw-r--r-- | src/objdef.h | 4 | ||||
-rw-r--r-- | src/script/cpp_api/s_base.h | 2 | ||||
-rw-r--r-- | src/script/scripting_client.h | 2 | ||||
-rw-r--r-- | src/script/scripting_mainmenu.h | 2 | ||||
-rw-r--r-- | src/script/scripting_server.h | 2 | ||||
-rw-r--r-- | src/server.h | 4 | ||||
-rw-r--r-- | src/util/basic_macros.h | 6 |
12 files changed, 13 insertions, 28 deletions
diff --git a/src/client.h b/src/client.h index c94936d85..babfe4680 100644 --- a/src/client.h +++ b/src/client.h @@ -272,6 +272,7 @@ public: ); ~Client(); + DISABLE_CLASS_COPY(Client); void initMods(); @@ -691,7 +692,6 @@ private: GameUIFlags *m_game_ui_flags; bool m_shutdown; - DISABLE_CLASS_COPY(Client); }; #endif // !CLIENT_HEADER diff --git a/src/emerge.h b/src/emerge.h index 2b5d57434..cf014a9e8 100644 --- a/src/emerge.h +++ b/src/emerge.h @@ -119,6 +119,7 @@ public: // Methods EmergeManager(Server *server); ~EmergeManager(); + DISABLE_CLASS_COPY(EmergeManager); bool initMapgens(MapgenParams *mgparams); @@ -144,7 +145,6 @@ public: Mapgen *getCurrentMapgen(); // Mapgen helpers methods - Biome *getBiomeAtPoint(v3s16 p); int getSpawnLevelAtPoint(v2s16 p); int getGroundLevelAtPoint(v2s16 p); bool isBlockUnderground(v3s16 blockpos); @@ -178,8 +178,6 @@ private: bool popBlockEmergeData(v3s16 pos, BlockEmergeData *bedata); friend class EmergeThread; - - DISABLE_CLASS_COPY(EmergeManager); }; #endif diff --git a/src/environment.h b/src/environment.h index 4c00ef9e8..55fc4707c 100644 --- a/src/environment.h +++ b/src/environment.h @@ -49,6 +49,7 @@ public: // Environment will delete the map passed to the constructor Environment(IGameDef *gamedef); virtual ~Environment(); + DISABLE_CLASS_COPY(Environment); /* Step everything in environment. @@ -121,8 +122,6 @@ protected: private: std::mutex m_time_lock; - - DISABLE_CLASS_COPY(Environment); }; #endif @@ -142,11 +142,7 @@ public: Map(std::ostream &dout, IGameDef *gamedef); virtual ~Map(); - - /*virtual u16 nodeContainerId() const - { - return NODECONTAINER_ID_MAP; - }*/ + DISABLE_CLASS_COPY(Map); virtual s32 mapType() const { @@ -344,8 +340,6 @@ private: u32 m_unprocessed_count; u64 m_inc_trending_up_start_time; // milliseconds bool m_queue_size_timer_started; - - DISABLE_CLASS_COPY(Map); }; /* diff --git a/src/mapgen.h b/src/mapgen.h index 222838011..f5f21388c 100644 --- a/src/mapgen.h +++ b/src/mapgen.h @@ -192,6 +192,7 @@ public: Mapgen(); Mapgen(int mapgenid, MapgenParams *params, EmergeManager *emerge); virtual ~Mapgen(); + DISABLE_CLASS_COPY(Mapgen); virtual MapgenType getType() const { return MAPGEN_INVALID; } @@ -233,7 +234,6 @@ private: // that checks whether there are floodable nodes without liquid beneath // the node at index vi. inline bool isLiquidHorizontallyFlowable(u32 vi, v3s16 em); - DISABLE_CLASS_COPY(Mapgen); }; /* diff --git a/src/objdef.h b/src/objdef.h index 77189e454..1b96fa52a 100644 --- a/src/objdef.h +++ b/src/objdef.h @@ -59,6 +59,7 @@ class ObjDefManager { public: ObjDefManager(IGameDef *gamedef, ObjDefType type); virtual ~ObjDefManager(); + DISABLE_CLASS_COPY(ObjDefManager); virtual const char *getObjectTitle() const { return "ObjDef"; } @@ -91,9 +92,6 @@ protected: INodeDefManager *m_ndef; std::vector<ObjDef *> m_objects; ObjDefType m_objtype; - -private: - DISABLE_CLASS_COPY(ObjDefManager); }; #endif diff --git a/src/script/cpp_api/s_base.h b/src/script/cpp_api/s_base.h index e0f6b23ae..eda4e73ac 100644 --- a/src/script/cpp_api/s_base.h +++ b/src/script/cpp_api/s_base.h @@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <iostream> #include <string> +#include "util/basic_macros.h" extern "C" { #include <lua.h> @@ -66,6 +67,7 @@ class ScriptApiBase { public: ScriptApiBase(); virtual ~ScriptApiBase(); + DISABLE_CLASS_COPY(ScriptApiBase); // These throw a ModError on failure void loadMod(const std::string &script_path, const std::string &mod_name); diff --git a/src/script/scripting_client.h b/src/script/scripting_client.h index c13fde607..822bff773 100644 --- a/src/script/scripting_client.h +++ b/src/script/scripting_client.h @@ -24,7 +24,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "cpp_api/s_base.h" #include "cpp_api/s_client.h" #include "cpp_api/s_security.h" -#include "util/basic_macros.h" class Client; class LocalPlayer; @@ -41,6 +40,5 @@ public: private: virtual void InitializeModApi(lua_State *L, int top); - DISABLE_CLASS_COPY(ClientScripting); }; #endif diff --git a/src/script/scripting_mainmenu.h b/src/script/scripting_mainmenu.h index 7b3a6eba8..8e251af03 100644 --- a/src/script/scripting_mainmenu.h +++ b/src/script/scripting_mainmenu.h @@ -23,7 +23,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "cpp_api/s_base.h" #include "cpp_api/s_mainmenu.h" #include "cpp_api/s_async.h" -#include "util/basic_macros.h" /*****************************************************************************/ /* Scripting <-> Main Menu Interface */ @@ -47,7 +46,6 @@ private: static void registerLuaClasses(lua_State *L, int top); AsyncEngine asyncEngine; - DISABLE_CLASS_COPY(MainMenuScripting); }; diff --git a/src/script/scripting_server.h b/src/script/scripting_server.h index 1b335406e..fd97ea40b 100644 --- a/src/script/scripting_server.h +++ b/src/script/scripting_server.h @@ -28,7 +28,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "cpp_api/s_player.h" #include "cpp_api/s_server.h" #include "cpp_api/s_security.h" -#include "util/basic_macros.h" /*****************************************************************************/ /* Scripting <-> Server Game Interface */ @@ -51,7 +50,6 @@ public: private: void InitializeModApi(lua_State *L, int top); - DISABLE_CLASS_COPY(ServerScripting); }; void log_deprecated(const std::string &message); diff --git a/src/server.h b/src/server.h index 5236851fe..56706bc61 100644 --- a/src/server.h +++ b/src/server.h @@ -155,6 +155,8 @@ public: ChatInterface *iface = NULL ); ~Server(); + DISABLE_CLASS_COPY(Server); + void start(Address bind_addr); void stop(); // This is mainly a way to pass the time to the server. @@ -671,8 +673,6 @@ private: std::unordered_map<std::string, ModMetadata *> m_mod_storages; float m_mod_storage_save_timer; - - DISABLE_CLASS_COPY(Server); }; /* diff --git a/src/util/basic_macros.h b/src/util/basic_macros.h index 687d7cf85..71be13a1f 100644 --- a/src/util/basic_macros.h +++ b/src/util/basic_macros.h @@ -33,9 +33,9 @@ with this program; if not, write to the Free Software Foundation, Inc., // 'Foobar', add the macro DISABLE_CLASS_COPY(Foobar) as a private member. // Note this also disables copying for any classes derived from 'Foobar' as well // as classes having a 'Foobar' member. -#define DISABLE_CLASS_COPY(C) \ - C(const C &); \ - C &operator=(const C &) +#define DISABLE_CLASS_COPY(C) \ + C(const C &) = delete; \ + C &operator=(const C &) = delete; #ifndef _MSC_VER #define UNUSED_ATTRIBUTE __attribute__ ((unused)) |