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authorest31 <MTest31@outlook.com>2015-04-19 19:49:31 +0200
committerest31 <MTest31@outlook.com>2015-04-19 19:58:21 +0200
commitf1a41e4f77ce272e8e454710a7a168d95466742c (patch)
tree43e150ee0ae0b909be73c36e019639b8cfd874db /src
parenta615da6b12186c83b343dcf76d56e402252d4862 (diff)
Disable connection timeout for singleplayer and server tabs
In worlds with many mods we can easily reach timeout, waiting for the server to start.
Diffstat (limited to 'src')
-rw-r--r--src/game.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 24ecc99d2..3dcfcfaa9 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -2217,7 +2217,8 @@ bool Game::connectToServer(const std::string &playername,
}
wait_time += dtime;
- if (wait_time > 10) {
+ // Only time out if we aren't waiting for the server we started
+ if ((*address != "") && (wait_time > 10)) {
*error_message = "Connection timed out.";
errorstream << *error_message << std::endl;
break;