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author | Loic Blot <loic.blot@unix-experience.fr> | 2017-04-07 23:22:00 +0200 |
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committer | Loic Blot <loic.blot@unix-experience.fr> | 2017-04-07 23:22:00 +0200 |
commit | 4af99b75cf3ae43c365a4c1e90e85f8ec764cf62 (patch) | |
tree | b8366b07b950b3ef7e251457c9b2509175c0faad /src | |
parent | 271d7c31e69db0bb6c5cf2cfb6e97ba129045d3e (diff) | |
download | minetest-4af99b75cf3ae43c365a4c1e90e85f8ec764cf62.tar.gz minetest-4af99b75cf3ae43c365a4c1e90e85f8ec764cf62.tar.bz2 minetest-4af99b75cf3ae43c365a4c1e90e85f8ec764cf62.zip |
Pass clang-format on 14 trivial header files fixes
Also remove them from whitelist
Diffstat (limited to 'src')
-rw-r--r-- | src/script/cpp_api/s_client.h | 4 | ||||
-rw-r--r-- | src/script/cpp_api/s_player.h | 14 | ||||
-rw-r--r-- | src/script/lua_api/l_areastore.h | 5 | ||||
-rw-r--r-- | src/script/lua_api/l_metadata.h | 7 | ||||
-rw-r--r-- | src/script/lua_api/l_minimap.h | 8 | ||||
-rw-r--r-- | src/script/lua_api/l_nodetimer.h | 7 | ||||
-rw-r--r-- | src/script/lua_api/l_noise.h | 27 | ||||
-rw-r--r-- | src/script/lua_api/l_server.h | 4 | ||||
-rw-r--r-- | src/script/lua_api/l_settings.h | 30 | ||||
-rw-r--r-- | src/threading/event.h | 10 | ||||
-rw-r--r-- | src/threading/semaphore.h | 14 | ||||
-rw-r--r-- | src/tileanimation.h | 25 | ||||
-rw-r--r-- | src/touchscreengui.h | 115 | ||||
-rw-r--r-- | src/util/cpp11_container.h | 16 |
14 files changed, 146 insertions, 140 deletions
diff --git a/src/script/cpp_api/s_client.h b/src/script/cpp_api/s_client.h index 2369efe3e..9afc66d61 100644 --- a/src/script/cpp_api/s_client.h +++ b/src/script/cpp_api/s_client.h @@ -22,8 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #define S_CLIENT_H_ #include "cpp_api/s_base.h" -#include "util/string.h" #include "mapnode.h" +#include "util/string.h" #ifdef _CRT_MSVCP_CURRENT #include <cstdint> @@ -31,7 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc., class ClientEnvironment; -class ScriptApiClient: virtual public ScriptApiBase +class ScriptApiClient : virtual public ScriptApiBase { public: // Calls on_shutdown handlers diff --git a/src/script/cpp_api/s_player.h b/src/script/cpp_api/s_player.h index 86ee1b024..9b4611f9e 100644 --- a/src/script/cpp_api/s_player.h +++ b/src/script/cpp_api/s_player.h @@ -26,8 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc., struct ToolCapabilities; -class ScriptApiPlayer - : virtual public ScriptApiBase +class ScriptApiPlayer : virtual public ScriptApiBase { public: virtual ~ScriptApiPlayer(); @@ -36,17 +35,16 @@ public: void on_dieplayer(ServerActiveObject *player); bool on_respawnplayer(ServerActiveObject *player); bool on_prejoinplayer(const std::string &name, const std::string &ip, - std::string *reason); + std::string *reason); void on_joinplayer(ServerActiveObject *player); void on_leaveplayer(ServerActiveObject *player, bool timeout); void on_cheat(ServerActiveObject *player, const std::string &cheat_type); - bool on_punchplayer(ServerActiveObject *player, - ServerActiveObject *hitter, float time_from_last_punch, - const ToolCapabilities *toolcap, v3f dir, s16 damage); + bool on_punchplayer(ServerActiveObject *player, ServerActiveObject *hitter, + float time_from_last_punch, const ToolCapabilities *toolcap, + v3f dir, s16 damage); s16 on_player_hpchange(ServerActiveObject *player, s16 hp_change); void on_playerReceiveFields(ServerActiveObject *player, - const std::string &formname, const StringMap &fields); + const std::string &formname, const StringMap &fields); }; - #endif /* S_PLAYER_H_ */ diff --git a/src/script/lua_api/l_areastore.h b/src/script/lua_api/l_areastore.h index 4bd94cebe..7dea08df4 100644 --- a/src/script/lua_api/l_areastore.h +++ b/src/script/lua_api/l_areastore.h @@ -22,12 +22,11 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "lua_api/l_base.h" - class AreaStore; -class LuaAreaStore : public ModApiBase { +class LuaAreaStore : public ModApiBase +{ private: - static const char className[]; static const luaL_reg methods[]; diff --git a/src/script/lua_api/l_metadata.h b/src/script/lua_api/l_metadata.h index 561be6adf..be31d95ad 100644 --- a/src/script/lua_api/l_metadata.h +++ b/src/script/lua_api/l_metadata.h @@ -19,8 +19,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifndef L_METADATA_H_ #define L_METADATA_H_ -#include "lua_api/l_base.h" #include "irrlichttypes_bloated.h" +#include "lua_api/l_base.h" class Metadata; @@ -28,14 +28,15 @@ class Metadata; NodeMetaRef */ -class MetaDataRef : public ModApiBase { +class MetaDataRef : public ModApiBase +{ public: virtual ~MetaDataRef() {} protected: static MetaDataRef *checkobject(lua_State *L, int narg); virtual void reportMetadataChange() {} - virtual Metadata* getmeta(bool auto_create) = 0; + virtual Metadata *getmeta(bool auto_create) = 0; virtual void clearMeta() = 0; virtual void handleToTable(lua_State *L, Metadata *meta); diff --git a/src/script/lua_api/l_minimap.h b/src/script/lua_api/l_minimap.h index d9bb8842c..9a299b4fd 100644 --- a/src/script/lua_api/l_minimap.h +++ b/src/script/lua_api/l_minimap.h @@ -22,12 +22,11 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "l_base.h" - class Minimap; -class LuaMinimap : public ModApiBase { +class LuaMinimap : public ModApiBase +{ private: - static const char className[]; static const luaL_reg methods[]; @@ -49,6 +48,7 @@ private: static int l_toggle_shape(lua_State *L); Minimap *m_minimap; + public: LuaMinimap(Minimap *m); ~LuaMinimap() {} @@ -56,7 +56,7 @@ public: static void create(lua_State *L, Minimap *object); static LuaMinimap *checkobject(lua_State *L, int narg); - static Minimap* getobject(LuaMinimap *ref); + static Minimap *getobject(LuaMinimap *ref); static void Register(lua_State *L); }; diff --git a/src/script/lua_api/l_nodetimer.h b/src/script/lua_api/l_nodetimer.h index 9f8dd21c8..239112037 100644 --- a/src/script/lua_api/l_nodetimer.h +++ b/src/script/lua_api/l_nodetimer.h @@ -20,12 +20,13 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifndef L_NODETIMER_H_ #define L_NODETIMER_H_ -#include "lua_api/l_base.h" #include "irr_v3d.h" +#include "lua_api/l_base.h" class ServerEnvironment; -class NodeTimerRef : public ModApiBase { +class NodeTimerRef : public ModApiBase +{ private: v3s16 m_p; ServerEnvironment *m_env; @@ -62,6 +63,4 @@ public: static void Register(lua_State *L); }; - - #endif /* L_NODETIMER_H_ */ diff --git a/src/script/lua_api/l_noise.h b/src/script/lua_api/l_noise.h index 40bfd1315..11ec348bf 100644 --- a/src/script/lua_api/l_noise.h +++ b/src/script/lua_api/l_noise.h @@ -20,14 +20,15 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifndef L_NOISE_H_ #define L_NOISE_H_ -#include "lua_api/l_base.h" #include "irr_v3d.h" +#include "lua_api/l_base.h" #include "noise.h" /* LuaPerlinNoise */ -class LuaPerlinNoise : public ModApiBase { +class LuaPerlinNoise : public ModApiBase +{ private: NoiseParams np; static const char className[]; @@ -57,7 +58,8 @@ public: /* LuaPerlinNoiseMap */ -class LuaPerlinNoiseMap : public ModApiBase { +class LuaPerlinNoiseMap : public ModApiBase +{ NoiseParams np; Noise *noise; bool m_is3d; @@ -95,7 +97,8 @@ public: /* LuaPseudoRandom */ -class LuaPseudoRandom : public ModApiBase { +class LuaPseudoRandom : public ModApiBase +{ private: PseudoRandom m_pseudo; @@ -111,8 +114,7 @@ private: static int l_next(lua_State *L); public: - LuaPseudoRandom(s32 seed) : - m_pseudo(seed) {} + LuaPseudoRandom(s32 seed) : m_pseudo(seed) {} // LuaPseudoRandom(seed) // Creates an LuaPseudoRandom and leaves it on top of stack @@ -126,7 +128,8 @@ public: /* LuaPcgRandom */ -class LuaPcgRandom : public ModApiBase { +class LuaPcgRandom : public ModApiBase +{ private: PcgRandom m_rnd; @@ -146,10 +149,8 @@ private: static int l_rand_normal_dist(lua_State *L); public: - LuaPcgRandom(u64 seed) : - m_rnd(seed) {} - LuaPcgRandom(u64 seed, u64 seq) : - m_rnd(seed, seq) {} + LuaPcgRandom(u64 seed) : m_rnd(seed) {} + LuaPcgRandom(u64 seed, u64 seq) : m_rnd(seed, seq) {} // LuaPcgRandom(seed) // Creates an LuaPcgRandom and leaves it on top of stack @@ -160,11 +161,11 @@ public: static void Register(lua_State *L); }; - /* LuaSecureRandom */ -class LuaSecureRandom : public ModApiBase { +class LuaSecureRandom : public ModApiBase +{ private: static const size_t RAND_BUF_SIZE = 2048; static const char className[]; diff --git a/src/script/lua_api/l_server.h b/src/script/lua_api/l_server.h index 1ad46d440..ca5e7b80f 100644 --- a/src/script/lua_api/l_server.h +++ b/src/script/lua_api/l_server.h @@ -22,7 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "lua_api/l_base.h" -class ModApiServer : public ModApiBase { +class ModApiServer : public ModApiBase +{ private: // request_shutdown([message], [reconnect]) static int l_request_shutdown(lua_State *L); @@ -107,7 +108,6 @@ private: public: static void Initialize(lua_State *L, int top); - }; #endif /* L_SERVER_H_ */ diff --git a/src/script/lua_api/l_settings.h b/src/script/lua_api/l_settings.h index bca333e31..d5edd32ce 100644 --- a/src/script/lua_api/l_settings.h +++ b/src/script/lua_api/l_settings.h @@ -24,51 +24,51 @@ with this program; if not, write to the Free Software Foundation, Inc., class Settings; -class LuaSettings : public ModApiBase { +class LuaSettings : public ModApiBase +{ private: static const char className[]; static const luaL_reg methods[]; // garbage collector - static int gc_object(lua_State* L); + static int gc_object(lua_State *L); // get(self, key) -> value - static int l_get(lua_State* L); + static int l_get(lua_State *L); // get_bool(self, key) -> boolean - static int l_get_bool(lua_State* L); + static int l_get_bool(lua_State *L); // set(self, key, value) - static int l_set(lua_State* L); + static int l_set(lua_State *L); // remove(self, key) -> success - static int l_remove(lua_State* L); + static int l_remove(lua_State *L); // get_names(self) -> {key1, ...} - static int l_get_names(lua_State* L); + static int l_get_names(lua_State *L); // write(self) -> success - static int l_write(lua_State* L); + static int l_write(lua_State *L); // to_table(self) -> {[key1]=value1,...} - static int l_to_table(lua_State* L); + static int l_to_table(lua_State *L); bool m_write_allowed; - Settings* m_settings; + Settings *m_settings; std::string m_filename; public: - LuaSettings(const char* filename, bool write_allowed); + LuaSettings(const char *filename, bool write_allowed); ~LuaSettings(); // LuaSettings(filename) // Creates an LuaSettings and leaves it on top of stack - static int create_object(lua_State* L); + static int create_object(lua_State *L); - static LuaSettings* checkobject(lua_State* L, int narg); - - static void Register(lua_State* L); + static LuaSettings *checkobject(lua_State *L, int narg); + static void Register(lua_State *L); }; #endif diff --git a/src/threading/event.h b/src/threading/event.h index 26cb8997a..79a99ce1f 100644 --- a/src/threading/event.h +++ b/src/threading/event.h @@ -29,19 +29,19 @@ DEALINGS IN THE SOFTWARE. #include "threads.h" #if USE_CPP11_MUTEX - #include <condition_variable> - #include "threading/mutex.h" - #include "threading/mutex_auto_lock.h" +#include <condition_variable> +#include "threading/mutex.h" +#include "threading/mutex_auto_lock.h" #endif - /** A syncronization primitive that will wake up one waiting thread when signaled. * Calling @c signal() multiple times before a waiting thread has had a chance * to notice the signal will wake only one thread. Additionally, if no threads * are waiting on the event when it is signaled, the next call to @c wait() * will return (almost) immediately. */ -class Event { +class Event +{ public: Event(); #ifndef USE_CPP11_MUTEX diff --git a/src/threading/semaphore.h b/src/threading/semaphore.h index 822856396..8ff376666 100644 --- a/src/threading/semaphore.h +++ b/src/threading/semaphore.h @@ -21,21 +21,22 @@ with this program; if not, write to the Free Software Foundation, Inc., #define THREADING_SEMAPHORE_H #if defined(_WIN32) - #include <windows.h> +#include <windows.h> #elif defined(__MACH__) && defined(__APPLE__) - #include <mach/semaphore.h> +#include <mach/semaphore.h> #else - #include <semaphore.h> +#include <semaphore.h> #endif #include "util/basic_macros.h" -class Semaphore { +class Semaphore +{ public: - Semaphore(int val=0); + Semaphore(int val = 0); ~Semaphore(); - void post(unsigned int num=1); + void post(unsigned int num = 1); void wait(); bool wait(unsigned int time_ms); @@ -52,4 +53,3 @@ private: }; #endif - diff --git a/src/tileanimation.h b/src/tileanimation.h index eecd3eb96..9872e7917 100644 --- a/src/tileanimation.h +++ b/src/tileanimation.h @@ -20,36 +20,41 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifndef TILEANIMATION_HEADER #define TILEANIMATION_HEADER -#include "irrlichttypes_bloated.h" #include <iostream> +#include "irrlichttypes_bloated.h" -enum TileAnimationType { +enum TileAnimationType +{ TAT_NONE = 0, TAT_VERTICAL_FRAMES = 1, TAT_SHEET_2D = 2, }; -struct TileAnimationParams { +struct TileAnimationParams +{ enum TileAnimationType type; - union { + union + { // struct { // } none; - struct { + struct + { int aspect_w; // width for aspect ratio int aspect_h; // height for aspect ratio float length; // seconds } vertical_frames; - struct { - int frames_w; // number of frames left-to-right - int frames_h; // number of frames top-to-bottom + struct + { + int frames_w; // number of frames left-to-right + int frames_h; // number of frames top-to-bottom float frame_length; // seconds } sheet_2d; }; void serialize(std::ostream &os, u16 protocol_version) const; void deSerialize(std::istream &is, u16 protocol_version); - void determineParams(v2u32 texture_size, int *frame_count, - int *frame_length_ms, v2u32 *frame_size) const; + void determineParams(v2u32 texture_size, int *frame_count, int *frame_length_ms, + v2u32 *frame_size) const; void getTextureModifer(std::ostream &os, v2u32 texture_size, int frame) const; v2f getTextureCoords(v2u32 texture_size, int frame) const; }; diff --git a/src/touchscreengui.h b/src/touchscreengui.h index 53fc6d683..88e068308 100644 --- a/src/touchscreengui.h +++ b/src/touchscreengui.h @@ -19,15 +19,15 @@ with this program; if not, write to the Free Software Foundation, Inc., #ifndef TOUCHSCREENGUI_HEADER #define TOUCHSCREENGUI_HEADER -#include <IGUIEnvironment.h> -#include <IGUIButton.h> #include <IEventReceiver.h> +#include <IGUIButton.h> +#include <IGUIEnvironment.h> -#include <vector> #include <map> +#include <vector> -#include "game.h" #include "client/tile.h" +#include "game.h" using namespace irr; using namespace irr::core; @@ -68,32 +68,32 @@ typedef enum { #define SETTINGS_BAR_Y_OFFSET 6.5 #define RARE_CONTROLS_BAR_Y_OFFSET 4 -extern const char** touchgui_button_imagenames; +extern const char **touchgui_button_imagenames; -struct button_info { - float repeatcounter; - float repeatdelay; - irr::EKEY_CODE keycode; +struct button_info +{ + float repeatcounter; + float repeatdelay; + irr::EKEY_CODE keycode; std::vector<int> ids; - IGUIButton* guibutton = NULL; - bool immediate_release; + IGUIButton *guibutton = NULL; + bool immediate_release; }; class AutoHideButtonBar { public: + AutoHideButtonBar(IrrlichtDevice *device, IEventReceiver *receiver); - AutoHideButtonBar( IrrlichtDevice *device, IEventReceiver* receiver ); - - void init(ISimpleTextureSource* tsrc, const char* starter_img, - int button_id, v2s32 UpperLeft, v2s32 LowerRight, - autohide_button_bar_dir dir, float timeout); + void init(ISimpleTextureSource *tsrc, const char *starter_img, int button_id, + v2s32 UpperLeft, v2s32 LowerRight, autohide_button_bar_dir dir, + float timeout); ~AutoHideButtonBar(); /* add button to be shown */ - void addButton(touch_gui_button_id id, const wchar_t* caption, - const char* btn_image); + void addButton(touch_gui_button_id id, const wchar_t *caption, + const char *btn_image); /* detect settings bar button events */ bool isButton(const SEvent &event); @@ -114,40 +114,41 @@ public: void show(); private: - ISimpleTextureSource* m_texturesource; - irr::video::IVideoDriver* m_driver; - IGUIEnvironment* m_guienv; - IEventReceiver* m_receiver; - v2u32 m_screensize; - button_info m_starter; - std::vector<button_info*> m_buttons; + ISimpleTextureSource *m_texturesource; + irr::video::IVideoDriver *m_driver; + IGUIEnvironment *m_guienv; + IEventReceiver *m_receiver; + v2u32 m_screensize; + button_info m_starter; + std::vector<button_info *> m_buttons; - v2s32 m_upper_left; - v2s32 m_lower_right; + v2s32 m_upper_left; + v2s32 m_lower_right; /* show settings bar */ - bool m_active; + bool m_active; - bool m_visible; + bool m_visible; /* settings bar timeout */ - float m_timeout; - float m_timeout_value; - bool m_initialized; - autohide_button_bar_dir m_dir; + float m_timeout; + float m_timeout_value; + bool m_initialized; + autohide_button_bar_dir m_dir; }; class TouchScreenGUI { public: - TouchScreenGUI(IrrlichtDevice *device, IEventReceiver* receiver); + TouchScreenGUI(IrrlichtDevice *device, IEventReceiver *receiver); ~TouchScreenGUI(); void translateEvent(const SEvent &event); - void init(ISimpleTextureSource* tsrc); + void init(ISimpleTextureSource *tsrc); - double getYawChange() { + double getYawChange() + { double res = m_camera_yaw_change; m_camera_yaw_change = 0; return res; @@ -166,28 +167,28 @@ public: void show(); private: - IrrlichtDevice* m_device; - IGUIEnvironment* m_guienv; - IEventReceiver* m_receiver; - ISimpleTextureSource* m_texturesource; - v2u32 m_screensize; - std::map<int,rect<s32> > m_hud_rects; - std::map<int,irr::EKEY_CODE> m_hud_ids; - bool m_visible; // is the gui visible + IrrlichtDevice *m_device; + IGUIEnvironment *m_guienv; + IEventReceiver *m_receiver; + ISimpleTextureSource *m_texturesource; + v2u32 m_screensize; + std::map<int, rect<s32>> m_hud_rects; + std::map<int, irr::EKEY_CODE> m_hud_ids; + bool m_visible; // is the gui visible /* value in degree */ - double m_camera_yaw_change; - double m_camera_pitch; + double m_camera_yaw_change; + double m_camera_pitch; - line3d<f32> m_shootline; + line3d<f32> m_shootline; - rect<s32> m_control_pad_rect; + rect<s32> m_control_pad_rect; - int m_move_id; - bool m_move_has_really_moved; - s32 m_move_downtime; - bool m_move_sent_as_mouse_event; - v2s32 m_move_downlocation; + int m_move_id; + bool m_move_has_really_moved; + s32 m_move_downtime; + bool m_move_sent_as_mouse_event; + v2s32 m_move_downlocation; button_info m_buttons[after_last_element_id]; @@ -206,9 +207,10 @@ private: float repeat_delay = BUTTON_REPEAT_DELAY); /* load texture */ - void loadButtonTexture(button_info* btn, const char* path, rect<s32> button_rect); + void loadButtonTexture(button_info *btn, const char *path, rect<s32> button_rect); - struct id_status{ + struct id_status + { int id; int X; int Y; @@ -236,7 +238,8 @@ private: int getGuiButtonSize(); /* doubleclick detection variables */ - struct key_event { + struct key_event + { unsigned int down_time; s32 x; s32 y; diff --git a/src/util/cpp11_container.h b/src/util/cpp11_container.h index 88317c9c4..0194385fc 100644 --- a/src/util/cpp11_container.h +++ b/src/util/cpp11_container.h @@ -29,15 +29,15 @@ with this program; if not, write to the Free Software Foundation, Inc., #endif #ifdef USE_UNORDERED_CONTAINERS - #include <unordered_map> - #include <unordered_set> - #define UNORDERED_MAP std::unordered_map - #define UNORDERED_SET std::unordered_set +#include <unordered_map> +#include <unordered_set> +#define UNORDERED_MAP std::unordered_map +#define UNORDERED_SET std::unordered_set #else - #include <map> - #include <set> - #define UNORDERED_MAP std::map - #define UNORDERED_SET std::set +#include <map> +#include <set> +#define UNORDERED_MAP std::map +#define UNORDERED_SET std::set #endif #endif |