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authorsfan5 <sfan5@live.de>2020-01-25 21:19:29 +0100
committersfan5 <sfan5@live.de>2020-02-01 20:31:41 +0100
commitace3c76112a839aaad34f4343cd924412310bbd3 (patch)
tree6efeeb3537314a3cf8594f1a8f80eb28523ccad9 /src
parentea5e231959365622607c8bfd953f6d96ec54a394 (diff)
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Improve core.sound_play with ephemeral sounds and player exclusion
Diffstat (limited to 'src')
-rw-r--r--src/client/client.cpp2
-rw-r--r--src/client/client.h2
-rw-r--r--src/network/clientpackethandler.cpp11
-rw-r--r--src/network/networkprotocol.h2
-rw-r--r--src/script/common/c_content.cpp1
-rw-r--r--src/script/lua_api/l_server.cpp14
-rw-r--r--src/server.cpp48
-rw-r--r--src/server.h7
8 files changed, 61 insertions, 26 deletions
diff --git a/src/client/client.cpp b/src/client/client.cpp
index 94b483802..6016f940e 100644
--- a/src/client/client.cpp
+++ b/src/client/client.cpp
@@ -1106,7 +1106,7 @@ void Client::sendRemovedSounds(std::vector<s32> &soundList)
pkt << (u16) (server_ids & 0xFFFF);
- for (int sound_id : soundList)
+ for (s32 sound_id : soundList)
pkt << sound_id;
Send(&pkt);
diff --git a/src/client/client.h b/src/client/client.h
index 10608ccf9..b9807a11e 100644
--- a/src/client/client.h
+++ b/src/client/client.h
@@ -561,7 +561,7 @@ private:
std::unordered_map<s32, int> m_sounds_server_to_client;
// And the other way!
std::unordered_map<int, s32> m_sounds_client_to_server;
- // And relations to objects
+ // Relation of client id to object id
std::unordered_map<int, u16> m_sounds_to_objects;
// Map server hud ids to client hud ids
diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp
index 79f2b95ba..ceb4b3b17 100644
--- a/src/network/clientpackethandler.cpp
+++ b/src/network/clientpackethandler.cpp
@@ -778,6 +778,7 @@ void Client::handleCommand_PlaySound(NetworkPacket* pkt)
[25 + len] bool loop
[26 + len] f32 fade
[30 + len] f32 pitch
+ [34 + len] bool ephemeral
*/
s32 server_id;
@@ -790,12 +791,14 @@ void Client::handleCommand_PlaySound(NetworkPacket* pkt)
bool loop;
float fade = 0.0f;
float pitch = 1.0f;
+ bool ephemeral = false;
*pkt >> server_id >> name >> gain >> type >> pos >> object_id >> loop;
try {
*pkt >> fade;
*pkt >> pitch;
+ *pkt >> ephemeral;
} catch (PacketError &e) {};
// Start playing
@@ -813,7 +816,6 @@ void Client::handleCommand_PlaySound(NetworkPacket* pkt)
if (cao)
pos = cao->getPosition();
client_id = m_sound->playSoundAt(name, loop, gain, pos, pitch);
- // TODO: Set up sound to move with object
break;
}
default:
@@ -821,8 +823,11 @@ void Client::handleCommand_PlaySound(NetworkPacket* pkt)
}
if (client_id != -1) {
- m_sounds_server_to_client[server_id] = client_id;
- m_sounds_client_to_server[client_id] = server_id;
+ // for ephemeral sounds, server_id is not meaningful
+ if (!ephemeral) {
+ m_sounds_server_to_client[server_id] = client_id;
+ m_sounds_client_to_server[client_id] = server_id;
+ }
if (object_id != 0)
m_sounds_to_objects[client_id] = object_id;
}
diff --git a/src/network/networkprotocol.h b/src/network/networkprotocol.h
index 2ade030c4..3be4110ee 100644
--- a/src/network/networkprotocol.h
+++ b/src/network/networkprotocol.h
@@ -200,6 +200,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
Unknown inventory serialization fields no longer throw an error
Mod-specific formspec version
Player FOV override API
+ "ephemeral" added to TOCLIENT_PLAY_SOUND
*/
#define LATEST_PROTOCOL_VERSION 38
@@ -450,6 +451,7 @@ enum ToClientCommand
s32[3] pos_nodes*10000
u16 object_id
u8 loop (bool)
+ u8 ephemeral (bool)
*/
TOCLIENT_STOP_SOUND = 0x40,
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp
index ca061c454..accbb1a87 100644
--- a/src/script/common/c_content.cpp
+++ b/src/script/common/c_content.cpp
@@ -1019,6 +1019,7 @@ void read_server_sound_params(lua_State *L, int index,
params.max_hear_distance = BS*getfloatfield_default(L, index,
"max_hear_distance", params.max_hear_distance/BS);
getboolfield(L, index, "loop", params.loop);
+ getstringfield(L, index, "exclude_player", params.exclude_player);
}
}
diff --git a/src/script/lua_api/l_server.cpp b/src/script/lua_api/l_server.cpp
index 7c083e652..00e849cdf 100644
--- a/src/script/lua_api/l_server.cpp
+++ b/src/script/lua_api/l_server.cpp
@@ -429,7 +429,7 @@ int ModApiServer::l_get_worldpath(lua_State *L)
return 1;
}
-// sound_play(spec, parameters)
+// sound_play(spec, parameters, [ephemeral])
int ModApiServer::l_sound_play(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
@@ -437,8 +437,14 @@ int ModApiServer::l_sound_play(lua_State *L)
read_soundspec(L, 1, spec);
ServerSoundParams params;
read_server_sound_params(L, 2, params);
- s32 handle = getServer(L)->playSound(spec, params);
- lua_pushinteger(L, handle);
+ bool ephemeral = lua_gettop(L) > 2 && readParam<bool>(L, 3);
+ if (ephemeral) {
+ getServer(L)->playSound(spec, params, true);
+ lua_pushnil(L);
+ } else {
+ s32 handle = getServer(L)->playSound(spec, params);
+ lua_pushinteger(L, handle);
+ }
return 1;
}
@@ -446,7 +452,7 @@ int ModApiServer::l_sound_play(lua_State *L)
int ModApiServer::l_sound_stop(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
- int handle = luaL_checkinteger(L, 1);
+ s32 handle = luaL_checkinteger(L, 1);
getServer(L)->stopSound(handle);
return 0;
}
diff --git a/src/server.cpp b/src/server.cpp
index b74bba258..f1613cffe 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -2013,8 +2013,18 @@ void Server::SendPlayerSpeed(session_t peer_id, const v3f &added_vel)
Send(&pkt);
}
+inline s32 Server::nextSoundId()
+{
+ s32 ret = m_next_sound_id;
+ if (m_next_sound_id == INT32_MAX)
+ m_next_sound_id = 0; // signed overflow is undefined
+ else
+ m_next_sound_id++;
+ return ret;
+}
+
s32 Server::playSound(const SimpleSoundSpec &spec,
- const ServerSoundParams &params)
+ const ServerSoundParams &params, bool ephemeral)
{
// Find out initial position of sound
bool pos_exists = false;
@@ -2025,7 +2035,7 @@ s32 Server::playSound(const SimpleSoundSpec &spec,
// Filter destination clients
std::vector<session_t> dst_clients;
- if(!params.to_player.empty()) {
+ if (!params.to_player.empty()) {
RemotePlayer *player = m_env->getPlayer(params.to_player.c_str());
if(!player){
infostream<<"Server::playSound: Player \""<<params.to_player
@@ -2045,6 +2055,9 @@ s32 Server::playSound(const SimpleSoundSpec &spec,
RemotePlayer *player = m_env->getPlayer(client_id);
if (!player)
continue;
+ if (!params.exclude_player.empty() &&
+ params.exclude_player == player->getName())
+ continue;
PlayerSAO *sao = player->getPlayerSAO();
if (!sao)
@@ -2063,27 +2076,32 @@ s32 Server::playSound(const SimpleSoundSpec &spec,
return -1;
// Create the sound
- s32 id = m_next_sound_id++;
- // The sound will exist as a reference in m_playing_sounds
- m_playing_sounds[id] = ServerPlayingSound();
- ServerPlayingSound &psound = m_playing_sounds[id];
- psound.params = params;
- psound.spec = spec;
+ s32 id;
+ ServerPlayingSound *psound = nullptr;
+ if (ephemeral) {
+ id = -1; // old clients will still use this, so pick a reserved ID
+ } else {
+ id = nextSoundId();
+ // The sound will exist as a reference in m_playing_sounds
+ m_playing_sounds[id] = ServerPlayingSound();
+ psound = &m_playing_sounds[id];
+ psound->params = params;
+ psound->spec = spec;
+ }
float gain = params.gain * spec.gain;
NetworkPacket pkt(TOCLIENT_PLAY_SOUND, 0);
pkt << id << spec.name << gain
<< (u8) params.type << pos << params.object
- << params.loop << params.fade << params.pitch;
+ << params.loop << params.fade << params.pitch
+ << ephemeral;
- // Backwards compability
- bool play_sound = gain > 0;
+ bool as_reliable = !ephemeral;
for (const u16 dst_client : dst_clients) {
- if (play_sound || m_clients.getProtocolVersion(dst_client) >= 32) {
- psound.clients.insert(dst_client);
- m_clients.send(dst_client, 0, &pkt, true);
- }
+ if (psound)
+ psound->clients.insert(dst_client);
+ m_clients.send(dst_client, 0, &pkt, as_reliable);
}
return id;
}
diff --git a/src/server.h b/src/server.h
index d61840871..28d9c8fa1 100644
--- a/src/server.h
+++ b/src/server.h
@@ -98,6 +98,7 @@ struct ServerSoundParams
v3f pos;
u16 object = 0;
std::string to_player = "";
+ std::string exclude_player = "";
v3f getPos(ServerEnvironment *env, bool *pos_exists) const;
};
@@ -209,7 +210,8 @@ public:
// Returns -1 if failed, sound handle on success
// Envlock
- s32 playSound(const SimpleSoundSpec &spec, const ServerSoundParams &params);
+ s32 playSound(const SimpleSoundSpec &spec, const ServerSoundParams &params,
+ bool ephemeral=false);
void stopSound(s32 handle);
void fadeSound(s32 handle, float step, float gain);
@@ -646,7 +648,8 @@ private:
Sounds
*/
std::unordered_map<s32, ServerPlayingSound> m_playing_sounds;
- s32 m_next_sound_id = 0;
+ s32 m_next_sound_id = 0; // positive values only
+ s32 nextSoundId();
/*
Detached inventories (behind m_env_mutex)