aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authornerzhul <loic.blot@unix-experience.fr>2017-03-13 15:55:30 +0100
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-03-13 23:56:05 +0100
commit44ca9c9cb2079fa97068adb8ee894c5ae13a9975 (patch)
tree843345db2e348c8cd89fdff88f6ee88e7dbecd13 /src
parent0727bb3ddd9c550ff962af4546bac8cc058bce73 (diff)
downloadminetest-44ca9c9cb2079fa97068adb8ee894c5ae13a9975.tar.gz
minetest-44ca9c9cb2079fa97068adb8ee894c5ae13a9975.tar.bz2
minetest-44ca9c9cb2079fa97068adb8ee894c5ae13a9975.zip
[CSM] Add enable_client_modding param (default: false)
Diffstat (limited to 'src')
-rw-r--r--src/client.cpp10
-rw-r--r--src/client.h2
-rw-r--r--src/clientenvironment.cpp4
-rw-r--r--src/defaultsettings.cpp1
-rw-r--r--src/game.cpp21
-rw-r--r--src/network/clientpackethandler.cpp6
-rw-r--r--src/script/cpp_api/s_client.cpp3
7 files changed, 33 insertions, 14 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 049616c63..4ddabd814 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -248,7 +248,8 @@ Client::Client(
m_recommended_send_interval(0.1),
m_removed_sounds_check_timer(0),
m_state(LC_Created),
- m_localdb(NULL)
+ m_localdb(NULL),
+ m_script(NULL)
{
// Add local player
m_env.setLocalPlayer(new LocalPlayer(this, playername));
@@ -262,6 +263,7 @@ Client::Client(
g_settings->getBool("enable_bumpmapping") ||
g_settings->getBool("enable_parallax_occlusion"));
+ m_modding_enabled = g_settings->getBool("enable_client_modding");
m_script = new ClientScripting(this);
m_env.setScript(m_script);
}
@@ -270,6 +272,11 @@ void Client::initMods()
{
m_script->loadMod(getBuiltinLuaPath() + DIR_DELIM "init.lua", BUILTIN_MOD_NAME);
+ // If modding is not enabled, don't load mods, just builtin
+ if (!m_modding_enabled) {
+ return;
+ }
+
ClientModConfiguration modconf(getClientModsLuaPath());
std::vector<ModSpec> mods = modconf.getMods();
std::vector<ModSpec> unsatisfied_mods = modconf.getUnsatisfiedMods();
@@ -327,6 +334,7 @@ const ModSpec* Client::getModSpec(const std::string &modname) const
void Client::Stop()
{
+ // Don't disable this part when modding is disabled, it's used in builtin
m_script->on_shutdown();
//request all client managed threads to stop
m_mesh_update_thread.stop();
diff --git a/src/client.h b/src/client.h
index dc4469350..7f9cc559b 100644
--- a/src/client.h
+++ b/src/client.h
@@ -572,6 +572,7 @@ public:
}
ClientScripting *getScript() { return m_script; }
+ const bool moddingEnabled() const { return m_modding_enabled; }
inline void pushToEventQueue(const ClientEvent &event)
{
@@ -722,6 +723,7 @@ private:
bool m_cache_use_tangent_vertices;
ClientScripting *m_script;
+ bool m_modding_enabled;
DISABLE_CLASS_COPY(Client);
};
diff --git a/src/clientenvironment.cpp b/src/clientenvironment.cpp
index 1175d00c0..7a74c897c 100644
--- a/src/clientenvironment.cpp
+++ b/src/clientenvironment.cpp
@@ -245,7 +245,9 @@ void ClientEnvironment::step(float dtime)
}
}
- m_script->environment_step(dtime);
+ if (m_client->moddingEnabled()) {
+ m_script->environment_step(dtime);
+ }
/*
A quick draft of lava damage
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index d67a60b07..fbf15b2ea 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -54,6 +54,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("curl_file_download_timeout", "300000");
settings->setDefault("curl_verify_cert", "true");
settings->setDefault("enable_remote_media_server", "true");
+ settings->setDefault("enable_client_modding", "false");
// Keymap
settings->setDefault("remote_port", "30000");
diff --git a/src/game.cpp b/src/game.cpp
index 612bd2536..10ec5d594 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -179,6 +179,8 @@ struct LocalFormspecHandler : public TextDest {
return;
}
}
+
+ // Don't disable this part when modding is disabled, it's used in builtin
m_client->getScript()->on_formspec_input(m_formname, fields);
}
@@ -3185,9 +3187,10 @@ void Game::processClientEvents(CameraOrientation *cam, float *damage_flash)
for ( ; event.type != CE_NONE; event = client->getClientEvent()) {
- if (event.type == CE_PLAYER_DAMAGE &&
- client->getHP() != 0) {
- client->getScript()->on_damage_taken(event.player_damage.amount);
+ if (event.type == CE_PLAYER_DAMAGE && client->getHP() != 0) {
+ if (client->moddingEnabled()) {
+ client->getScript()->on_damage_taken(event.player_damage.amount);
+ }
*damage_flash += 95.0 + 3.2 * event.player_damage.amount;
*damage_flash = MYMIN(*damage_flash, 127.0);
@@ -3202,6 +3205,7 @@ void Game::processClientEvents(CameraOrientation *cam, float *damage_flash)
cam->camera_yaw = event.player_force_move.yaw;
cam->camera_pitch = event.player_force_move.pitch;
} else if (event.type == CE_DEATHSCREEN) {
+ // This should be enabled for death formspec in builtin
client->getScript()->on_death();
/* Handle visualization */
@@ -3902,7 +3906,7 @@ void Game::handleDigging(GameRunData *runData,
if (!runData->digging) {
infostream << "Started digging" << std::endl;
- if (client->getScript()->on_punchnode(nodepos, n))
+ if (client->moddingEnabled() && client->getScript()->on_punchnode(nodepos, n))
return;
client->interact(0, pointed);
runData->digging = true;
@@ -3971,7 +3975,7 @@ void Game::handleDigging(GameRunData *runData,
} else {
infostream << "Digging completed" << std::endl;
client->setCrack(-1, v3s16(0, 0, 0));
-
+
runData->dig_time = 0;
runData->digging = false;
@@ -3993,9 +3997,10 @@ void Game::handleDigging(GameRunData *runData,
bool is_valid_position;
MapNode wasnode = map.getNodeNoEx(nodepos, &is_valid_position);
if (is_valid_position) {
- bool block = client->getScript()->on_dignode(nodepos, wasnode);
- if (block) {
- return;
+ if (client->moddingEnabled()) {
+ if (client->getScript()->on_dignode(nodepos, wasnode)) {
+ return;
+ }
}
client->removeNode(nodepos);
}
diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp
index 97fa93e95..9bcc58110 100644
--- a/src/network/clientpackethandler.cpp
+++ b/src/network/clientpackethandler.cpp
@@ -413,7 +413,7 @@ void Client::handleCommand_ChatMessage(NetworkPacket* pkt)
}
// If chat message not consummed by client lua API
- if (!m_script->on_receiving_message(wide_to_utf8(message))) {
+ if (!moddingEnabled() || !m_script->on_receiving_message(wide_to_utf8(message))) {
pushToChatQueue(message);
}
}
@@ -526,7 +526,9 @@ void Client::handleCommand_HP(NetworkPacket* pkt)
player->hp = hp;
- m_script->on_hp_modification(hp);
+ if (moddingEnabled()) {
+ m_script->on_hp_modification(hp);
+ }
if (hp < oldhp) {
// Add to ClientEvent queue
diff --git a/src/script/cpp_api/s_client.cpp b/src/script/cpp_api/s_client.cpp
index 8c5e3796b..154dd6194 100644
--- a/src/script/cpp_api/s_client.cpp
+++ b/src/script/cpp_api/s_client.cpp
@@ -155,8 +155,7 @@ bool ScriptApiClient::on_dignode(v3s16 p, MapNode node)
// Call functions
runCallbacks(2, RUN_CALLBACKS_MODE_OR);
- bool blocked = lua_toboolean(L, -1);
- return blocked;
+ return lua_toboolean(L, -1);
}
bool ScriptApiClient::on_punchnode(v3s16 p, MapNode node)