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author | Vitaliy <silverunicorn2011@yandex.ru> | 2017-12-21 22:58:06 +0300 |
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committer | SmallJoker <mk939@ymail.com> | 2018-06-03 17:32:00 +0200 |
commit | b3167d4e5748ffd14efc5981ba8349c01808b78a (patch) | |
tree | c68bc0b4447e349e8e07ca470307239cdc3c6c7e /src | |
parent | 8a849e893a4eedb2dd9db8e26f2dab23ac4f3c55 (diff) | |
download | minetest-b3167d4e5748ffd14efc5981ba8349c01808b78a.tar.gz minetest-b3167d4e5748ffd14efc5981ba8349c01808b78a.tar.bz2 minetest-b3167d4e5748ffd14efc5981ba8349c01808b78a.zip |
Fix wrong scrolling (#6809)
Diffstat (limited to 'src')
-rw-r--r-- | src/intlGUIEditBox.cpp | 11 |
1 files changed, 4 insertions, 7 deletions
diff --git a/src/intlGUIEditBox.cpp b/src/intlGUIEditBox.cpp index 37687e1e4..ad59ef13a 100644 --- a/src/intlGUIEditBox.cpp +++ b/src/intlGUIEditBox.cpp @@ -1419,13 +1419,10 @@ void intlGUIEditBox::calculateScrollPos() } // vertical scroll position - if (FrameRect.LowerRightCorner.Y < CurrentTextRect.LowerRightCorner.Y + VScrollPos) - VScrollPos = CurrentTextRect.LowerRightCorner.Y - FrameRect.LowerRightCorner.Y + VScrollPos; - - else if (FrameRect.UpperLeftCorner.Y > CurrentTextRect.UpperLeftCorner.Y + VScrollPos) - VScrollPos = CurrentTextRect.UpperLeftCorner.Y - FrameRect.UpperLeftCorner.Y + VScrollPos; - else - VScrollPos = 0; + if (FrameRect.LowerRightCorner.Y < CurrentTextRect.LowerRightCorner.Y) + VScrollPos += CurrentTextRect.LowerRightCorner.Y - FrameRect.LowerRightCorner.Y; // scrolling downwards + else if (FrameRect.UpperLeftCorner.Y > CurrentTextRect.UpperLeftCorner.Y) + VScrollPos += CurrentTextRect.UpperLeftCorner.Y - FrameRect.UpperLeftCorner.Y; // scrolling upwards // todo: adjust scrollbar } |