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authorWuzzy <Wuzzy2@mail.ru>2021-10-03 15:36:35 +0200
committersfan5 <sfan5@live.de>2021-12-13 17:33:21 +0100
commitf71091bf52db9b9b58f2b08a7a99e69b2cf3376e (patch)
treebdb931aec853c440651b17a81a3de9c2ae6ea467 /src
parent76aa6103e39533d70f3b46e6df902dc6b4dd4104 (diff)
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Remove creative/damage info in Esc/Pause menu
Diffstat (limited to 'src')
-rw-r--r--src/client/game.cpp18
1 files changed, 10 insertions, 8 deletions
diff --git a/src/client/game.cpp b/src/client/game.cpp
index 54028fd1d..739409761 100644
--- a/src/client/game.cpp
+++ b/src/client/game.cpp
@@ -4283,16 +4283,18 @@ void Game::showPauseMenu()
if (simple_singleplayer_mode || address.empty()) {
static const std::string on = strgettext("On");
static const std::string off = strgettext("Off");
- const std::string &damage = g_settings->getBool("enable_damage") ? on : off;
- const std::string &creative = g_settings->getBool("creative_mode") ? on : off;
+ // Note: Status of enable_damage and creative_mode settings is intentionally
+ // NOT shown here because the game might roll its own damage system and/or do
+ // a per-player Creative Mode, in which case writing it here would mislead.
+ bool damage = g_settings->getBool("enable_damage");
const std::string &announced = g_settings->getBool("server_announce") ? on : off;
- os << strgettext("- Damage: ") << damage << "\n"
- << strgettext("- Creative Mode: ") << creative << "\n";
if (!simple_singleplayer_mode) {
- const std::string &pvp = g_settings->getBool("enable_pvp") ? on : off;
- //~ PvP = Player versus Player
- os << strgettext("- PvP: ") << pvp << "\n"
- << strgettext("- Public: ") << announced << "\n";
+ if (damage) {
+ const std::string &pvp = g_settings->getBool("enable_pvp") ? on : off;
+ //~ PvP = Player versus Player
+ os << strgettext("- PvP: ") << pvp << "\n";
+ }
+ os << strgettext("- Public: ") << announced << "\n";
std::string server_name = g_settings->get("server_name");
str_formspec_escape(server_name);
if (announced == on && !server_name.empty())