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authorsfan5 <sfan5@live.de>2022-01-18 19:19:40 +0100
committersfan5 <sfan5@live.de>2022-01-19 23:30:18 +0100
commitf66ed2c27fa0f351ffb458224af74f3371d6f4ac (patch)
tree1ec5117f37353960951911d8add5bc8b86b44d89 /src
parent4f6f09590c65187071096cceac5872293bc53b2f (diff)
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Fix local animation not instantly updating after being set
Diffstat (limited to 'src')
-rw-r--r--src/client/content_cao.cpp1
-rw-r--r--src/network/clientpackethandler.cpp2
2 files changed, 3 insertions, 0 deletions
diff --git a/src/client/content_cao.cpp b/src/client/content_cao.cpp
index 9cc40c95f..1d4636a08 100644
--- a/src/client/content_cao.cpp
+++ b/src/client/content_cao.cpp
@@ -1815,6 +1815,7 @@ void GenericCAO::processMessage(const std::string &data)
{
updateAnimation();
}
+ // FIXME: ^ This code is trash. It's also broken.
}
} else if (cmd == AO_CMD_SET_ANIMATION_SPEED) {
m_animation_speed = readF32(is);
diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp
index 6aececa7f..f7c586b80 100644
--- a/src/network/clientpackethandler.cpp
+++ b/src/network/clientpackethandler.cpp
@@ -1404,6 +1404,8 @@ void Client::handleCommand_LocalPlayerAnimations(NetworkPacket* pkt)
*pkt >> player->local_animations[2];
*pkt >> player->local_animations[3];
*pkt >> player->local_animation_speed;
+
+ player->last_animation = -1;
}
void Client::handleCommand_EyeOffset(NetworkPacket* pkt)