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authorngosang <diegodelasheras@gmail.com>2015-01-28 15:58:22 +0100
committerLoic Blot <loic.blot@unix-experience.fr>2015-02-12 09:54:48 +0100
commit4a6582c13c36cab457b78f32338c6bb4ab9ea58b (patch)
treef689b1e3f45c0ea59c656f1f501aaeb7b82f87ef /src
parentc3a23ebc2813b0b9692622292eb25c9649a9cdda (diff)
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Small changes in the style of controls
Diffstat (limited to 'src')
-rw-r--r--src/main.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/main.cpp b/src/main.cpp
index bbf88e80d..259dc9432 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -1637,9 +1637,10 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
guienv = device->getGUIEnvironment();
skin = guienv->getSkin();
skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255, 255, 255, 255));
- skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(255, 0, 0, 0));
+ skin->setColor(gui::EGDC_3D_LIGHT, video::SColor(0, 0, 0, 0));
+ skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(255, 30, 30, 30));
skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(255, 0, 0, 0));
- skin->setColor(gui::EGDC_HIGH_LIGHT, video::SColor(255, 70, 100, 50));
+ skin->setColor(gui::EGDC_HIGH_LIGHT, video::SColor(255, 70, 120, 50));
skin->setColor(gui::EGDC_HIGH_LIGHT_TEXT, video::SColor(255, 255, 255, 255));
g_fontengine = new FontEngine(g_settings, guienv);